Ivan Savenko 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 年 前
..
adventureMap 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年 前
battle 85262cf4f5 Moved CGameState files into a separate directory 2 年 前
eventsSDL 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年 前
gui 9cd246ab8b Merge pull request #2259 from IvanSavenko/campaign_refactoring 2 年 前
icons d64106b700 Update generate_icns.py 2 年 前
ios 62ccb2d1da Add different sizes 2 年 前
lobby cdc27d1fcf Play correct music file in campaign menu 2 年 前
mainmenu cdc27d1fcf Play correct music file in campaign menu 2 年 前
mapView 4e7412faa6 Split mouseDragged event from mouseMoved 2 年 前
render 85262cf4f5 Moved CGameState files into a separate directory 2 年 前
renderSDL 0ee1866f73 Added SDLImage::doubleFlip() 2 年 前
widgets 9cd246ab8b Merge pull request #2259 from IvanSavenko/campaign_refactoring 2 年 前
windows 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年 前
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 年 前
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 年 前
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 年 前
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 年 前
CMT.cpp 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年 前
CMT.h ee7a573cb8 Refactoring of SDL API usage: 2 年 前
CMakeLists.txt 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年 前
CMusicHandler.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 年 前
CMusicHandler.h 86f5d6de69 vcmi: modernize headers 2 年 前
CPlayerInterface.cpp 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年 前
CPlayerInterface.h d5d0ca96a8 Minor fixes and cleanup 2 年 前
CServerHandler.cpp 88566cb1ef Fix another unprotected UI access 2 年 前
CServerHandler.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 年 前
CVideoHandler.cpp c77f8482e3 Replaced event handling break system with key capturing 2 年 前
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 年 前
Client.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 年 前
Client.h 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 年 前
ClientCommandManager.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 年 前
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 年 前
ClientNetPackVisitors.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 年 前
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 年 前
NetPacksClient.cpp 8420a90aa4 Reorganization of campaigns code 2 年 前
NetPacksLobbyClient.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 年 前
PlayerLocalState.cpp 08cfbe79cf Added encapsulation for movement points access 2 年 前
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 年 前
StdInc.cpp cce814c41b * Final commit 14 年 前
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 年 前
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 年 前
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 年 前
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 年 前
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 年 前
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 年 前
vcmi.ico 6e22663121 new icons 2 年 前