Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
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CGameHandler.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CGameHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CMakeLists.txt c4716d0a9a - reordered files in cmake so files with long compile times will be 12 years ago
CQuery.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CQuery.h d1807585ad Fixed at least two #1428 freezes, likely more. 12 years ago
CVCMIServer.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CVCMIServer.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
NetPacksServer.cpp d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. 13 years ago
VCMI_server.cbp 48e51b8d44 [c::b] update projects 12 years ago
VCMI_server.vcxproj e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago