Ivan Savenko 9070db4a96 Garrisoned hero is now attached to townAndVis node, not to town itself 3 hónapja
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battle 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 4 hónapja
bonuses 76debab846 HasChargesLimiter now works in "bonuses" json section 4 hónapja
callback c250ca6e49 Merge pull request #5847 from IvanSavenko/movement_fix 4 hónapja
campaign bd090059da small refactoring 4 hónapja
constants 6752ab3a75 HAS_CHARGES_LIMITER 4 hónapja
entities 76debab846 HasChargesLimiter now works in "bonuses" json section 4 hónapja
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 éve
filesystem 5e4912d056 fix crash when map is packaged in a zip mod 5 hónapja
gameState 9070db4a96 Garrisoned hero is now attached to townAndVis node, not to town itself 3 hónapja
json 6752ab3a75 HAS_CHARGES_LIMITER 4 hónapja
logging 829739da24 Reduce usage of implicit conversions to int 6 hónapja
mapObjectConstructors ee72338c4d Add check for invalid map objects edits (e.g. dwellings) in mods 4 hónapja
mapObjects 9070db4a96 Garrisoned hero is now attached to townAndVis node, not to town itself 3 hónapja
mapping c15f628761 Merge pull request #5743 from SoundSSGood/num-of-charges-per-spell 4 hónapja
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 éve
modding 9d2cf288fb Fix possible crash on accessing no longer existing submod 4 hónapja
network cd2837a84e Fix possible memory leak (circular shared_ptr) in networking 6 hónapja
networkPacks 4181514c3f Fix incorrect movement gain from objects like Rally Flag 4 hónapja
pathfinder 9dfef773e2 Remove unnecessary includes 5 hónapja
rewardable 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 4 hónapja
rmg 5aa5eff285 code review 4 hónapja
serializer 6752ab3a75 HAS_CHARGES_LIMITER 4 hónapja
spells 1e3e2f665c Remove strange & unused double-selector logic 4 hónapja
texts bd090059da small refactoring 4 hónapja
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 éve
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 7 hónapja
BasicTypes.cpp a305ed28bb Support for loading custom bonuses, slightly less hardcoded Skeleton 4 hónapja
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 6 hónapja
BattleFieldHandler.h 8c3a417527 Cleanup 10 hónapja
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 éve
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 éve
CBonusTypeHandler.cpp f5c037137b Fix translations, fix Sonar 4 hónapja
CBonusTypeHandler.h f5c037137b Fix translations, fix Sonar 4 hónapja
CConfigHandler.cpp 8771ecdf57 Workaround for crash due to static destruction order 7 hónapja
CConfigHandler.h 8771ecdf57 Workaround for crash due to static destruction order 7 hónapja
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread 7 hónapja
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 7 hónapja
CCreatureHandler.cpp a2648b5ee9 Use generic format for commander bonuses instead of old list-based one 4 hónapja
CCreatureHandler.h e1adbde5ac direction & image functionality 4 hónapja
CCreatureSet.cpp 6ac57a7cfc Improvements to bonus system node types / propagators 4 hónapja
CCreatureSet.h 6ac57a7cfc Improvements to bonus system node types / propagators 4 hónapja
CMakeLists.txt f96f33ac3f After rebase: fix build 4 hónapja
CPlayerState.cpp 6ac57a7cfc Improvements to bonus system node types / propagators 4 hónapja
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 hónapja
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 7 hónapja
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 éve
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 éve
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
CSkillHandler.cpp 2bf951a4cf Support for objects from mods as campaign scenario bonuses 4 hónapja
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 4 hónapja
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 éve
CStack.cpp 6ac57a7cfc Improvements to bonus system node types / propagators 4 hónapja
CStack.h ce436bd63e Fix regressions in combat 6 hónapja
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 éve
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 7 hónapja
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 8 hónapja
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 hónapja
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 hónapja
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 éve
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 éve
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 éve
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
GameLibrary.cpp a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 hónapja
GameLibrary.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 hónapja
GameSettings.cpp cfc09389fa Merge branch 'develop' into cheats 4 hónapja
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 éve
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 hónapja
IGameSettings.h cfc09389fa Merge branch 'develop' into cheats 4 hónapja
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 hónapja
LoadProgress.cpp 7dfb499edf replace boost locks with std 8 hónapja
LoadProgress.h 7dfb499edf replace boost locks with std 8 hónapja
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 éve
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 hónapja
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 hónapja
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
Rect.h 4171026035 First iteration of upscaled rendering 1 éve
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 éve
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 éve
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 éve
ScopeGuard.h b796ed8626 Fix undefined behavior 1 éve
ScriptHandler.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 hónapja
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 éve
StartInfo.cpp c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 4 hónapja
StartInfo.h c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 4 hónapja
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 éve
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 éve
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
TerrainHandler.h dfe8a95f8c Fix build 10 hónapja
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 éve
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 éve
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 hónapja
VCMIDirs.cpp 5b5b2f158d Change getDefaultUserDataPath to const 6 hónapja
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 éve
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 8 hónapja
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve