DjWarmonger 05742afd60 Final fix. AI heroes won't loose their turn when visiting adjacent objects. 13 年之前
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CGameHandler.cpp ee2768ab07 - Some work for commanders 13 年之前
CGameHandler.h ee2768ab07 - Some work for commanders 13 年之前
CVCMIServer.cpp c698181c4c * simple mechanism for detecting desync after init 13 年之前
CVCMIServer.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
Makefile.am f7ac873303 Added test for librt, since linux needs it and OSX doesn't have it. 13 年之前
Makefile.in f7ac873303 Added test for librt, since linux needs it and OSX doesn't have it. 13 年之前
NetPacksServer.cpp 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h c698181c4c * simple mechanism for detecting desync after init 13 年之前
VCMI_server.vcxproj 05742afd60 Final fix. AI heroes won't loose their turn when visiting adjacent objects. 13 年之前