Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=3) %!d(string=hai) anos
..
Actions 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
Rules eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
AINodeStorage.cpp fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
AINodeStorage.h 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet %!s(int64=3) %!d(string=hai) anos
AIPathfinder.cpp 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet %!s(int64=3) %!d(string=hai) anos
AIPathfinder.h eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
AIPathfinderConfig.cpp eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
AIPathfinderConfig.h eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
Actors.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
Actors.h eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos