Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface %!s(int64=3) %!d(string=hai) anos
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CCampaignScreen.cpp 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=3) %!d(string=hai) anos
CCampaignScreen.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CMainMenu.cpp 7c58a46279 Removed some instances of access to `screen` surface %!s(int64=3) %!d(string=hai) anos
CMainMenu.h ac839ad26a Changes to rest of the code according to review: %!s(int64=3) %!d(string=hai) anos
CPrologEpilogVideo.cpp 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=3) %!d(string=hai) anos
CPrologEpilogVideo.h a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
CreditsScreen.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
CreditsScreen.h a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos