obstacles.json 30 KB

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  1. // Defines battle obstacles. We have two vectors of them:
  2. // * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
  3. // * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
  4. //
  5. // Their properties:
  6. // * "allowedTerrains" vector of terrain types (TT format) where obstacle is appropriate
  7. // * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored.
  8. // * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
  9. // * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
  10. // * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
  11. // * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.
  12. {
  13. "0":
  14. {
  15. "allowedTerrains" : ["dirt"],
  16. "specialBattlefields" : [],
  17. "width" : 2,
  18. "height" : 1,
  19. "blockedTiles" : [0, 1],
  20. "animation" : "ObDino1.def",
  21. "unknown" : 1,
  22. "absolute" : false
  23. },
  24. "1":
  25. {
  26. "allowedTerrains" : ["dirt", "sand", "rough", "subterra"],
  27. "specialBattlefields" : ["sand_shore"],
  28. "width" : 3,
  29. "height" : 2,
  30. "blockedTiles" : [0, 1, 2],
  31. "animation" : "ObDino2.def",
  32. "unknown" : 0,
  33. "absolute" : false
  34. },
  35. "2":
  36. {
  37. "allowedTerrains" : ["dirt"],
  38. "specialBattlefields" : [],
  39. "width" : 4,
  40. "height" : 2,
  41. "blockedTiles" : [0, 1, -14, -15, -16],
  42. "animation" : "ObDino3.def",
  43. "unknown" : 1,
  44. "absolute" : false
  45. },
  46. "3":
  47. {
  48. "allowedTerrains" : ["dirt", "rough"],
  49. "specialBattlefields" : ["cursed_ground"],
  50. "width" : 2,
  51. "height" : 1,
  52. "blockedTiles" : [0, 1],
  53. "animation" : "ObSkel1.def",
  54. "unknown" : 1,
  55. "absolute" : false
  56. },
  57. "4":
  58. {
  59. "allowedTerrains" : ["dirt", "rough", "subterra"],
  60. "specialBattlefields" : ["sand_shore", "cursed_ground"],
  61. "width" : 2,
  62. "height" : 1,
  63. "blockedTiles" : [0, 1],
  64. "animation" : "ObSkel2.def",
  65. "unknown" : 1,
  66. "absolute" : false
  67. },
  68. "5":
  69. {
  70. "allowedTerrains" : ["dirt"],
  71. "specialBattlefields" : [],
  72. "width" : 4,
  73. "height" : 2,
  74. "blockedTiles" : [1, 2, 3],
  75. "animation" : "ObBDT01.def",
  76. "unknown" : 1,
  77. "absolute" : false
  78. },
  79. "6":
  80. {
  81. "allowedTerrains" : ["dirt"],
  82. "specialBattlefields" : [],
  83. "width" : 3,
  84. "height" : 2,
  85. "blockedTiles" : [-15, -16],
  86. "animation" : "ObDRk01.def",
  87. "unknown" : 1,
  88. "absolute" : false
  89. },
  90. "7":
  91. {
  92. "allowedTerrains" : ["dirt"],
  93. "specialBattlefields" : [],
  94. "width" : 2,
  95. "height" : 2,
  96. "blockedTiles" : [0, 1],
  97. "animation" : "ObDRk02.def",
  98. "unknown" : 0,
  99. "absolute" : false
  100. },
  101. "8":
  102. {
  103. "allowedTerrains" : ["dirt"],
  104. "specialBattlefields" : [],
  105. "width" : 2,
  106. "height" : 2,
  107. "blockedTiles" : [-16],
  108. "animation" : "ObDRk03.def",
  109. "unknown" : 1,
  110. "absolute" : false
  111. },
  112. "9":
  113. {
  114. "allowedTerrains" : ["dirt"],
  115. "specialBattlefields" : [],
  116. "width" : 2,
  117. "height" : 2,
  118. "blockedTiles" : [0, 1],
  119. "animation" : "ObDRk04.def",
  120. "unknown" : 0,
  121. "absolute" : false
  122. },
  123. "10":
  124. {
  125. "allowedTerrains" : ["dirt"],
  126. "specialBattlefields" : [],
  127. "width" : 2,
  128. "height" : 2,
  129. "blockedTiles" : [0, 1],
  130. "animation" : "ObDSh01.def",
  131. "unknown" : 0,
  132. "absolute" : false
  133. },
  134. "11":
  135. {
  136. "allowedTerrains" : ["dirt"],
  137. "specialBattlefields" : [],
  138. "width" : 2,
  139. "height" : 1,
  140. "blockedTiles" : [0, 1],
  141. "animation" : "ObDTF03.def",
  142. "unknown" : 0,
  143. "absolute" : false
  144. },
  145. "12":
  146. {
  147. "allowedTerrains" : ["dirt", "rough"],
  148. "specialBattlefields" : ["cursed_ground"],
  149. "width" : 3,
  150. "height" : 3,
  151. "blockedTiles" : [0, 1, 2, 3],
  152. "animation" : "ObDtS03.def",
  153. "unknown" : 0,
  154. "absolute" : false
  155. },
  156. "13":
  157. {
  158. "allowedTerrains" : ["dirt", "rough"],
  159. "specialBattlefields" : ["cursed_ground"],
  160. "width" : 3,
  161. "height" : 2,
  162. "blockedTiles" : [1, 2, -15],
  163. "animation" : "ObDtS04.def",
  164. "unknown" : 1,
  165. "absolute" : false
  166. },
  167. "14":
  168. {
  169. "allowedTerrains" : ["dirt", "rough"],
  170. "specialBattlefields" : ["cursed_ground"],
  171. "width" : 3,
  172. "height" : 2,
  173. "blockedTiles" : [2, -15, -16],
  174. "animation" : "ObDtS14.def",
  175. "unknown" : 1,
  176. "absolute" : false
  177. },
  178. "15":
  179. {
  180. "allowedTerrains" : ["dirt", "rough"],
  181. "specialBattlefields" : ["cursed_ground"],
  182. "width" : 3,
  183. "height" : 3,
  184. "blockedTiles" : [1, -16, -33],
  185. "animation" : "ObDtS15.def",
  186. "unknown" : 1,
  187. "absolute" : false
  188. },
  189. "16":
  190. {
  191. "allowedTerrains" : ["sand"],
  192. "specialBattlefields" : [],
  193. "width" : 4,
  194. "height" : 4,
  195. "blockedTiles" : [-15, -16, -32, -33, -48, -49],
  196. "animation" : "ObDsM01.def",
  197. "unknown" : 1,
  198. "absolute" : false
  199. },
  200. "17":
  201. {
  202. "allowedTerrains" : ["sand"],
  203. "specialBattlefields" : [],
  204. "width" : 3,
  205. "height" : 2,
  206. "blockedTiles" : [1, -15, -16],
  207. "animation" : "ObDsS02.def",
  208. "unknown" : 1,
  209. "absolute" : false
  210. },
  211. "18":
  212. {
  213. "allowedTerrains" : ["sand"],
  214. "specialBattlefields" : [],
  215. "width" : 4,
  216. "height" : 2,
  217. "blockedTiles" : [1, 2, 3, -15, -16],
  218. "animation" : "ObDsS17.def",
  219. "unknown" : 1,
  220. "absolute" : false
  221. },
  222. "19":
  223. {
  224. "allowedTerrains" : ["grass", "swamp"],
  225. "specialBattlefields" : [],
  226. "width" : 2,
  227. "height" : 1,
  228. "blockedTiles" : [0, 1],
  229. "animation" : "ObGLg01.def",
  230. "unknown" : 1,
  231. "absolute" : false
  232. },
  233. "20":
  234. {
  235. "allowedTerrains" : ["grass", "swamp"],
  236. "specialBattlefields" : ["magic_plains"],
  237. "width" : 2,
  238. "height" : 2,
  239. "blockedTiles" : [0, 1],
  240. "animation" : "ObGRk01.def",
  241. "unknown" : 0,
  242. "absolute" : false
  243. },
  244. "21":
  245. {
  246. "allowedTerrains" : ["grass", "swamp"],
  247. "specialBattlefields" : [],
  248. "width" : 1,
  249. "height" : 1,
  250. "blockedTiles" : [0],
  251. "animation" : "ObGSt01.def",
  252. "unknown" : 1,
  253. "absolute" : false
  254. },
  255. "22":
  256. {
  257. "allowedTerrains" : ["grass"],
  258. "specialBattlefields" : ["magic_plains"],
  259. "width" : 6,
  260. "height" : 2,
  261. "blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16],
  262. "animation" : "ObGrS01.def",
  263. "unknown" : 1,
  264. "absolute" : false
  265. },
  266. "23":
  267. {
  268. "allowedTerrains" : ["grass"],
  269. "specialBattlefields" : [],
  270. "width" : 7,
  271. "height" : 1,
  272. "blockedTiles" : [1, 2],
  273. "animation" : "OBGrS02.def",
  274. "unknown" : 1,
  275. "absolute" : false
  276. },
  277. "24":
  278. {
  279. "allowedTerrains" : ["snow"],
  280. "specialBattlefields" : [],
  281. "width" : 3,
  282. "height" : 1,
  283. "blockedTiles" : [0, 1, 2],
  284. "animation" : "ObSnS01.def",
  285. "unknown" : 1,
  286. "absolute" : false
  287. },
  288. "25":
  289. {
  290. "allowedTerrains" : ["snow"],
  291. "specialBattlefields" : [],
  292. "width" : 5,
  293. "height" : 1,
  294. "blockedTiles" : [1, 2, 3, 4],
  295. "animation" : "ObSnS02.def",
  296. "unknown" : 1,
  297. "absolute" : false
  298. },
  299. "26":
  300. {
  301. "allowedTerrains" : ["snow"],
  302. "specialBattlefields" : [],
  303. "width" : 3,
  304. "height" : 3,
  305. "blockedTiles" : [0, -16, -33],
  306. "animation" : "ObSnS03.def",
  307. "unknown" : 1,
  308. "absolute" : false
  309. },
  310. "27":
  311. {
  312. "allowedTerrains" : ["snow"],
  313. "specialBattlefields" : [],
  314. "width" : 3,
  315. "height" : 1,
  316. "blockedTiles" : [0, 1, 2],
  317. "animation" : "ObSnS04.def",
  318. "unknown" : 1,
  319. "absolute" : false
  320. },
  321. "28":
  322. {
  323. "allowedTerrains" : ["snow"],
  324. "specialBattlefields" : [],
  325. "width" : 3,
  326. "height" : 1,
  327. "blockedTiles" : [1],
  328. "animation" : "ObSnS05.def",
  329. "unknown" : 1,
  330. "absolute" : false
  331. },
  332. "29":
  333. {
  334. "allowedTerrains" : ["snow"],
  335. "specialBattlefields" : [],
  336. "width" : 3,
  337. "height" : 2,
  338. "blockedTiles" : [1, 2],
  339. "animation" : "ObSnS06.def",
  340. "unknown" : 0,
  341. "absolute" : false
  342. },
  343. "30":
  344. {
  345. "allowedTerrains" : ["snow"],
  346. "specialBattlefields" : [],
  347. "width" : 2,
  348. "height" : 1,
  349. "blockedTiles" : [0, 1],
  350. "animation" : "ObSnS07.def",
  351. "unknown" : 1,
  352. "absolute" : false
  353. },
  354. "31":
  355. {
  356. "allowedTerrains" : ["snow"],
  357. "specialBattlefields" : [],
  358. "width" : 3,
  359. "height" : 2,
  360. "blockedTiles" : [0, 1, 2],
  361. "animation" : "ObSnS08.def",
  362. "unknown" : 0,
  363. "absolute" : false
  364. },
  365. "32":
  366. {
  367. "allowedTerrains" : ["snow"],
  368. "specialBattlefields" : [],
  369. "width" : 7,
  370. "height" : 2,
  371. "blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16],
  372. "animation" : "ObSnS09.def",
  373. "unknown" : 1,
  374. "absolute" : false
  375. },
  376. "33":
  377. {
  378. "allowedTerrains" : ["snow"],
  379. "specialBattlefields" : [],
  380. "width" : 5,
  381. "height" : 5,
  382. "blockedTiles" : [3, -13, -14, -15, -33, -49, -66],
  383. "animation" : "ObSnS10.def",
  384. "unknown" : 1,
  385. "absolute" : false
  386. },
  387. "34":
  388. {
  389. "allowedTerrains" : ["swamp"],
  390. "specialBattlefields" : [],
  391. "width" : 2,
  392. "height" : 2,
  393. "blockedTiles" : [0],
  394. "animation" : "ObSwS01.def",
  395. "unknown" : 0,
  396. "absolute" : false
  397. },
  398. "35":
  399. {
  400. "allowedTerrains" : ["swamp"],
  401. "specialBattlefields" : [],
  402. "width" : 8,
  403. "height" : 3,
  404. "blockedTiles" : [-10, -11, -12, -13, -14, -15, -16],
  405. "animation" : "ObSwS02.def",
  406. "unknown" : 1,
  407. "absolute" : false
  408. },
  409. "36":
  410. {
  411. "allowedTerrains" : ["swamp"],
  412. "specialBattlefields" : [],
  413. "width" : 2,
  414. "height" : 1,
  415. "blockedTiles" : [0, 1],
  416. "animation" : "ObSwS03.def",
  417. "unknown" : 0,
  418. "absolute" : false
  419. },
  420. "37":
  421. {
  422. "allowedTerrains" : ["swamp"],
  423. "specialBattlefields" : [],
  424. "width" : 3,
  425. "height" : 1,
  426. "blockedTiles" : [0, 1, 2],
  427. "animation" : "ObSwS04.def",
  428. "unknown" : 0,
  429. "absolute" : false
  430. },
  431. "38":
  432. {
  433. "allowedTerrains" : ["swamp"],
  434. "specialBattlefields" : [],
  435. "width" : 5,
  436. "height" : 4,
  437. "blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33],
  438. "animation" : "ObSwS11b.def",
  439. "unknown" : 1,
  440. "absolute" : false
  441. },
  442. "39":
  443. {
  444. "allowedTerrains" : ["swamp"],
  445. "specialBattlefields" : [],
  446. "width" : 4,
  447. "height" : 3,
  448. "blockedTiles" : [-16, -17, -31, -32, -33, -34],
  449. "animation" : "ObSwS13a.def",
  450. "unknown" : 1,
  451. "absolute" : false
  452. },
  453. "40":
  454. {
  455. "allowedTerrains" : ["rough"],
  456. "specialBattlefields" : ["cursed_ground"],
  457. "width" : 2,
  458. "height" : 2,
  459. "blockedTiles" : [0, 1, -16],
  460. "animation" : "ObRgS01.def",
  461. "unknown" : 1,
  462. "absolute" : false
  463. },
  464. "41":
  465. {
  466. "allowedTerrains" : ["rough"],
  467. "specialBattlefields" : ["cursed_ground"],
  468. "width" : 4,
  469. "height" : 3,
  470. "blockedTiles" : [-14, -15, -16, -32, -33],
  471. "animation" : "ObRgS02.def",
  472. "unknown" : 1,
  473. "absolute" : false
  474. },
  475. "42":
  476. {
  477. "allowedTerrains" : ["rough"],
  478. "specialBattlefields" : ["cursed_ground"],
  479. "width" : 3,
  480. "height" : 2,
  481. "blockedTiles" : [1, 2, -15, -16],
  482. "animation" : "ObRgS03.def",
  483. "unknown" : 1,
  484. "absolute" : false
  485. },
  486. "43":
  487. {
  488. "allowedTerrains" : ["rough"],
  489. "specialBattlefields" : ["cursed_ground"],
  490. "width" : 3,
  491. "height" : 3,
  492. "blockedTiles" : [-16, -32, -33],
  493. "animation" : "ObRgS04.def",
  494. "unknown" : 1,
  495. "absolute" : false
  496. },
  497. "44":
  498. {
  499. "allowedTerrains" : ["rough"],
  500. "specialBattlefields" : ["cursed_ground"],
  501. "width" : 3,
  502. "height" : 3,
  503. "blockedTiles" : [-15, -16, -32],
  504. "animation" : "ObRgS05.def",
  505. "unknown" : 1,
  506. "absolute" : false
  507. },
  508. "45":
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