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- /*
- * JsonUtils.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "JsonBonus.h"
- #include "JsonValidator.h"
- #include "../ScopeGuard.h"
- #include "../bonuses/BonusParams.h"
- #include "../bonuses/Bonus.h"
- #include "../bonuses/Limiters.h"
- #include "../bonuses/Propagators.h"
- #include "../bonuses/Updaters.h"
- #include "../filesystem/Filesystem.h"
- #include "../modding/IdentifierStorage.h"
- #include "../VCMI_Lib.h" //for identifier resolution
- #include "../CGeneralTextHandler.h"
- #include "../constants/StringConstants.h"
- #include "../battle/BattleHex.h"
- VCMI_LIB_NAMESPACE_BEGIN
- static const JsonNode nullNode;
- static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
- {
- if (node.isNull())
- {
- subtype = BonusSubtypeID();
- return;
- }
- if (node.isNumber()) // Compatibility code for 1.3 or older
- {
- logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());
- subtype = BonusCustomSubtype(node.Integer());
- return;
- }
- if (!node.isString())
- {
- logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());
- subtype = BonusSubtypeID();
- return;
- }
- switch (type)
- {
- case BonusType::MAGIC_SCHOOL_SKILL:
- case BonusType::SPELL_DAMAGE:
- case BonusType::SPELLS_OF_SCHOOL:
- case BonusType::SPELL_DAMAGE_REDUCTION:
- case BonusType::SPELL_SCHOOL_IMMUNITY:
- case BonusType::NEGATIVE_EFFECTS_IMMUNITY:
- {
- VLC->identifiers()->requestIdentifier( "spellSchool", node, [&subtype](int32_t identifier)
- {
- subtype = SpellSchool(identifier);
- });
- break;
- }
- case BonusType::NO_TERRAIN_PENALTY:
- {
- VLC->identifiers()->requestIdentifier( "terrain", node, [&subtype](int32_t identifier)
- {
- subtype = TerrainId(identifier);
- });
- break;
- }
- case BonusType::PRIMARY_SKILL:
- {
- VLC->identifiers()->requestIdentifier( "primarySkill", node, [&subtype](int32_t identifier)
- {
- subtype = PrimarySkill(identifier);
- });
- break;
- }
- case BonusType::IMPROVED_NECROMANCY:
- case BonusType::HERO_GRANTS_ATTACKS:
- case BonusType::BONUS_DAMAGE_CHANCE:
- case BonusType::BONUS_DAMAGE_PERCENTAGE:
- case BonusType::SPECIAL_UPGRADE:
- case BonusType::HATE:
- case BonusType::SUMMON_GUARDIANS:
- case BonusType::MANUAL_CONTROL:
- {
- VLC->identifiers()->requestIdentifier( "creature", node, [&subtype](int32_t identifier)
- {
- subtype = CreatureID(identifier);
- });
- break;
- }
- case BonusType::SPELL_IMMUNITY:
- case BonusType::SPELL_DURATION:
- case BonusType::SPECIAL_ADD_VALUE_ENCHANT:
- case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:
- case BonusType::SPECIAL_PECULIAR_ENCHANT:
- case BonusType::SPECIAL_SPELL_LEV:
- case BonusType::SPECIFIC_SPELL_DAMAGE:
- case BonusType::SPELL:
- case BonusType::OPENING_BATTLE_SPELL:
- case BonusType::SPELL_LIKE_ATTACK:
- case BonusType::CATAPULT:
- case BonusType::CATAPULT_EXTRA_SHOTS:
- case BonusType::HEALER:
- case BonusType::SPELLCASTER:
- case BonusType::ENCHANTER:
- case BonusType::SPELL_AFTER_ATTACK:
- case BonusType::SPELL_BEFORE_ATTACK:
- case BonusType::SPECIFIC_SPELL_POWER:
- case BonusType::ENCHANTED:
- case BonusType::MORE_DAMAGE_FROM_SPELL:
- case BonusType::NOT_ACTIVE:
- {
- VLC->identifiers()->requestIdentifier( "spell", node, [&subtype](int32_t identifier)
- {
- subtype = SpellID(identifier);
- });
- break;
- }
- case BonusType::GENERATE_RESOURCE:
- {
- VLC->identifiers()->requestIdentifier( "resource", node, [&subtype](int32_t identifier)
- {
- subtype = GameResID(identifier);
- });
- break;
- }
- case BonusType::MOVEMENT:
- case BonusType::WATER_WALKING:
- case BonusType::FLYING_MOVEMENT:
- case BonusType::NEGATE_ALL_NATURAL_IMMUNITIES:
- case BonusType::CREATURE_DAMAGE:
- case BonusType::FLYING:
- case BonusType::FIRST_STRIKE:
- case BonusType::GENERAL_DAMAGE_REDUCTION:
- case BonusType::PERCENTAGE_DAMAGE_BOOST:
- case BonusType::SOUL_STEAL:
- case BonusType::TRANSMUTATION:
- case BonusType::DESTRUCTION:
- case BonusType::DEATH_STARE:
- case BonusType::REBIRTH:
- case BonusType::VISIONS:
- case BonusType::SPELLS_OF_LEVEL: // spell level
- case BonusType::CREATURE_GROWTH: // creature level
- {
- VLC->identifiers()->requestIdentifier( "bonusSubtype", node, [&subtype](int32_t identifier)
- {
- subtype = BonusCustomSubtype(identifier);
- });
- break;
- }
- default:
- for(const auto & i : bonusNameMap)
- if(i.second == type)
- logMod->warn("Bonus type %s does not supports subtypes!", i.first );
- subtype = BonusSubtypeID();
- }
- }
- static void loadBonusSourceInstance(BonusSourceID & sourceInstance, BonusSource sourceType, const JsonNode & node)
- {
- if (node.isNull())
- {
- sourceInstance = BonusCustomSource();
- return;
- }
- if (node.isNumber()) // Compatibility code for 1.3 or older
- {
- logMod->warn("Bonus source must be string!");
- sourceInstance = BonusCustomSource(node.Integer());
- return;
- }
- if (!node.isString())
- {
- logMod->warn("Bonus source must be string!");
- sourceInstance = BonusCustomSource();
- return;
- }
- switch (sourceType)
- {
- case BonusSource::ARTIFACT:
- case BonusSource::ARTIFACT_INSTANCE:
- {
- VLC->identifiers()->requestIdentifier( "artifact", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = ArtifactID(identifier);
- });
- break;
- }
- case BonusSource::OBJECT_TYPE:
- {
- VLC->identifiers()->requestIdentifier( "object", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = Obj(identifier);
- });
- break;
- }
- case BonusSource::OBJECT_INSTANCE:
- case BonusSource::HERO_BASE_SKILL:
- sourceInstance = ObjectInstanceID(ObjectInstanceID::decode(node.String()));
- break;
- case BonusSource::CREATURE_ABILITY:
- {
- VLC->identifiers()->requestIdentifier( "creature", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = CreatureID(identifier);
- });
- break;
- }
- case BonusSource::TERRAIN_OVERLAY:
- {
- VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = BattleField(identifier);
- });
- break;
- }
- case BonusSource::SPELL_EFFECT:
- {
- VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = SpellID(identifier);
- });
- break;
- }
- case BonusSource::TOWN_STRUCTURE:
- assert(0); // TODO
- sourceInstance = BuildingTypeUniqueID();
- break;
- case BonusSource::SECONDARY_SKILL:
- {
- VLC->identifiers()->requestIdentifier( "secondarySkill", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = SecondarySkill(identifier);
- });
- break;
- }
- case BonusSource::HERO_SPECIAL:
- {
- VLC->identifiers()->requestIdentifier( "hero", node, [&sourceInstance](int32_t identifier)
- {
- sourceInstance = HeroTypeID(identifier);
- });
- break;
- }
- case BonusSource::CAMPAIGN_BONUS:
- sourceInstance = CampaignScenarioID(CampaignScenarioID::decode(node.String()));
- break;
- case BonusSource::ARMY:
- case BonusSource::STACK_EXPERIENCE:
- case BonusSource::COMMANDER:
- case BonusSource::GLOBAL:
- case BonusSource::TERRAIN_NATIVE:
- case BonusSource::OTHER:
- default:
- sourceInstance = BonusSourceID();
- break;
- }
- }
- std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonVector & ability_vec)
- {
- auto b = std::make_shared<Bonus>();
- std::string type = ability_vec[0].String();
- auto it = bonusNameMap.find(type);
- if (it == bonusNameMap.end())
- {
- logMod->error("Error: invalid ability type %s.", type);
- return b;
- }
- b->type = it->second;
- b->val = static_cast<si32>(ability_vec[1].Float());
- loadBonusSubtype(b->subtype, b->type, ability_vec[2]);
- b->additionalInfo = static_cast<si32>(ability_vec[3].Float());
- b->duration = BonusDuration::PERMANENT; //TODO: handle flags (as integer)
- b->turnsRemain = 0;
- return b;
- }
- template <typename T>
- const T parseByMap(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
- {
- if (!val->isNull())
- {
- const std::string & type = val->String();
- auto it = map.find(type);
- if (it == map.end())
- {
- logMod->error("Error: invalid %s%s.", err, type);
- return {};
- }
- else
- {
- return it->second;
- }
- }
- else
- return {};
- }
- template <typename T>
- const T parseByMapN(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
- {
- if(val->isNumber())
- return static_cast<T>(val->Integer());
- else
- return parseByMap<T>(map, val, err);
- }
- void JsonUtils::resolveAddInfo(CAddInfo & var, const JsonNode & node)
- {
- const JsonNode & value = node["addInfo"];
- if (!value.isNull())
- {
- switch (value.getType())
- {
- case JsonNode::JsonType::DATA_INTEGER:
- var = static_cast<si32>(value.Integer());
- break;
- case JsonNode::JsonType::DATA_FLOAT:
- var = static_cast<si32>(value.Float());
- break;
- case JsonNode::JsonType::DATA_STRING:
- VLC->identifiers()->requestIdentifier(value, [&](si32 identifier)
- {
- var = identifier;
- });
- break;
- case JsonNode::JsonType::DATA_VECTOR:
- {
- const JsonVector & vec = value.Vector();
- var.resize(vec.size());
- for(int i = 0; i < vec.size(); i++)
- {
- switch(vec[i].getType())
- {
- case JsonNode::JsonType::DATA_INTEGER:
- var[i] = static_cast<si32>(vec[i].Integer());
- break;
- case JsonNode::JsonType::DATA_FLOAT:
- var[i] = static_cast<si32>(vec[i].Float());
- break;
- case JsonNode::JsonType::DATA_STRING:
- VLC->identifiers()->requestIdentifier(vec[i], [&var,i](si32 identifier)
- {
- var[i] = identifier;
- });
- break;
- default:
- logMod->error("Error! Wrong identifier used for value of addInfo[%d].", i);
- }
- }
- break;
- }
- default:
- logMod->error("Error! Wrong identifier used for value of addInfo.");
- }
- }
- }
- std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
- {
- switch(limiter.getType())
- {
- case JsonNode::JsonType::DATA_VECTOR:
- {
- const JsonVector & subLimiters = limiter.Vector();
- if(subLimiters.empty())
- {
- logMod->warn("Warning: empty limiter list");
- return std::make_shared<AllOfLimiter>();
- }
- std::shared_ptr<AggregateLimiter> result;
- int offset = 1;
- // determine limiter type and offset for sub-limiters
- if(subLimiters[0].getType() == JsonNode::JsonType::DATA_STRING)
- {
- const std::string & aggregator = subLimiters[0].String();
- if(aggregator == AllOfLimiter::aggregator)
- result = std::make_shared<AllOfLimiter>();
- else if(aggregator == AnyOfLimiter::aggregator)
- result = std::make_shared<AnyOfLimiter>();
- else if(aggregator == NoneOfLimiter::aggregator)
- result = std::make_shared<NoneOfLimiter>();
- }
- if(!result)
- {
- // collapse for single limiter without explicit aggregate operator
- if(subLimiters.size() == 1)
- return parseLimiter(subLimiters[0]);
- // implicit aggregator must be allOf
- result = std::make_shared<AllOfLimiter>();
- offset = 0;
- }
- if(subLimiters.size() == offset)
- logMod->warn("Warning: empty sub-limiter list");
- for(int sl = offset; sl < subLimiters.size(); ++sl)
- result->add(parseLimiter(subLimiters[sl]));
- return result;
- }
- break;
- case JsonNode::JsonType::DATA_STRING: //pre-defined limiters
- return parseByMap(bonusLimiterMap, &limiter, "limiter type ");
- break;
- case JsonNode::JsonType::DATA_STRUCT: //customizable limiters
- {
- std::string limiterType = limiter["type"].String();
- const JsonVector & parameters = limiter["parameters"].Vector();
- if(limiterType == "CREATURE_TYPE_LIMITER")
- {
- auto creatureLimiter = std::make_shared<CCreatureTypeLimiter>();
- VLC->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature)
- {
- creatureLimiter->setCreature(CreatureID(creature));
- });
- auto includeUpgrades = false;
- if(parameters.size() > 1)
- {
- bool success = true;
- includeUpgrades = parameters[1].TryBoolFromString(success);
- if(!success)
- logMod->error("Second parameter of '%s' limiter should be Bool", limiterType);
- }
- creatureLimiter->includeUpgrades = includeUpgrades;
- return creatureLimiter;
- }
- else if(limiterType == "HAS_ANOTHER_BONUS_LIMITER")
- {
- std::string anotherBonusType = parameters[0].String();
- auto it = bonusNameMap.find(anotherBonusType);
- if(it == bonusNameMap.end())
- {
- logMod->error("Error: invalid ability type %s.", anotherBonusType);
- }
- else
- {
- auto bonusLimiter = std::make_shared<HasAnotherBonusLimiter>();
- bonusLimiter->type = it->second;
- auto findSource = [&](const JsonNode & parameter)
- {
- if(parameter.getType() == JsonNode::JsonType::DATA_STRUCT)
- {
- auto sourceIt = bonusSourceMap.find(parameter["type"].String());
- if(sourceIt != bonusSourceMap.end())
- {
- bonusLimiter->source = sourceIt->second;
- bonusLimiter->isSourceRelevant = true;
- if(!parameter["id"].isNull()) {
- loadBonusSourceInstance(bonusLimiter->sid, bonusLimiter->source, parameter["id"]);
- bonusLimiter->isSourceIDRelevant = true;
- }
- }
- }
- return false;
- };
- if(parameters.size() > 1)
- {
- if(findSource(parameters[1]) && parameters.size() == 2)
- return bonusLimiter;
- else
- {
- loadBonusSubtype(bonusLimiter->subtype, bonusLimiter->type, parameters[1]);
- bonusLimiter->isSubtypeRelevant = true;
- if(parameters.size() > 2)
- findSource(parameters[2]);
- }
- }
- return bonusLimiter;
- }
- }
- else if(limiterType == "CREATURE_ALIGNMENT_LIMITER")
- {
- int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String());
- if(alignment == -1)
- logMod->error("Error: invalid alignment %s.", parameters[0].String());
- else
- return std::make_shared<CreatureAlignmentLimiter>(static_cast<EAlignment>(alignment));
- }
- else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat
- {
- auto factionLimiter = std::make_shared<FactionLimiter>();
- VLC->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction)
- {
- factionLimiter->faction = FactionID(faction);
- });
- return factionLimiter;
- }
- else if(limiterType == "CREATURE_LEVEL_LIMITER")
- {
- auto levelLimiter = std::make_shared<CreatureLevelLimiter>();
- if(!parameters.empty()) //If parameters is empty, level limiter works as CREATURES_ONLY limiter
- {
- levelLimiter->minLevel = parameters[0].Integer();
- if(parameters[1].isNumber())
- levelLimiter->maxLevel = parameters[1].Integer();
- }
- return levelLimiter;
- }
- else if(limiterType == "CREATURE_TERRAIN_LIMITER")
- {
- auto terrainLimiter = std::make_shared<CreatureTerrainLimiter>();
- if(!parameters.empty())
- {
- VLC->identifiers()->requestIdentifier("terrain", parameters[0], [=](si32 terrain)
- {
- //TODO: support limiters
- //terrainLimiter->terrainType = terrain;
- });
- }
- return terrainLimiter;
- }
- else if(limiterType == "UNIT_ON_HEXES") {
- auto hexLimiter = std::make_shared<UnitOnHexLimiter>();
- if(!parameters.empty())
- {
- for (const auto & parameter: parameters){
- if(parameter.isNumber())
- hexLimiter->applicableHexes.insert(BattleHex(parameter.Integer()));
- }
- }
- return hexLimiter;
- }
- else
- {
- logMod->error("Error: invalid customizable limiter type %s.", limiterType);
- }
- }
- break;
- default:
- break;
- }
- return nullptr;
- }
- std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonNode &ability)
- {
- auto b = std::make_shared<Bonus>();
- if (!parseBonus(ability, b.get()))
- {
- // caller code can not handle this case and presumes that returned bonus is always valid
- logGlobal->error("Failed to parse bonus! Json config was %S ", ability.toString());
- b->type = BonusType::NONE;
- return b;
- }
- return b;
- }
- std::shared_ptr<Bonus> JsonUtils::parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description)
- {
- /* duration = BonusDuration::PERMANENT
- source = BonusSource::TOWN_STRUCTURE
- bonusType, val, subtype - get from json
- */
- auto b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::NONE, BonusSource::TOWN_STRUCTURE, 0, BuildingTypeUniqueID(faction, building), description);
- if(!parseBonus(ability, b.get()))
- return nullptr;
- return b;
- }
- static BonusParams convertDeprecatedBonus(const JsonNode &ability)
- {
- if(vstd::contains(deprecatedBonusSet, ability["type"].String()))
- {
- logMod->warn("There is deprecated bonus found:\n%s\nTrying to convert...", ability.toString());
- auto params = BonusParams(ability["type"].String(),
- ability["subtype"].isString() ? ability["subtype"].String() : "",
- ability["subtype"].isNumber() ? ability["subtype"].Integer() : -1);
- if(params.isConverted)
- {
- if(ability["type"].String() == "SECONDARY_SKILL_PREMY" && bonusValueMap.find(ability["valueType"].String())->second == BonusValueType::PERCENT_TO_BASE) //assume secondary skill special
- {
- params.valueType = BonusValueType::PERCENT_TO_TARGET_TYPE;
- params.targetType = BonusSource::SECONDARY_SKILL;
- }
- logMod->warn("Please, use this bonus:\n%s\nConverted successfully!", params.toJson().toString());
- return params;
- }
- else
- logMod->error("Cannot convert bonus!\n%s", ability.toString());
- }
- BonusParams ret;
- ret.isConverted = false;
- return ret;
- }
- static TUpdaterPtr parseUpdater(const JsonNode & updaterJson)
- {
- switch(updaterJson.getType())
- {
- case JsonNode::JsonType::DATA_STRING:
- return parseByMap(bonusUpdaterMap, &updaterJson, "updater type ");
- break;
- case JsonNode::JsonType::DATA_STRUCT:
- if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
- {
- auto updater = std::make_shared<GrowsWithLevelUpdater>();
- const JsonVector param = updaterJson["parameters"].Vector();
- updater->valPer20 = static_cast<int>(param[0].Integer());
- if(param.size() > 1)
- updater->stepSize = static_cast<int>(param[1].Integer());
- return updater;
- }
- else if (updaterJson["type"].String() == "ARMY_MOVEMENT")
- {
- auto updater = std::make_shared<ArmyMovementUpdater>();
- if(updaterJson["parameters"].isVector())
- {
- const auto & param = updaterJson["parameters"].Vector();
- if(param.size() < 4)
- logMod->warn("Invalid ARMY_MOVEMENT parameters, using default!");
- else
- {
- updater->base = static_cast<si32>(param.at(0).Integer());
- updater->divider = static_cast<si32>(param.at(1).Integer());
- updater->multiplier = static_cast<si32>(param.at(2).Integer());
- updater->max = static_cast<si32>(param.at(3).Integer());
- }
- return updater;
- }
- }
- else
- logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());
- break;
- }
- return nullptr;
- }
- bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
- {
- const JsonNode * value = nullptr;
- std::string type = ability["type"].String();
- auto it = bonusNameMap.find(type);
- auto params = std::make_unique<BonusParams>(false);
- if (it == bonusNameMap.end())
- {
- params = std::make_unique<BonusParams>(convertDeprecatedBonus(ability));
- if(!params->isConverted)
- {
- logMod->error("Error: invalid ability type %s.", type);
- return false;
- }
- b->type = params->type;
- b->val = params->val.value_or(0);
- b->valType = params->valueType.value_or(BonusValueType::ADDITIVE_VALUE);
- if(params->targetType)
- b->targetSourceType = params->targetType.value();
- }
- else
- b->type = it->second;
- loadBonusSubtype(b->subtype, b->type, params->isConverted ? params->toJson()["subtype"] : ability["subtype"]);
- if(!params->isConverted)
- {
- b->val = static_cast<si32>(ability["val"].Float());
- value = &ability["valueType"];
- if (!value->isNull())
- b->valType = static_cast<BonusValueType>(parseByMapN(bonusValueMap, value, "value type "));
- }
- b->stacking = ability["stacking"].String();
- resolveAddInfo(b->additionalInfo, ability);
- b->turnsRemain = static_cast<si32>(ability["turns"].Float());
- if(!ability["description"].isNull())
- {
- if (ability["description"].isString())
- b->description = ability["description"].String();
- if (ability["description"].isNumber())
- b->description = VLC->generaltexth->translate("core.arraytxt", ability["description"].Integer());
- }
- value = &ability["effectRange"];
- if (!value->isNull())
- b->effectRange = static_cast<BonusLimitEffect>(parseByMapN(bonusLimitEffect, value, "effect range "));
- value = &ability["duration"];
- if (!value->isNull())
- {
- switch (value->getType())
- {
- case JsonNode::JsonType::DATA_STRING:
- b->duration = parseByMap(bonusDurationMap, value, "duration type ");
- break;
- case JsonNode::JsonType::DATA_VECTOR:
- {
- BonusDuration::Type dur = 0;
- for (const JsonNode & d : value->Vector())
- dur |= parseByMapN(bonusDurationMap, &d, "duration type ");
- b->duration = dur;
- }
- break;
- default:
- logMod->error("Error! Wrong bonus duration format.");
- }
- }
- value = &ability["sourceType"];
- if (!value->isNull())
- b->source = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "source type "));
- if (!ability["sourceID"].isNull())
- loadBonusSourceInstance(b->sid, b->source, ability["sourceID"]);
- value = &ability["targetSourceType"];
- if (!value->isNull())
- b->targetSourceType = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "target type "));
- value = &ability["limiters"];
- if (!value->isNull())
- b->limiter = parseLimiter(*value);
- value = &ability["propagator"];
- if (!value->isNull())
- {
- //ALL_CREATURES old propagator compatibility
- if(value->String() == "ALL_CREATURES")
- {
- logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
- b->addLimiter(std::make_shared<CreatureLevelLimiter>());
- b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT");
- }
- else
- b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
- }
- value = &ability["updater"];
- if(!value->isNull())
- b->addUpdater(parseUpdater(*value));
- value = &ability["propagationUpdater"];
- if(!value->isNull())
- b->propagationUpdater = parseUpdater(*value);
- return true;
- }
- CSelector JsonUtils::parseSelector(const JsonNode & ability)
- {
- CSelector ret = Selector::all;
- // Recursive parsers for anyOf, allOf, noneOf
- const auto * value = &ability["allOf"];
- if(value->isVector())
- {
- for(const auto & andN : value->Vector())
- ret = ret.And(parseSelector(andN));
- }
- value = &ability["anyOf"];
- if(value->isVector())
- {
- CSelector base = Selector::none;
- for(const auto & andN : value->Vector())
- base = base.Or(parseSelector(andN));
- ret = ret.And(base);
- }
- value = &ability["noneOf"];
- if(value->isVector())
- {
- CSelector base = Selector::none;
- for(const auto & andN : value->Vector())
- base = base.Or(parseSelector(andN));
- ret = ret.And(base.Not());
- }
- BonusType type = BonusType::NONE;
- // Actual selector parser
- value = &ability["type"];
- if(value->isString())
- {
- auto it = bonusNameMap.find(value->String());
- if(it != bonusNameMap.end())
- {
- type = it->second;
- ret = ret.And(Selector::type()(it->second));
- }
- }
- value = &ability["subtype"];
- if(!value->isNull() && type != BonusType::NONE)
- {
- BonusSubtypeID subtype;
- loadBonusSubtype(subtype, type, ability);
- ret = ret.And(Selector::subtype()(subtype));
- }
- value = &ability["sourceType"];
- std::optional<BonusSource> src = std::nullopt; //Fixes for GCC false maybe-uninitialized
- std::optional<BonusSourceID> id = std::nullopt;
- if(value->isString())
- {
- auto it = bonusSourceMap.find(value->String());
- if(it != bonusSourceMap.end())
- src = it->second;
- }
- value = &ability["sourceID"];
- if(!value->isNull() && src.has_value())
- {
- loadBonusSourceInstance(*id, *src, ability);
- }
- if(src && id)
- ret = ret.And(Selector::source(*src, *id));
- else if(src)
- ret = ret.And(Selector::sourceTypeSel(*src));
- value = &ability["targetSourceType"];
- if(value->isString())
- {
- auto it = bonusSourceMap.find(value->String());
- if(it != bonusSourceMap.end())
- ret = ret.And(Selector::targetSourceType()(it->second));
- }
- value = &ability["valueType"];
- if(value->isString())
- {
- auto it = bonusValueMap.find(value->String());
- if(it != bonusValueMap.end())
- ret = ret.And(Selector::valueType(it->second));
- }
- CAddInfo info;
- value = &ability["addInfo"];
- if(!value->isNull())
- {
- resolveAddInfo(info, ability["addInfo"]);
- ret = ret.And(Selector::info()(info));
- }
- value = &ability["effectRange"];
- if(value->isString())
- {
- auto it = bonusLimitEffect.find(value->String());
- if(it != bonusLimitEffect.end())
- ret = ret.And(Selector::effectRange()(it->second));
- }
- value = &ability["lastsTurns"];
- if(value->isNumber())
- ret = ret.And(Selector::turns(value->Integer()));
- value = &ability["lastsDays"];
- if(value->isNumber())
- ret = ret.And(Selector::days(value->Integer()));
- return ret;
- }
- VCMI_LIB_NAMESPACE_END
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