CModInfo.cpp 5.2 KB

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  1. /*
  2. * CModInfo.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModInfo.h"
  12. #include "../CGeneralTextHandler.h"
  13. #include "../VCMI_Lib.h"
  14. #include "../filesystem/Filesystem.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. static JsonNode addMeta(JsonNode config, const std::string & meta)
  17. {
  18. config.setModScope(meta);
  19. return config;
  20. }
  21. std::set<TModID> CModInfo::readModList(const JsonNode & input)
  22. {
  23. std::set<TModID> result;
  24. for (auto const & string : input.convertTo<std::set<std::string>>())
  25. result.insert(boost::to_lower_copy(string));
  26. return result;
  27. }
  28. CModInfo::CModInfo():
  29. explicitlyEnabled(false),
  30. implicitlyEnabled(true),
  31. validation(PENDING)
  32. {
  33. }
  34. CModInfo::CModInfo(const std::string & identifier, const JsonNode & local, const JsonNode & config):
  35. identifier(identifier),
  36. dependencies(readModList(config["depends"])),
  37. conflicts(readModList(config["conflicts"])),
  38. explicitlyEnabled(false),
  39. implicitlyEnabled(true),
  40. validation(PENDING),
  41. config(addMeta(config, identifier))
  42. {
  43. if (!config["name"].String().empty())
  44. verificationInfo.name = config["name"].String();
  45. else
  46. verificationInfo.name = identifier;
  47. verificationInfo.version = CModVersion::fromString(config["version"].String());
  48. verificationInfo.parent = identifier.substr(0, identifier.find_last_of('.'));
  49. if(verificationInfo.parent == identifier)
  50. verificationInfo.parent.clear();
  51. if(!config["compatibility"].isNull())
  52. {
  53. vcmiCompatibleMin = CModVersion::fromString(config["compatibility"]["min"].String());
  54. vcmiCompatibleMax = CModVersion::fromString(config["compatibility"]["max"].String());
  55. }
  56. if (!config["language"].isNull())
  57. baseLanguage = config["language"].String();
  58. else
  59. baseLanguage = "english";
  60. loadLocalData(local);
  61. }
  62. JsonNode CModInfo::saveLocalData() const
  63. {
  64. std::ostringstream stream;
  65. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << verificationInfo.checksum;
  66. JsonNode conf;
  67. conf["active"].Bool() = explicitlyEnabled;
  68. conf["validated"].Bool() = validation != FAILED;
  69. conf["checksum"].String() = stream.str();
  70. return conf;
  71. }
  72. std::string CModInfo::getModDir(const std::string & name)
  73. {
  74. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  75. }
  76. JsonPath CModInfo::getModFile(const std::string & name)
  77. {
  78. return JsonPath::builtinTODO(getModDir(name) + "/mod.json");
  79. }
  80. void CModInfo::updateChecksum(ui32 newChecksum)
  81. {
  82. // comment-out next line to force validation of all mods ignoring checksum
  83. if (newChecksum != verificationInfo.checksum)
  84. {
  85. verificationInfo.checksum = newChecksum;
  86. validation = PENDING;
  87. }
  88. }
  89. void CModInfo::loadLocalData(const JsonNode & data)
  90. {
  91. bool validated = false;
  92. implicitlyEnabled = true;
  93. explicitlyEnabled = !config["keepDisabled"].Bool();
  94. verificationInfo.checksum = 0;
  95. if (data.isStruct())
  96. {
  97. explicitlyEnabled = data["active"].Bool();
  98. validated = data["validated"].Bool();
  99. updateChecksum(strtol(data["checksum"].String().c_str(), nullptr, 16));
  100. }
  101. //check compatibility
  102. implicitlyEnabled &= (vcmiCompatibleMin.isNull() || CModVersion::GameVersion().compatible(vcmiCompatibleMin, true, true));
  103. implicitlyEnabled &= (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(CModVersion::GameVersion(), true, true));
  104. if(!implicitlyEnabled)
  105. logGlobal->warn("Mod %s is incompatible with current version of VCMI and cannot be enabled", verificationInfo.name);
  106. if (config["modType"].String() == "Translation")
  107. {
  108. if (baseLanguage != CGeneralTextHandler::getPreferredLanguage())
  109. {
  110. if (identifier.find_last_of('.') == std::string::npos)
  111. logGlobal->warn("Translation mod %s was not loaded: language mismatch!", verificationInfo.name);
  112. implicitlyEnabled = false;
  113. }
  114. }
  115. if (config["modType"].String() == "Compatibility")
  116. {
  117. // compatibility mods are always explicitly enabled
  118. // however they may be implicitly disabled - if one of their dependencies is missing
  119. explicitlyEnabled = true;
  120. }
  121. if (isEnabled())
  122. validation = validated ? PASSED : PENDING;
  123. else
  124. validation = validated ? PASSED : FAILED;
  125. verificationInfo.impactsGameplay = checkModGameplayAffecting();
  126. }
  127. bool CModInfo::checkModGameplayAffecting() const
  128. {
  129. if (modGameplayAffecting.has_value())
  130. return *modGameplayAffecting;
  131. static const std::vector<std::string> keysToTest = {
  132. "heroClasses",
  133. "artifacts",
  134. "creatures",
  135. "factions",
  136. "objects",
  137. "heroes",
  138. "spells",
  139. "skills",
  140. "templates",
  141. "scripts",
  142. "battlefields",
  143. "terrains",
  144. "rivers",
  145. "roads",
  146. "obstacles"
  147. };
  148. JsonPath modFileResource(CModInfo::getModFile(identifier));
  149. if(CResourceHandler::get("initial")->existsResource(modFileResource))
  150. {
  151. const JsonNode modConfig(modFileResource);
  152. for(const auto & key : keysToTest)
  153. {
  154. if (!modConfig[key].isNull())
  155. {
  156. modGameplayAffecting = true;
  157. return *modGameplayAffecting;
  158. }
  159. }
  160. }
  161. modGameplayAffecting = false;
  162. return *modGameplayAffecting;
  163. }
  164. const ModVerificationInfo & CModInfo::getVerificationInfo() const
  165. {
  166. assert(!verificationInfo.name.empty());
  167. return verificationInfo;
  168. }
  169. bool CModInfo::isEnabled() const
  170. {
  171. return implicitlyEnabled && explicitlyEnabled;
  172. }
  173. VCMI_LIB_NAMESPACE_END