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						CArmedInstance.cpp
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					85262cf4f5
					Moved CGameState files into a separate directory
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				2 years ago | 
			
		
			
				
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						CArmedInstance.h
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CBank.cpp
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					e57f8742cd
					Rename ambiguos 'clear' to 'clearSlots'
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				2 years ago | 
			
		
			
				
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						CBank.h
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					f7b27da00e
					Implemented support for "coast visitable" objects:
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				2 years ago | 
			
		
			
				
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						CGCreature.cpp
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					ed12f20609
					Improve neutral creature adventure map popup
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				2 years ago | 
			
		
			
				
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						CGCreature.h
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					6f743916db
					Moved CGCreature to a new file
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				2 years ago | 
			
		
			
				
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						CGDwelling.cpp
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					8a92941681
					Allow merging stack on recruitment to give place for recruited unit
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				2 years ago | 
			
		
			
				
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						CGDwelling.h
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					cc3864a0fa
					Fix for random dwellings
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				2 years ago | 
			
		
			
				
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						CGHeroInstance.cpp
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					9399bcc15d
					Fix pathfinder tile cost
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				2 years ago | 
			
		
			
				
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						CGHeroInstance.h
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					f6247164ad
					Fix crash, fix invisible boat blocking the tile
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				2 years ago | 
			
		
			
				
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						CGMarket.cpp
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					85262cf4f5
					Moved CGameState files into a separate directory
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				2 years ago | 
			
		
			
				
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						CGMarket.h
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CGObjectInstance.cpp
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					d113168db4
					Fix neutral objects serializing
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				2 years ago | 
			
		
			
				
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						CGObjectInstance.h
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					f7b27da00e
					Implemented support for "coast visitable" objects:
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				2 years ago | 
			
		
			
				
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						CGPandoraBox.cpp
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					56d69e790b
					Renamed MetaString methods to more logical names
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				2 years ago | 
			
		
			
				
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						CGPandoraBox.h
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CGTownBuilding.cpp
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					be6f6da397
					Fix for canRefuse flag in rewardable building
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				2 years ago | 
			
		
			
				
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						CGTownBuilding.h
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CGTownInstance.cpp
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					942f8bbf05
					Fix possible access to non-existing building
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				2 years ago | 
			
		
			
				
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						CGTownInstance.h
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					6aedb99117
					Cleaned up IShipyard interface
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				2 years ago | 
			
		
			
				
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						CObjectHandler.cpp
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CObjectHandler.h
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CQuest.cpp
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					fd9c7352a0
					suggested changes
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				2 years ago | 
			
		
			
				
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						CQuest.h
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					f7b27da00e
					Implemented support for "coast visitable" objects:
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				2 years ago | 
			
		
			
				
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						CRewardableObject.cpp
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					85262cf4f5
					Moved CGameState files into a separate directory
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				2 years ago | 
			
		
			
				
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						CRewardableObject.h
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					1b4d117790
					deeper decoupling
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				2 years ago | 
			
		
			
				
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						IMarket.cpp
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					97b3b2e147
					Fix build
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				2 years ago | 
			
		
			
				
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						IMarket.h
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						IObjectInterface.cpp
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					ec8898a0e7
					#1965 - treat dwelling defenders as neutrals
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				2 years ago | 
			
		
			
				
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						IObjectInterface.h
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					2636a0dcc3
					Moved MetaString to a new file
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				2 years ago | 
			
		
			
				
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						MapObjects.h
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					f9767a3179
					Initial implementation for rewardable town building
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				2 years ago | 
			
		
			
				
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						MiscObjects.cpp
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					9b5f6ec7cf
					CArtifact getters setters
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				2 years ago | 
			
		
			
				
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						MiscObjects.h
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					385202a02a
					Fix abandoned map crash
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				2 years ago | 
			
		
			
				
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						ObjectTemplate.cpp
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					487f441f47
					Implemented boat selection for town shipyards
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				2 years ago | 
			
		
			
				
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						ObjectTemplate.h
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					487f441f47
					Implemented boat selection for town shipyards
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				2 years ago |