ArseniyShestakov 939b3c05a1 CPathfinder: use struct instead of enum for options 10 years ago
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filesystem 1396476869 Merge pull request #79 from ArseniyShestakov/fixIssue1557 10 years ago
logging cdad9f88b7 Relaxed Mutex of Logger. Attempt to optimize format function. 10 years ago
mapObjects 41c4323818 CGHeroInstance: add canFly and update canWalkOnSea 10 years ago
mapping 237d3f2624 Refactoring: random spells 10 years ago
minizip 03a295f1a0 Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts 10 years ago
registerTypes ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
rmg f81b46088a Fixed #2218 10 years ago
spells 9e0fd70208 Move isCastableBy logic back to CGHeroInstance - it is Hero-specific 10 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 3f720901ec Minor fixes. 11 years ago
BattleHex.h 3f720901ec Minor fixes. 11 years ago
BattleState.cpp bd70f672c3 fix 1814 10 years ago
BattleState.h bd70f672c3 fix 1814 10 years ago
CArtHandler.cpp 6b45f323ea Fixed logic regression from previous commit. 10 years ago
CArtHandler.h de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 11 years ago
CBattleCallback.cpp 1cb54689cf Prevents first aid tents from melee attacking; 10 years ago
CBattleCallback.h 1cb54689cf Prevents first aid tents from melee attacking; 10 years ago
CBonusTypeHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 years ago
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp aaec94ea87 Changed fading to be enabled by default (when entries are not present in config); 10 years ago
CConfigHandler.h 3c3fb0e21d Added advmap config options to enable/disable fading; 10 years ago
CConsoleHandler.cpp 017b4c308c Enable crashhandler for mingw. It works for mingw 4.0. 10 years ago
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 years ago
CCreatureHandler.cpp 54453aee73 get rid of boost::assign 11 years ago
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
CCreatureSet.cpp 6cf82ceab5 Possible fix for #923 10 years ago
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
CGameInfoCallback.cpp aa00fdbd0e Fix building with Boost 1.58. 10 years ago
CGameInfoCallback.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
CGameInterface.cpp 3bca68fd2d Initial refactoring 11 years ago
CGameInterface.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
CGameState.cpp 939b3c05a1 CPathfinder: use struct instead of enum for options 10 years ago
CGameState.h 939b3c05a1 CPathfinder: use struct instead of enum for options 10 years ago
CGameStateFwd.h 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
CGeneralTextHandler.cpp f310be5d5f Fix pasring csv cells with multiple quoted parts 10 years ago
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console 11 years ago
CHeroHandler.cpp db221829aa Modding-related bugfixes: 11 years ago
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 years ago
CMakeLists.txt 8785e1f53c Fix compilation with CMake. 10 years ago
CModHandler.cpp 2e70d8a084 - VCMI will now read templates from mods 10 years ago
CModHandler.h a49da360d2 Use ESpellCastProblem inside SpellHandler 11 years ago
CObstacleInstance.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 years ago
CScriptingModule.h ad84ae64b0 Clean up. 11 years ago
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 years ago
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CTownHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CTownHandler.h ce83db0f43 - Option to configure monster types spawning in a zone 11 years ago
CondSh.h 3f720901ec Minor fixes. 11 years ago
Connection.cpp 74161198c4 More refactoring 11 years ago
Connection.h 98ea8bf314 Introduce dummy spell animation/ animation pause configuration 10 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 years ago
GameConstants.cpp dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 10 years ago
GameConstants.h 2733927527 Version bump. 10 years ago
HeroBonus.cpp 395070b584 Fix 1974 10 years ago
HeroBonus.h 6ebe2abc1a Fix penalties for FLYING_MOVEMENT and WATER_WALKING 10 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
IGameCallback.h e82dfb5a85 fixed mantiss 0002254 10 years ago
IGameEventsReceiver.h 4b248c2762 World view impl -- initial; 10 years ago
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 years ago
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
JsonNode.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 years ago
JsonNode.h 44742814cd More cleanup: 11 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
NetPacks.h 76cd002f07 Remove unused variable found by valgrind 10 years ago
NetPacksBase.h c7dc4c05b8 fix mingw build 11 years ago
NetPacksLib.cpp bd70f672c3 fix 1814 10 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp c36042f8c7 rename preprocessor variable VCMI_LINUX to VCMI_XDG 11 years ago
VCMIDirs.h 958839668c VCMIDirs update #5 11 years ago
VCMI_Lib.cpp 2e70d8a084 - VCMI will now read templates from mods 10 years ago
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
VCMI_lib.cbp 108d4c39b5 Fix build 10 years ago
VCMI_lib.vcxproj e2165a33a0 - Updated MSVS project 10 years ago
VCMI_lib.vcxproj.filters e2165a33a0 - Updated MSVS project 10 years ago
int3.h 80998b9dc3 Minor fixes. fix 11 years ago
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 years ago