DjWarmonger 6658e173f1 - Possible fix for #1769 11 years ago
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AIUtility.cpp 6658e173f1 - Possible fix for #1769 11 years ago
AIUtility.h 6658e173f1 - Possible fix for #1769 11 years ago
CMakeLists.txt 95034b9fa0 - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required 11 years ago
Fuzzy.cpp a64df5718f Some nontrivial optimizations based on profiling results: 11 years ago
Fuzzy.h b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 years ago
Goals.cpp 441e4b2cb2 Improvements for AI speed (#1760) 11 years ago
Goals.h b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 years ago
StdInc.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 14 years ago
StdInc.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCAI.cbp 4203d69525 Part 2 of new spell configuration 11 years ago
VCAI.cpp 6658e173f1 - Possible fix for #1769 11 years ago
VCAI.h 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
VCAI.vcxproj 9e7013de77 Backup for my own MVS project configuration 11 years ago
main.cpp db7cd79cf7 Android port. 11 years ago