QuestInfo.h 1.1 KB

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  1. /*
  2. * QuestInfo.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "int3.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. class CQuest;
  14. class CGObjectInstance;
  15. struct DLL_LINKAGE QuestInfo //universal interface for human and AI
  16. {
  17. const CQuest * quest;
  18. const CGObjectInstance * obj; //related object, most likely Seer Hut
  19. int3 tile;
  20. QuestInfo()
  21. : quest(nullptr), obj(nullptr), tile(-1,-1,-1)
  22. {};
  23. QuestInfo (const CQuest * Quest, const CGObjectInstance * Obj, int3 Tile) :
  24. quest (Quest), obj (Obj), tile (Tile){};
  25. QuestInfo (const QuestInfo &qi) : quest(qi.quest), obj(qi.obj), tile(qi.tile)
  26. {};
  27. const QuestInfo& operator= (const QuestInfo &qi)
  28. {
  29. quest = qi.quest;
  30. obj = qi.obj;
  31. tile = qi.tile;
  32. return *this;
  33. }
  34. bool operator== (const QuestInfo & qi) const
  35. {
  36. return (quest == qi.quest && obj == qi.obj);
  37. }
  38. template <typename Handler> void serialize(Handler &h, const int version)
  39. {
  40. h & quest;
  41. h & obj;
  42. h & tile;
  43. }
  44. };
  45. VCMI_LIB_NAMESPACE_END