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- /*
- * QuestInfo.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "int3.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class CQuest;
- class CGObjectInstance;
- struct DLL_LINKAGE QuestInfo //universal interface for human and AI
- {
- const CQuest * quest;
- const CGObjectInstance * obj; //related object, most likely Seer Hut
- int3 tile;
- QuestInfo()
- : quest(nullptr), obj(nullptr), tile(-1,-1,-1)
- {};
- QuestInfo (const CQuest * Quest, const CGObjectInstance * Obj, int3 Tile) :
- quest (Quest), obj (Obj), tile (Tile){};
- QuestInfo (const QuestInfo &qi) : quest(qi.quest), obj(qi.obj), tile(qi.tile)
- {};
- const QuestInfo& operator= (const QuestInfo &qi)
- {
- quest = qi.quest;
- obj = qi.obj;
- tile = qi.tile;
- return *this;
- }
- bool operator== (const QuestInfo & qi) const
- {
- return (quest == qi.quest && obj == qi.obj);
- }
- template <typename Handler> void serialize(Handler &h, const int version)
- {
- h & quest;
- h & obj;
- h & tile;
- }
- };
- VCMI_LIB_NAMESPACE_END
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