| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107 |
- /*
- * ISpellMechanics.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "CSpellHandler.h"
- #include "../BattleHex.h"
- ///callback to be provided by server
- class DLL_LINKAGE SpellCastEnvironment
- {
- public:
- virtual ~SpellCastEnvironment(){};
- virtual void sendAndApply(CPackForClient * info) const = 0;
- virtual CRandomGenerator & getRandomGenerator() const = 0;
- virtual void complain(const std::string & problem) const = 0;
- virtual const CMap * getMap() const = 0;
- virtual const CGameInfoCallback * getCb() const = 0;
- virtual bool moveHero(ObjectInstanceID hid, int3 dst, ui8 teleporting, PlayerColor asker = PlayerColor::NEUTRAL) const =0; //TODO: remove
- };
- ///helper struct
- struct DLL_LINKAGE BattleSpellCastParameters
- {
- public:
- BattleSpellCastParameters(const BattleInfo * cb, const ISpellCaster * caster, const CSpell * spell);
- const BattleInfo * cb;
- const ISpellCaster * caster;
- const PlayerColor casterColor;
- const ui8 casterSide;
- BattleHex destination;
- const CGHeroInstance * casterHero; //deprecated
- ECastingMode::ECastingMode mode;
- const CStack * casterStack; //deprecated
- const CStack * selectedStack;
- ///spell school level
- int spellLvl;
- ///spell school level to use for effects
- int effectLevel;
- ///actual spell-power affecting effect values
- int effectPower;
- ///actual spell-power affecting effect duration
- int enchantPower;
- ///for Archangel-like casting
- int effectValue;
- private:
- void prepare(const CSpell * spell);
- };
- struct DLL_LINKAGE AdventureSpellCastParameters
- {
- const CGHeroInstance * caster;
- int3 pos;
- };
- class DLL_LINKAGE ISpellMechanics
- {
- public:
- struct DLL_LINKAGE SpellTargetingContext
- {
- const CBattleInfoCallback * cb;
- CSpell::TargetInfo ti;
- ECastingMode::ECastingMode mode;
- BattleHex destination;
- PlayerColor casterColor;
- int schoolLvl;
- SpellTargetingContext(const CSpell * s, const CBattleInfoCallback * c, ECastingMode::ECastingMode m, PlayerColor cc, int lvl, BattleHex dest)
- : cb(c), ti(s,lvl, m), mode(m), destination(dest), casterColor(cc), schoolLvl(lvl)
- {};
- };
- public:
- ISpellMechanics(CSpell * s);
- virtual ~ISpellMechanics(){};
- virtual std::vector<BattleHex> rangeInHexes(BattleHex centralHex, ui8 schoolLvl, ui8 side, bool * outDroppedHexes = nullptr) const = 0;
- virtual std::set<const CStack *> getAffectedStacks(SpellTargetingContext & ctx) const = 0;
-
- virtual ESpellCastProblem::ESpellCastProblem canBeCast(const CBattleInfoCallback * cb, PlayerColor player) const = 0;
-
- virtual ESpellCastProblem::ESpellCastProblem isImmuneByStack(const ISpellCaster * caster, const CStack * obj) const = 0;
-
- virtual void applyBattle(BattleInfo * battle, const BattleSpellCast * packet) const = 0;
- virtual bool adventureCast(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const = 0;
- virtual void battleCast(const SpellCastEnvironment * env, BattleSpellCastParameters & parameters) const = 0;
- virtual void battleLogSingleTarget(std::vector<std::string> & logLines, const BattleSpellCast * packet,
- const std::string & casterName, const CStack * attackedStack, bool & displayDamage) const = 0;
-
- static ISpellMechanics * createMechanics(CSpell * s);
- protected:
- CSpell * owner;
- };
|