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- /*
- * BinaryDeserializer.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "CSerializer.h"
- #include "ESerializationVersion.h"
- #include "SerializerReflection.h"
- VCMI_LIB_NAMESPACE_BEGIN
- /// Main class for deserialization of classes from binary form
- /// Effectively revesed version of BinarySerializer
- class BinaryDeserializer
- {
- public:
- using Version = ESerializationVersion;
- static constexpr bool saving = false;
- IGameCallback * cb = nullptr;
- Version version = Version::NONE;
- bool loadingGamestate = false;
- bool reverseEndianness = false; //if source has different endianness than us, we reverse bytes
- BinaryDeserializer(IBinaryReader * r)
- : reader(r)
- {
- }
- template<class T>
- BinaryDeserializer & operator&(T & t)
- {
- this->load(t);
- return *this;
- }
- void clear()
- {
- loadedPointers.clear();
- loadedSharedPointers.clear();
- }
- private:
- static constexpr bool trackSerializedPointers = true;
- std::vector<std::string> loadedStrings;
- std::map<uint32_t, Serializeable *> loadedPointers;
- std::map<const Serializeable *, std::shared_ptr<Serializeable>> loadedSharedPointers;
- IBinaryReader * reader;
- uint32_t readAndCheckLength()
- {
- uint32_t length;
- load(length);
- //NOTE: also used for h3m's embedded in campaigns, so it may be quite large in some cases (e.g. XXL maps with multiple objects)
- if(length > 1000000)
- {
- logGlobal->warn("Warning: very big length: %d", length);
- };
- return length;
- }
- void read(void * data, unsigned size)
- {
- auto bytePtr = reinterpret_cast<std::byte *>(data);
- reader->read(bytePtr, size);
- if(reverseEndianness)
- std::reverse(bytePtr, bytePtr + size);
- };
- int64_t loadEncodedInteger()
- {
- uint64_t valueUnsigned = 0;
- uint_fast8_t offset = 0;
- for(;;)
- {
- uint8_t byteValue;
- load(byteValue);
- if((byteValue & 0x80) != 0)
- {
- valueUnsigned |= static_cast<uint64_t>(byteValue & 0x7f) << offset;
- offset += 7;
- }
- else
- {
- valueUnsigned |= static_cast<uint64_t>(byteValue & 0x3f) << offset;
- bool isNegative = (byteValue & 0x40) != 0;
- if(isNegative)
- return -static_cast<int64_t>(valueUnsigned);
- else
- return valueUnsigned;
- }
- }
- }
- template<class T, typename std::enable_if_t<std::is_floating_point_v<T>, int> = 0>
- void load(T & data)
- {
- this->read(static_cast<void *>(&data), sizeof(data));
- }
- template<class T, typename std::enable_if_t<std::is_integral_v<T> && !std::is_same_v<T, bool>, int> = 0>
- void load(T & data)
- {
- if constexpr(sizeof(T) == 1)
- {
- this->read(static_cast<void *>(&data), sizeof(data));
- }
- else
- {
- static_assert(!std::is_same_v<uint64_t, T>, "Serialization of unsigned 64-bit value may not work in some cases");
- data = loadEncodedInteger();
- }
- }
- template<typename T, typename std::enable_if_t<is_serializeable<BinaryDeserializer, T>::value, int> = 0>
- void load(T & data)
- {
- ////that const cast is evil because it allows to implicitly overwrite const objects when deserializing
- typedef typename std::remove_const_t<T> nonConstT;
- auto & hlp = const_cast<nonConstT &>(data);
- hlp.serialize(*this);
- }
- template<typename T, typename std::enable_if_t<std::is_array_v<T>, int> = 0>
- void load(T & data)
- {
- uint32_t size = std::size(data);
- for(uint32_t i = 0; i < size; i++)
- load(data[i]);
- }
- void load(Version & data)
- {
- this->read(static_cast<void *>(&data), sizeof(data));
- }
- template<typename T, typename std::enable_if_t<std::is_enum_v<T>, int> = 0>
- void load(T & data)
- {
- int32_t read;
- load(read);
- data = static_cast<T>(read);
- }
- template<typename T, typename std::enable_if_t<std::is_same_v<T, bool>, int> = 0>
- void load(T & data)
- {
- uint8_t read;
- load(read);
- data = static_cast<bool>(read);
- }
- template<typename T, typename std::enable_if_t<!std::is_same_v<T, bool>, int> = 0>
- void load(std::vector<T> & data)
- {
- uint32_t length = readAndCheckLength();
- if constexpr(std::is_base_of_v<GameCallbackHolder, T>)
- data.resize(length, T(cb));
- else
- data.resize(length);
- for(uint32_t i = 0; i < length; i++)
- load(data[i]);
- }
- template<typename T, size_t N>
- void load(boost::container::small_vector<T, N> & data)
- {
- uint32_t length = readAndCheckLength();
- data.resize(length);
- for(uint32_t i = 0; i < length; i++)
- load(data[i]);
- }
- template<typename T, typename std::enable_if_t<!std::is_same_v<T, bool>, int> = 0>
- void load(std::deque<T> & data)
- {
- uint32_t length = readAndCheckLength();
- data.resize(length);
- for(uint32_t i = 0; i < length; i++)
- load(data[i]);
- }
- template<typename T>
- void loadRawPointer(T & data)
- {
- bool isNull;
- load(isNull);
- if(isNull)
- {
- data = nullptr;
- return;
- }
- uint32_t pid = 0xffffffff; //pointer id (or maybe rather pointee id)
- if(trackSerializedPointers)
- {
- load(pid); //get the id
- auto i = loadedPointers.find(pid); //lookup
- if(i != loadedPointers.end())
- {
- // We already got this pointer
- // Cast it in case we are loading it to a non-first base pointer
- data = dynamic_cast<T>(i->second);
- return;
- }
- }
- //get type id
- uint16_t tid;
- load(tid);
- typedef typename std::remove_pointer_t<T> npT;
- typedef typename std::remove_const_t<npT> ncpT;
- if(!tid)
- {
- data = ClassObjectCreator<ncpT>::invoke(cb);
- ptrAllocated(data, pid);
- load(*data);
- }
- else
- {
- auto * app = CSerializationApplier::getInstance().getApplier(tid);
- if(app == nullptr)
- {
- logGlobal->error("load %d %d - no loader exists", tid, pid);
- data = nullptr;
- return;
- }
- auto dataNonConst = dynamic_cast<ncpT *>(app->createPtr(*this, cb));
- data = dataNonConst;
- ptrAllocated(data, pid);
- app->loadPtr(*this, cb, dataNonConst);
- }
- }
- template<typename T>
- void ptrAllocated(T * ptr, uint32_t pid)
- {
- if(trackSerializedPointers && pid != 0xffffffff)
- loadedPointers[pid] = const_cast<Serializeable*>(dynamic_cast<const Serializeable*>(ptr)); //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
- }
- template<typename T>
- void load(std::shared_ptr<T> & data)
- {
- typedef typename std::remove_const_t<T> NonConstT;
- NonConstT * internalPtr;
- loadRawPointer(internalPtr);
- const auto * internalPtrDerived = static_cast<Serializeable *>(internalPtr);
- if(internalPtr)
- {
- auto itr = loadedSharedPointers.find(internalPtrDerived);
- if(itr != loadedSharedPointers.end())
- {
- // This pointers is already loaded. The "data" needs to be pointed to it,
- // so their shared state is actually shared.
- data = std::dynamic_pointer_cast<T>(itr->second);
- }
- else
- {
- auto hlp = std::shared_ptr<NonConstT>(internalPtr);
- data = hlp;
- loadedSharedPointers[internalPtrDerived] = std::static_pointer_cast<Serializeable>(hlp);
- }
- }
- else
- data.reset();
- }
- void load(std::monostate & data)
- {
- // no-op
- }
- template<typename T>
- void load(std::shared_ptr<const T> & data)
- {
- std::shared_ptr<T> nonConstData;
- load(nonConstData);
- data = nonConstData;
- }
- template<typename T>
- void load(std::unique_ptr<T> & data)
- {
- T * internalPtr;
- loadRawPointer(internalPtr);
- data.reset(internalPtr);
- }
- template<typename T, size_t N>
- void load(std::array<T, N> & data)
- {
- for(uint32_t i = 0; i < N; i++)
- load(data[i]);
- }
- template<typename T>
- void load(std::set<T> & data)
- {
- uint32_t length = readAndCheckLength();
- data.clear();
- T ins;
- for(uint32_t i = 0; i < length; i++)
- {
- load(ins);
- data.insert(ins);
- }
- }
- template<typename T, typename U>
- void load(std::unordered_set<T, U> & data)
- {
- uint32_t length = readAndCheckLength();
- data.clear();
- T ins;
- for(uint32_t i = 0; i < length; i++)
- {
- load(ins);
- data.insert(ins);
- }
- }
- template<typename T>
- void load(std::list<T> & data)
- {
- uint32_t length = readAndCheckLength();
- data.clear();
- T ins;
- for(uint32_t i = 0; i < length; i++)
- {
- load(ins);
- data.push_back(ins);
- }
- }
- template<typename T1, typename T2>
- void load(std::pair<T1, T2> & data)
- {
- load(data.first);
- load(data.second);
- }
- template<typename T1, typename T2>
- void load(std::unordered_map<T1, T2> & data)
- {
- uint32_t length = readAndCheckLength();
- data.clear();
- T1 key;
- for(uint32_t i = 0; i < length; i++)
- {
- load(key);
- load(data[key]);
- }
- }
- template<typename T1, typename T2>
- void load(std::map<T1, T2> & data)
- {
- uint32_t length = readAndCheckLength();
- data.clear();
- T1 key;
- for(uint32_t i = 0; i < length; i++)
- {
- load(key);
- if constexpr(std::is_base_of_v<GameCallbackHolder, T2>)
- {
- data.try_emplace(key, cb);
- load(data.at(key));
- }
- else
- load(data[key]);
- }
- }
- void load(std::string & data)
- {
- int32_t length;
- load(length);
- if(length < 0)
- {
- int32_t stringID = -length - 1; // -1, -2 ... -> 0, 1 ...
- data = loadedStrings[stringID];
- }
- if(length == 0)
- {
- data = {};
- }
- if(length > 0)
- {
- data.resize(length);
- this->read(static_cast<void *>(data.data()), length);
- loadedStrings.push_back(data);
- }
- }
- template<typename... TN>
- void load(std::variant<TN...> & data)
- {
- int32_t which;
- load(which);
- assert(which < sizeof...(TN));
- // Create array of variants that contains all default-constructed alternatives
- const std::variant<TN...> table[] = { TN{ }... };
- // use appropriate alternative for result
- data = table[which];
- // perform actual load via std::visit dispatch
- std::visit([&](auto& o) { load(o); }, data);
- }
- template<typename T>
- void load(std::optional<T> & data)
- {
- uint8_t present;
- load(present);
- if(present)
- {
- //TODO: replace with emplace once we start request Boost 1.56+, see PR360
- T t;
- load(t);
- data = std::make_optional(std::move(t));
- }
- else
- {
- data = std::optional<T>();
- }
- }
- template<typename T>
- void load(boost::multi_array<T, 3> & data)
- {
- uint32_t length = readAndCheckLength();
- uint32_t x;
- uint32_t y;
- uint32_t z;
- load(x);
- load(y);
- load(z);
- data.resize(boost::extents[x][y][z]);
- assert(length == data.num_elements()); //x*y*z should be equal to number of elements
- for(uint32_t i = 0; i < length; i++)
- load(data.data()[i]);
- }
- template<std::size_t T>
- void load(std::bitset<T> & data)
- {
- static_assert(T <= 64);
- if constexpr(T <= 16)
- {
- uint16_t read;
- load(read);
- data = read;
- }
- else if constexpr(T <= 32)
- {
- uint32_t read;
- load(read);
- data = read;
- }
- else if constexpr(T <= 64)
- {
- uint64_t read;
- load(read);
- data = read;
- }
- }
- };
- VCMI_LIB_NAMESPACE_END
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