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							- /*
 
-  * JsonSerializeFormat.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../constants/IdentifierBase.h"
 
- #include "../json/JsonNode.h"
 
- #include "../modding/IdentifierStorage.h"
 
- #include "../modding/ModScope.h"
 
- #include "../GameLibrary.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonSerializeFormat;
 
- class JsonStructSerializer;
 
- class JsonArraySerializer;
 
- class DLL_LINKAGE IInstanceResolver
 
- {
 
- public:
 
- 	virtual ~IInstanceResolver(){};
 
- 	virtual si32 decode(const std::string & identifier) const = 0;
 
- 	virtual std::string encode(si32 identifier) const = 0;
 
- };
 
- class DLL_LINKAGE JsonSerializeHelper: public boost::noncopyable
 
- {
 
- public:
 
- 	JsonSerializeHelper(JsonSerializeHelper && other) noexcept;
 
- 	virtual ~JsonSerializeHelper();
 
- 	JsonSerializeFormat * operator->();
 
- protected:
 
- 	JsonSerializeHelper(JsonSerializeFormat * owner_);
 
- 	JsonSerializeFormat * owner;
 
- private:
 
- 	bool restoreState;
 
- };
 
- class DLL_LINKAGE JsonStructSerializer: public JsonSerializeHelper
 
- {
 
- public:
 
- 	JsonStructSerializer(JsonStructSerializer && other) noexcept;
 
- protected:
 
- 	JsonStructSerializer(JsonSerializeFormat * owner_);
 
- 	friend class JsonSerializeFormat;
 
- 	friend class JsonArraySerializer;
 
- };
 
- class DLL_LINKAGE JsonArraySerializer: public JsonSerializeHelper
 
- {
 
- public:
 
- 	JsonArraySerializer(JsonArraySerializer && other) noexcept;
 
- 	JsonStructSerializer enterStruct(const size_t index);
 
- 	JsonArraySerializer enterArray(const size_t index);
 
- 	template <typename Container>
 
- 	void syncSize(Container & c, JsonNode::JsonType type = JsonNode::JsonType::DATA_NULL);
 
- 	///Anything int64-convertible <-> Json integer
 
- 	template <typename T>
 
- 	void serializeInt(const size_t index, T & value);
 
- 	///String <-> Json string
 
- 	void serializeString(const size_t index, std::string & value);
 
- 	///vector of anything int-convertible <-> Json vector of integers
 
- 	template<typename T>
 
- 	void serializeArray(std::vector<T> & value)
 
- 	{
 
- 		syncSize(value, JsonNode::JsonType::DATA_STRUCT);
 
- 		for(size_t idx = 0; idx < size(); idx++)
 
- 			serializeInt(idx, value[idx]);
 
- 	}
 
- 	
 
- 	///vector of strings <-> Json vector of strings
 
- 	void serializeArray(std::vector<std::string> & value)
 
- 	{
 
- 		syncSize(value, JsonNode::JsonType::DATA_STRUCT);
 
- 		for(size_t idx = 0; idx < size(); idx++)
 
- 			serializeString(idx, value[idx]);
 
- 	}
 
- 	
 
- 	///vector of anything with custom serializing function <-> Json vector of structs
 
- 	template <typename Element>
 
- 	void serializeStruct(std::vector<Element> & value, std::function<void(JsonSerializeFormat&, Element&)> serializer)
 
- 	{
 
- 		syncSize(value, JsonNode::JsonType::DATA_STRUCT);
 
- 		for(size_t idx = 0; idx < size(); idx++)
 
- 		{
 
- 			auto s = enterStruct(idx);
 
- 			serializer(*owner, value[idx]);
 
- 		}
 
- 	}
 
- 	
 
- 	///vector of serializable <-> Json vector of structs
 
- 	template <typename Element>
 
- 	void serializeStruct(std::vector<Element> & value)
 
- 	{
 
- 		serializeStruct<Element>(value, [](JsonSerializeFormat & h, Element & e){e.serializeJson(h);});
 
- 	}
 
- 	void resize(const size_t newSize);
 
- 	void resize(const size_t newSize, JsonNode::JsonType type);
 
- 	size_t size() const;
 
- protected:
 
- 	JsonArraySerializer(JsonSerializeFormat * owner_);
 
- 	friend class JsonSerializeFormat;
 
- private:
 
- 	const JsonNode * thisNode;
 
- 	void serializeInt64(const size_t index, int64_t & value);
 
- };
 
- class DLL_LINKAGE JsonSerializeFormat: public boost::noncopyable
 
- {
 
- public:
 
- 	///user-provided callback to resolve string identifier
 
- 	///returns resolved identifier or -1 on error
 
- 	using TDecoder = std::function<si32(const std::string &)>;
 
- 	///user-provided callback to get string identifier
 
- 	///may assume that object index is valid
 
- 	using TEncoder = std::function<std::string(si32)>;
 
- 	struct LICSet
 
- 	{
 
- 		LICSet(const std::set<si32> & Standard, TDecoder Decoder, TEncoder Encoder);
 
- 		const std::set<si32> & standard;
 
- 		const TDecoder decoder;
 
- 		const TEncoder encoder;
 
- 		std::set<si32> all;
 
- 		std::set<si32> any;
 
- 		std::set<si32> none;
 
- 	};
 
- 	const bool saving;
 
- 	const bool updating;
 
- 	JsonSerializeFormat() = delete;
 
- 	virtual ~JsonSerializeFormat() = default;
 
- 	virtual const JsonNode & getCurrent() = 0;
 
- 	JsonStructSerializer enterStruct(const std::string & fieldName);
 
- 	JsonArraySerializer enterArray(const std::string & fieldName);
 
- 	///Anything comparable <-> Json bool
 
- 	template <typename T>
 
- 	void serializeBool(const std::string & fieldName, T & value, const T trueValue, const T falseValue, const T defaultValue)
 
- 	{
 
- 		boost::logic::tribool temp(boost::logic::indeterminate);
 
- 		if(value == defaultValue)
 
- 			;//leave as indeterminate
 
- 		else if(value == trueValue)
 
- 			temp = true;
 
- 		else if(value == falseValue)
 
- 			temp = false;
 
- 		serializeInternal(fieldName, temp);
 
- 		if(!saving)
 
- 		{
 
- 			if(boost::logic::indeterminate(temp))
 
- 				value = defaultValue;
 
- 			else
 
- 				value = temp ? trueValue : falseValue;
 
- 		}
 
- 	}
 
- 	///bool <-> Json bool
 
- 	void serializeBool(const std::string & fieldName, bool & value);
 
- 	void serializeBool(const std::string & fieldName, bool & value, const bool defaultValue);
 
- 	///tribool <-> Json bool
 
- 	void serializeBool(const std::string & fieldName, boost::logic::tribool & value)
 
- 	{
 
- 		serializeInternal(fieldName, value);
 
- 	};
 
- 	/** @brief Restrictive ("anyOf") simple serialization of Logical identifier condition, simple deserialization (allOf=anyOf)
 
- 	 *
 
- 	 * @param fieldName
 
- 	 * @param decoder resolve callback, should report errors itself and do not throw
 
- 	 * @param encoder encode callback, should report errors itself and do not throw
 
- 	 * @param value target value, must be resized properly
 
- 	 *
 
- 	 */
 
- 	virtual void serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::set<int32_t> & standard, std::set<int32_t> & value) = 0;
 
- 	template<typename T>
 
- 	void serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::set<T> & standard, std::set<T> & value)
 
- 	{
 
- 		std::set<int32_t> standardInt;
 
- 		std::set<int32_t> valueInt;
 
- 		for (auto entry : standard)
 
- 			standardInt.insert(entry.getNum());
 
- 		for (auto entry : value)
 
- 			valueInt.insert(entry.getNum());
 
- 		serializeLIC(fieldName, decoder, encoder, standardInt, valueInt);
 
- 		value.clear();
 
- 		for (auto entry : valueInt)
 
- 			value.insert(T(entry));
 
- 	}
 
- 	/** @brief Complete serialization of Logical identifier condition.
 
- 	 * Assumes that all values are allowed by default, and standard contains them
 
- 	 */
 
- 	virtual void serializeLIC(const std::string & fieldName, LICSet & value) = 0;
 
- 	///String <-> Json string
 
- 	virtual void serializeString(const std::string & fieldName, std::string & value) = 0;
 
- 	///si32-convertible enum <-> Json string enum
 
- 	template <typename T>
 
- 	void serializeEnum(const std::string & fieldName, T & value, const std::vector<std::string> & enumMap)
 
- 	{
 
- 		doSerializeInternal<T, T, si32>(fieldName, value, std::nullopt, enumMap);
 
- 	};
 
- 	///si32-convertible enum <-> Json string enum
 
- 	template <typename T, typename U>
 
- 	void serializeEnum(const std::string & fieldName, T & value, const U & defaultValue, const std::vector<std::string> & enumMap)
 
- 	{
 
- 		doSerializeInternal<T, U, si32>(fieldName, value, defaultValue, enumMap);
 
- 	};
 
- 	template <typename T, typename U, typename C>
 
- 	void serializeEnum(const std::string & fieldName, T & value, const U & defaultValue, const C & enumMap)
 
- 	{
 
- 		std::vector<std::string> enumMapCopy;
 
- 		std::copy(std::begin(enumMap), std::end(enumMap), std::back_inserter(enumMapCopy));
 
- 		doSerializeInternal<T, U, si32>(fieldName, value, defaultValue, enumMapCopy);
 
- 	};
 
- 	///Anything double-convertible <-> Json double
 
- 	template <typename T>
 
- 	void serializeFloat(const std::string & fieldName, T & value)
 
- 	{
 
- 		doSerializeInternal<T, T, double>(fieldName, value, std::nullopt);
 
- 	};
 
- 	///Anything double-convertible <-> Json double
 
- 	template <typename T, typename U>
 
- 	void serializeFloat(const std::string & fieldName, T & value, const U & defaultValue)
 
- 	{
 
- 		doSerializeInternal<T, U, double>(fieldName, value, defaultValue);
 
- 	};
 
- 	///Anything int64-convertible <-> Json integer
 
- 	///no default value
 
- 	template <typename T>
 
- 	void serializeInt(const std::string & fieldName, T & value)
 
- 	{
 
- 		doSerializeInternal<T, T, si64>(fieldName, value, std::nullopt);
 
- 	};
 
- 	///Anything int64-convertible <-> Json integer
 
- 	///custom default value
 
- 	template <typename T, typename U>
 
- 	void serializeInt(const std::string & fieldName, T & value, const U & defaultValue)
 
- 	{
 
- 		doSerializeInternal<T, U, si64>(fieldName, value, defaultValue);
 
- 	};
 
- 	///Anything int64-convertible <-> Json integer
 
- 	///default value is std::nullopt
 
- 	template<typename T>
 
- 	void serializeInt(const std::string & fieldName, std::optional<T> & value)
 
- 	{
 
- 		dispatchOptional<T, si64>(fieldName, value);
 
- 	};
 
- 	///si32-convertible identifier <-> Json string
 
- 	template <typename T, typename U>
 
- 	void serializeId(const std::string & fieldName, T & value, const U & defaultValue, const TDecoder & decoder, const TEncoder & encoder)
 
- 	{
 
- 		doSerializeInternal<T, U, si32>(fieldName, value, defaultValue, decoder, encoder);
 
- 	}
 
- 	///si32-convertible identifier <-> Json string
 
- 	template <typename IdentifierType, typename IdentifierTypeBase = IdentifierType>
 
- 	void serializeId(const std::string & fieldName, IdentifierType & value, const IdentifierTypeBase & defaultValue = IdentifierType::NONE)
 
- 	{
 
- 		static_assert(std::is_base_of_v<IdentifierBase, IdentifierType>, "This method can only serialize Identifier classes!");
 
- 		if (saving)
 
- 		{
 
- 			if (value != defaultValue)
 
- 			{
 
- 				std::string fieldValue = IdentifierType::encode(value.getNum());
 
- 				serializeString(fieldName, fieldValue);
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			std::string fieldValue;
 
- 			serializeString(fieldName, fieldValue);
 
- 			if (!fieldValue.empty())
 
- 			{
 
- 				LIBRARY->identifiers()->requestIdentifier(ModScope::scopeGame(), IdentifierType::entityType(), fieldValue, [&value](int32_t index){
 
- 					value = IdentifierType(index);
 
- 				});
 
- 			}
 
- 			else
 
- 			{
 
- 				value = IdentifierType(defaultValue);
 
- 			}
 
- 		}
 
- 	}
 
- 	///si32-convertible identifier vector <-> Json array of string
 
- 	template <typename T, typename E = T>
 
- 	void serializeIdArray(const std::string & fieldName, std::vector<T> & value)
 
- 	{
 
- 		if (saving)
 
- 		{
 
- 			std::vector<std::string> fieldValue;
 
- 			for(const T & vitem : value)
 
- 				fieldValue.push_back(E::encode(vitem.getNum()));
 
- 			serializeInternal(fieldName, fieldValue);
 
- 		}
 
- 		else
 
- 		{
 
- 			std::vector<std::string> fieldValue;
 
- 			serializeInternal(fieldName, fieldValue);
 
- 			value.resize(fieldValue.size());
 
- 			for(size_t i = 0; i < fieldValue.size(); ++i)
 
- 			{
 
- 				LIBRARY->identifiers()->requestIdentifier(ModScope::scopeGame(), E::entityType(), fieldValue[i], [&value, i](int32_t index){
 
- 					value[i] = T(index);
 
- 				});
 
- 			}
 
- 		}
 
- 	}
 
- 	///si32-convertible identifier set <-> Json array of string
 
- 	template <typename T, typename U = T>
 
- 	void serializeIdArray(const std::string & fieldName, std::set<T> & value)
 
- 	{
 
- 		if (saving)
 
- 		{
 
- 			std::vector<std::string> fieldValue;
 
- 			for(const T & vitem : value)
 
- 				fieldValue.push_back(U::encode(vitem.getNum()));
 
- 			serializeInternal(fieldName, fieldValue);
 
- 		}
 
- 		else
 
- 		{
 
- 			std::vector<std::string> fieldValue;
 
- 			serializeInternal(fieldName, fieldValue);
 
- 			for(size_t i = 0; i < fieldValue.size(); ++i)
 
- 			{
 
- 				LIBRARY->identifiers()->requestIdentifier(ModScope::scopeGame(), U::entityType(), fieldValue[i], [&value](int32_t index){
 
- 					value.insert(T(index));
 
- 				});
 
- 			}
 
- 		}
 
- 	}
 
- 	///si32-convertible instance identifier <-> Json string
 
- 	template <typename T>
 
- 	void serializeInstance(const std::string & fieldName, T & value, const T & defaultValue)
 
- 	{
 
- 		const TDecoder decoder = std::bind(&IInstanceResolver::decode, instanceResolver, _1);
 
- 		const TEncoder encoder = std::bind(&IInstanceResolver::encode, instanceResolver, _1);
 
- 		if (saving)
 
- 		{
 
- 			if (value != defaultValue)
 
- 			{
 
- 				std::string fieldValue = encoder(value.getNum());
 
- 				serializeString(fieldName, fieldValue);
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			std::string fieldValue;
 
- 			serializeString(fieldName, fieldValue);
 
- 			if (!fieldValue.empty())
 
- 				value = T(decoder(fieldValue));
 
- 			else
 
- 				value = T(defaultValue);
 
- 		}
 
- 	}
 
- 	///any serializable object <-> Json struct
 
- 	template <typename T>
 
- 	void serializeStruct(const std::string & fieldName, T & value)
 
- 	{
 
- 		auto guard = enterStruct(fieldName);
 
- 		value.serializeJson(*this);
 
- 	}
 
- 	virtual void serializeRaw(const std::string & fieldName, JsonNode & value, const std::optional<std::reference_wrapper<const JsonNode>> defaultValue) = 0;
 
- protected:
 
- 	JsonSerializeFormat(const IInstanceResolver * instanceResolver_, const bool saving_, const bool updating_);
 
- 	///bool <-> Json bool, indeterminate is default
 
- 	virtual void serializeInternal(const std::string & fieldName, boost::logic::tribool & value) = 0;
 
- 	///Numeric Id <-> String Id
 
- 	virtual void serializeInternal(const std::string & fieldName, si32 & value, const std::optional<si32> & defaultValue, const TDecoder & decoder, const TEncoder & encoder) = 0;
 
- 	///Numeric Id vector <-> String Id vector
 
- 	virtual void serializeInternal(const std::string & fieldName, std::vector<si32> & value, const TDecoder & decoder, const TEncoder & encoder) = 0;
 
- 	///Numeric <-> Json double
 
- 	virtual void serializeInternal(const std::string & fieldName, double & value, const std::optional<double> & defaultValue) = 0;
 
- 	///Numeric <-> Json integer
 
- 	virtual void serializeInternal(const std::string & fieldName, si64 & value, const std::optional<si64> & defaultValue) = 0;
 
- 	///Enum/Numeric <-> Json string enum
 
- 	virtual void serializeInternal(const std::string & fieldName, si32 & value, const std::optional<si32> & defaultValue, const std::vector<std::string> & enumMap) = 0;
 
- 	///String vector <-> Json string vector
 
- 	virtual void serializeInternal(const std::string & fieldName, std::vector<std::string> & value) = 0;
 
- 	virtual void pop() = 0;
 
- 	virtual void pushStruct(const std::string & fieldName) = 0;
 
- 	virtual void pushArray(const std::string & fieldName) = 0;
 
- 	virtual void pushArrayElement(const size_t index) = 0;
 
- 	virtual void pushField(const std::string & fieldName) = 0;
 
- 	virtual void resizeCurrent(const size_t newSize, JsonNode::JsonType type){};
 
- 	virtual void serializeInternal(std::string & value) = 0;
 
- 	virtual void serializeInternal(int64_t & value) = 0;
 
- 	void readLICPart(const JsonNode & part, const JsonSerializeFormat::TDecoder & decoder, std::set<si32> & value) const;
 
- private:
 
- 	const IInstanceResolver * instanceResolver;
 
- 	template<typename VType, typename DVType, typename IType, typename... Args>
 
- 	void doSerializeInternal(const std::string & fieldName, VType & value, const std::optional<DVType> & defaultValue, Args... args)
 
- 	{
 
- 		const std::optional<IType> tempDefault = defaultValue ? std::optional<IType>(static_cast<IType>(defaultValue.value())) : std::nullopt;
 
- 		auto temp = static_cast<IType>(value);
 
- 		serializeInternal(fieldName, temp, tempDefault, args...);
 
- 		if(!saving)
 
- 			value = static_cast<VType>(temp);
 
- 	}
 
- 	template<typename VType, typename IType, typename... Args>
 
- 	void dispatchOptional(const std::string & fieldName, std::optional<VType> & value, Args... args)
 
- 	{
 
- 		if(saving)
 
- 		{
 
- 			if(value)
 
- 			{
 
- 				auto temp = static_cast<IType>(value.value());
 
- 				pushField(fieldName);
 
- 				serializeInternal(temp, args...);
 
- 				pop();
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			pushField(fieldName);
 
- 			if(getCurrent().getType() == JsonNode::JsonType::DATA_NULL)
 
- 			{
 
- 				value = std::nullopt;
 
- 			}
 
- 			else
 
- 			{
 
- 				IType temp = IType();
 
- 				serializeInternal(temp, args...);
 
- 				value = std::make_optional(temp);
 
- 			}
 
- 			pop();
 
- 		}
 
- 	}
 
- 	friend class JsonSerializeHelper;
 
- 	friend class JsonStructSerializer;
 
- 	friend class JsonArraySerializer;
 
- };
 
- template <typename Container>
 
- void JsonArraySerializer::syncSize(Container & c, JsonNode::JsonType type)
 
- {
 
- 	if(owner->saving)
 
- 		resize(c.size(), type);
 
- 	else
 
- 		c.resize(size());
 
- }
 
- template <typename T>
 
- void JsonArraySerializer::serializeInt(const size_t index, T & value)
 
- {
 
- 	auto temp = static_cast<int64_t>(value);
 
- 	serializeInt64(index, temp);
 
- 	if (!owner->saving)
 
- 		value = static_cast<T>(temp);
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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