SelectionTab.cpp 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891
  1. /*
  2. * SelectionTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SelectionTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "../CGameInfo.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/Shortcut.h"
  19. #include "../widgets/CComponent.h"
  20. #include "../widgets/Buttons.h"
  21. #include "../widgets/MiscWidgets.h"
  22. #include "../widgets/ObjectLists.h"
  23. #include "../widgets/Slider.h"
  24. #include "../widgets/TextControls.h"
  25. #include "../windows/GUIClasses.h"
  26. #include "../windows/InfoWindows.h"
  27. #include "../render/CAnimation.h"
  28. #include "../render/IImage.h"
  29. #include "../../CCallback.h"
  30. #include "../../lib/NetPacksLobby.h"
  31. #include "../../lib/CGeneralTextHandler.h"
  32. #include "../../lib/CConfigHandler.h"
  33. #include "../../lib/GameSettings.h"
  34. #include "../../lib/filesystem/Filesystem.h"
  35. #include "../../lib/campaign/CampaignState.h"
  36. #include "../../lib/mapping/CMapInfo.h"
  37. #include "../../lib/mapping/CMapHeader.h"
  38. #include "../../lib/mapping/MapFormat.h"
  39. #include "../../lib/serializer/Connection.h"
  40. bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
  41. {
  42. if(aaa->isFolder || bbb->isFolder)
  43. {
  44. if(aaa->isFolder != bbb->isFolder)
  45. return (aaa->isFolder > bbb->isFolder);
  46. else
  47. return boost::ilexicographical_compare(aaa->folderName, bbb->folderName);
  48. }
  49. auto a = aaa->mapHeader.get();
  50. auto b = bbb->mapHeader.get();
  51. if(a && b) //if we are sorting scenarios
  52. {
  53. switch(sortBy)
  54. {
  55. case _format: //by map format (RoE, WoG, etc)
  56. return (a->version < b->version);
  57. break;
  58. case _loscon: //by loss conditions
  59. return (a->defeatIconIndex < b->defeatIconIndex);
  60. break;
  61. case _playerAm: //by player amount
  62. int playerAmntB, humenPlayersB, playerAmntA, humenPlayersA;
  63. playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
  64. for(int i = 0; i < 8; i++)
  65. {
  66. if(a->players[i].canHumanPlay)
  67. {
  68. playerAmntA++;
  69. humenPlayersA++;
  70. }
  71. else if(a->players[i].canComputerPlay)
  72. {
  73. playerAmntA++;
  74. }
  75. if(b->players[i].canHumanPlay)
  76. {
  77. playerAmntB++;
  78. humenPlayersB++;
  79. }
  80. else if(b->players[i].canComputerPlay)
  81. {
  82. playerAmntB++;
  83. }
  84. }
  85. if(playerAmntB != playerAmntA)
  86. return (playerAmntA < playerAmntB);
  87. else
  88. return (humenPlayersA < humenPlayersB);
  89. break;
  90. case _size: //by size of map
  91. return (a->width < b->width);
  92. break;
  93. case _viccon: //by victory conditions
  94. return (a->victoryIconIndex < b->victoryIconIndex);
  95. break;
  96. case _name: //by name
  97. return boost::ilexicographical_compare(a->name, b->name);
  98. case _fileName: //by filename
  99. return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
  100. default:
  101. return boost::ilexicographical_compare(a->name, b->name);
  102. }
  103. }
  104. else //if we are sorting campaigns
  105. {
  106. switch(sortBy)
  107. {
  108. case _numOfMaps: //by number of maps in campaign
  109. return aaa->campaign->scenariosCount() < bbb->campaign->scenariosCount();
  110. case _name: //by name
  111. return boost::ilexicographical_compare(aaa->campaign->getName(), bbb->campaign->getName());
  112. default:
  113. return boost::ilexicographical_compare(aaa->campaign->getName(), bbb->campaign->getName());
  114. }
  115. }
  116. }
  117. // pick sorting order based on selection
  118. static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
  119. {
  120. switch(Type)
  121. {
  122. case ESelectionScreen::newGame:
  123. return ESortBy::_name;
  124. case ESelectionScreen::loadGame:
  125. case ESelectionScreen::saveGame:
  126. return ESortBy::_fileName;
  127. case ESelectionScreen::campaignList:
  128. return ESortBy::_name;
  129. }
  130. // Should not reach here. But let's not crash the game.
  131. return ESortBy::_name;
  132. }
  133. SelectionTab::SelectionTab(ESelectionScreen Type)
  134. : CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0)
  135. {
  136. OBJ_CONSTRUCTION;
  137. generalSortingBy = getSortBySelectionScreen(tabType);
  138. if(tabType != ESelectionScreen::campaignList)
  139. {
  140. sortingBy = _format;
  141. background = std::make_shared<CPicture>("SCSELBCK.bmp", 0, 6);
  142. pos = background->pos;
  143. inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), "GSSTRIP.bmp", 0);
  144. inputName->filters += CTextInput::filenameFilter;
  145. labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
  146. int sizes[] = {36, 72, 108, 144, 0};
  147. const char * filterIconNmes[] = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
  148. for(int i = 0; i < 5; i++)
  149. buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), filterIconNmes[i], CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true)));
  150. int xpos[] = {23, 55, 88, 121, 306, 339};
  151. const char * sortIconNames[] = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
  152. for(int i = 0; i < 6; i++)
  153. {
  154. ESortBy criteria = (ESortBy)i;
  155. if(criteria == _name)
  156. criteria = generalSortingBy;
  157. buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), sortIconNames[i], CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria)));
  158. }
  159. }
  160. int positionsToShow = 18;
  161. std::string tabTitle;
  162. switch(tabType)
  163. {
  164. case ESelectionScreen::newGame:
  165. tabTitle = CGI->generaltexth->arraytxt[229];
  166. break;
  167. case ESelectionScreen::loadGame:
  168. tabTitle = CGI->generaltexth->arraytxt[230];
  169. break;
  170. case ESelectionScreen::saveGame:
  171. positionsToShow = 16;
  172. tabTitle = CGI->generaltexth->arraytxt[231];
  173. break;
  174. case ESelectionScreen::campaignList:
  175. tabTitle = CGI->generaltexth->allTexts[726];
  176. setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
  177. pos.w = parent->pos.w;
  178. pos.h = parent->pos.h;
  179. pos.x += 3;
  180. pos.y += 6;
  181. buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), "CamCusM.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps)));
  182. buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), "CamCusL.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name)));
  183. break;
  184. default:
  185. assert(0);
  186. break;
  187. }
  188. iconsMapFormats = std::make_shared<CAnimation>("SCSELC.DEF");
  189. iconsVictoryCondition = std::make_shared<CAnimation>("SCNRVICT.DEF");
  190. iconsLossCondition = std::make_shared<CAnimation>("SCNRLOSS.DEF");
  191. for(int i = 0; i < positionsToShow; i++)
  192. listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition));
  193. labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
  194. slider = std::make_shared<CSlider>(Point(372, 86), tabType != ESelectionScreen::saveGame ? 480 : 430, std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
  195. slider->setPanningStep(24);
  196. // create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
  197. // entire screen can't be used in here since map description might also have slider
  198. slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
  199. filter(0);
  200. }
  201. void SelectionTab::toggleMode()
  202. {
  203. if(CSH->isGuest())
  204. {
  205. allItems.clear();
  206. curItems.clear();
  207. if(slider)
  208. slider->block(true);
  209. }
  210. else
  211. {
  212. switch(tabType)
  213. {
  214. case ESelectionScreen::newGame:
  215. inputName->disable();
  216. parseMaps(getFiles("Maps/", EResType::MAP));
  217. break;
  218. case ESelectionScreen::loadGame:
  219. inputName->disable();
  220. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  221. break;
  222. case ESelectionScreen::saveGame:
  223. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  224. inputName->enable();
  225. inputName->activate();
  226. restoreLastSelection();
  227. break;
  228. case ESelectionScreen::campaignList:
  229. parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
  230. break;
  231. default:
  232. assert(0);
  233. break;
  234. }
  235. if(slider)
  236. {
  237. slider->block(false);
  238. filter(0);
  239. }
  240. if(CSH->campaignStateToSend)
  241. {
  242. CSH->setCampaignState(CSH->campaignStateToSend);
  243. CSH->campaignStateToSend.reset();
  244. }
  245. else
  246. {
  247. restoreLastSelection();
  248. }
  249. }
  250. slider->setAmount((int)curItems.size());
  251. updateListItems();
  252. redraw();
  253. }
  254. void SelectionTab::clickReleased(const Point & cursorPosition)
  255. {
  256. int line = getLine();
  257. if(line != -1)
  258. {
  259. select(line);
  260. }
  261. #ifdef VCMI_IOS
  262. // focus input field if clicked inside it
  263. else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
  264. inputName->giveFocus();
  265. #endif
  266. }
  267. void SelectionTab::keyPressed(EShortcut key)
  268. {
  269. int moveBy = 0;
  270. switch(key)
  271. {
  272. case EShortcut::MOVE_UP:
  273. moveBy = -1;
  274. break;
  275. case EShortcut::MOVE_DOWN:
  276. moveBy = +1;
  277. break;
  278. case EShortcut::MOVE_PAGE_UP:
  279. moveBy = -(int)listItems.size() + 1;
  280. break;
  281. case EShortcut::MOVE_PAGE_DOWN:
  282. moveBy = +(int)listItems.size() - 1;
  283. break;
  284. case EShortcut::MOVE_FIRST:
  285. select(-slider->getValue());
  286. return;
  287. case EShortcut::MOVE_LAST:
  288. select((int)curItems.size() - slider->getValue());
  289. return;
  290. default:
  291. return;
  292. }
  293. select((int)selectionPos - slider->getValue() + moveBy);
  294. }
  295. void SelectionTab::clickDouble(const Point & cursorPosition)
  296. {
  297. int position = getLine();
  298. int itemIndex = position + slider->getValue();
  299. if(itemIndex >= curItems.size())
  300. return;
  301. if(itemIndex >= 0 && curItems[itemIndex]->isFolder)
  302. return;
  303. if(getLine() != -1) //double clicked scenarios list
  304. {
  305. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickPressed(cursorPosition);
  306. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickReleased(cursorPosition);
  307. }
  308. }
  309. void SelectionTab::showPopupWindow(const Point & cursorPosition)
  310. {
  311. int position = getLine();
  312. int py = position + slider->getValue();
  313. if(py >= curItems.size())
  314. return;
  315. if(!curItems[py]->isFolder)
  316. {
  317. std::string text = boost::str(boost::format("{%1%}\r\n\r\n%2%:\r\n%3%") % curItems[py]->getName() % CGI->generaltexth->translate("vcmi.lobby.filename") % curItems[py]->fullFileURI);
  318. if(curItems[py]->date != "")
  319. text += boost::str(boost::format("\r\n\r\n%1%:\r\n%2%") % CGI->generaltexth->translate("vcmi.lobby.creationDate") % curItems[py]->date);
  320. CRClickPopup::createAndPush(text);
  321. }
  322. }
  323. auto SelectionTab::checkSubfolder(std::string path)
  324. {
  325. struct Ret
  326. {
  327. std::string folderName;
  328. std::string baseFolder;
  329. bool parentExists;
  330. bool fileInFolder;
  331. } ret;
  332. ret.parentExists = (curFolder != "");
  333. ret.fileInFolder = false;
  334. std::vector<std::string> filetree;
  335. // delete first element (e.g. 'MAPS')
  336. boost::split(filetree, path, boost::is_any_of("/"));
  337. filetree.erase(filetree.begin());
  338. std::string pathWithoutPrefix = boost::algorithm::join(filetree, "/");
  339. if(!filetree.empty())
  340. {
  341. filetree.pop_back();
  342. ret.baseFolder = boost::algorithm::join(filetree, "/");
  343. }
  344. else
  345. ret.baseFolder = "";
  346. if(boost::algorithm::starts_with(ret.baseFolder, curFolder))
  347. {
  348. std::string folder = ret.baseFolder.substr(curFolder.size());
  349. if(folder != "")
  350. {
  351. boost::split(filetree, folder, boost::is_any_of("/"));
  352. ret.folderName = filetree[0];
  353. }
  354. }
  355. if(boost::algorithm::starts_with(pathWithoutPrefix, curFolder))
  356. if(boost::count(pathWithoutPrefix.substr(curFolder.size()), '/') == 0)
  357. ret.fileInFolder = true;
  358. return ret;
  359. }
  360. // A new size filter (Small, Medium, ...) has been selected. Populate
  361. // selMaps with the relevant data.
  362. void SelectionTab::filter(int size, bool selectFirst)
  363. {
  364. if(size == -1)
  365. size = currentMapSizeFilter;
  366. currentMapSizeFilter = size;
  367. curItems.clear();
  368. for(auto elem : allItems)
  369. {
  370. if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
  371. {
  372. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(elem->originalFileURI);
  373. if(parentExists)
  374. {
  375. auto folder = std::make_shared<ElementInfo>();
  376. folder->isFolder = true;
  377. folder->folderName = ".. (" + curFolder + ")";
  378. auto itemIt = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return boost::starts_with(e->folderName, ".."); });
  379. if (itemIt == curItems.end()) {
  380. curItems.push_back(folder);
  381. }
  382. }
  383. std::shared_ptr<ElementInfo> folder = std::make_shared<ElementInfo>();
  384. folder->isFolder = true;
  385. folder->folderName = folderName;
  386. auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });
  387. if (itemIt == curItems.end() && folderName != "") {
  388. curItems.push_back(folder);
  389. }
  390. if(fileInFolder)
  391. curItems.push_back(elem);
  392. }
  393. }
  394. if(curItems.size())
  395. {
  396. slider->block(false);
  397. slider->setAmount((int)curItems.size());
  398. sort();
  399. if(selectFirst)
  400. {
  401. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  402. if(firstPos < curItems.size())
  403. {
  404. slider->scrollTo(firstPos);
  405. callOnSelect(curItems[firstPos]);
  406. selectAbs(firstPos);
  407. }
  408. }
  409. }
  410. else
  411. {
  412. updateListItems();
  413. redraw();
  414. slider->block(true);
  415. if(callOnSelect)
  416. callOnSelect(nullptr);
  417. }
  418. }
  419. void SelectionTab::sortBy(int criteria)
  420. {
  421. if(criteria == sortingBy)
  422. {
  423. sortModeAscending = !sortModeAscending;
  424. }
  425. else
  426. {
  427. sortingBy = (ESortBy)criteria;
  428. sortModeAscending = true;
  429. }
  430. sort();
  431. selectAbs(-1);
  432. }
  433. void SelectionTab::sort()
  434. {
  435. if(sortingBy != generalSortingBy)
  436. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
  437. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
  438. int firstMapIndex = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  439. if(!sortModeAscending)
  440. std::reverse(std::next(curItems.begin(), firstMapIndex), curItems.end());
  441. updateListItems();
  442. redraw();
  443. }
  444. void SelectionTab::select(int position)
  445. {
  446. if(!curItems.size())
  447. return;
  448. // New selection. py is the index in curItems.
  449. int py = position + slider->getValue();
  450. vstd::amax(py, 0);
  451. vstd::amin(py, curItems.size() - 1);
  452. selectionPos = py;
  453. if(position < 0)
  454. slider->scrollBy(position);
  455. else if(position >= listItems.size())
  456. slider->scrollBy(position - (int)listItems.size() + 1);
  457. if(curItems[py]->isFolder) {
  458. if(boost::starts_with(curItems[py]->folderName, ".."))
  459. {
  460. std::vector<std::string> filetree;
  461. boost::split(filetree, curFolder, boost::is_any_of("/"));
  462. filetree.pop_back();
  463. filetree.pop_back();
  464. curFolder = filetree.size() > 0 ? boost::algorithm::join(filetree, "/") + "/" : "";
  465. }
  466. else
  467. curFolder += curItems[py]->folderName + "/";
  468. filter(-1);
  469. slider->scrollTo(0);
  470. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  471. if(firstPos < curItems.size())
  472. {
  473. selectAbs(firstPos);
  474. }
  475. return;
  476. }
  477. rememberCurrentSelection();
  478. if(inputName && inputName->isActive())
  479. {
  480. auto filename = *CResourceHandler::get()->getResourceName(ResourceID(curItems[py]->fileURI, EResType::SAVEGAME));
  481. inputName->setText(filename.stem().string());
  482. }
  483. updateListItems();
  484. redraw();
  485. if(callOnSelect)
  486. callOnSelect(curItems[py]);
  487. }
  488. void SelectionTab::selectAbs(int position)
  489. {
  490. if(position == -1)
  491. position = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  492. select(position - slider->getValue());
  493. }
  494. void SelectionTab::sliderMove(int slidPos)
  495. {
  496. if(!slider)
  497. return; // ignore spurious call when slider is being created
  498. updateListItems();
  499. redraw();
  500. }
  501. void SelectionTab::updateListItems()
  502. {
  503. // elemIdx is the index of the maps or saved game to display on line 0
  504. // slider->capacity contains the number of available screen lines
  505. // slider->positionsAmnt is the number of elements after filtering
  506. int elemIdx = slider->getValue();
  507. for(auto item : listItems)
  508. {
  509. if(elemIdx < curItems.size())
  510. {
  511. item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
  512. elemIdx++;
  513. }
  514. else
  515. {
  516. item->updateItem();
  517. }
  518. }
  519. }
  520. bool SelectionTab::receiveEvent(const Point & position, int eventType) const
  521. {
  522. // FIXME: widget should instead have well-defined pos so events will be filtered using standard routine
  523. return getLine(position - pos.topLeft()) != -1;
  524. }
  525. int SelectionTab::getLine() const
  526. {
  527. Point clickPos = GH.getCursorPosition() - pos.topLeft();
  528. return getLine(clickPos);
  529. }
  530. int SelectionTab::getLine(const Point & clickPos) const
  531. {
  532. int line = -1;
  533. // Ignore clicks on save name area
  534. int maxPosY;
  535. if(tabType == ESelectionScreen::saveGame)
  536. maxPosY = 516;
  537. else
  538. maxPosY = 564;
  539. if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
  540. {
  541. line = (clickPos.y - 115) / 25; //which line
  542. }
  543. return line;
  544. }
  545. void SelectionTab::selectFileName(std::string fname)
  546. {
  547. boost::to_upper(fname);
  548. for(int i = (int)allItems.size() - 1; i >= 0; i--)
  549. {
  550. if(allItems[i]->fileURI == fname)
  551. {
  552. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(allItems[i]->originalFileURI);
  553. curFolder = baseFolder != "" ? baseFolder + "/" : "";
  554. }
  555. }
  556. for(int i = (int)curItems.size() - 1; i >= 0; i--)
  557. {
  558. if(curItems[i]->fileURI == fname)
  559. {
  560. slider->scrollTo(i);
  561. selectAbs(i);
  562. return;
  563. }
  564. }
  565. filter(-1);
  566. selectAbs(-1);
  567. }
  568. std::shared_ptr<ElementInfo> SelectionTab::getSelectedMapInfo() const
  569. {
  570. return curItems.empty() || curItems[selectionPos]->isFolder ? nullptr : curItems[selectionPos];
  571. }
  572. void SelectionTab::rememberCurrentSelection()
  573. {
  574. if(getSelectedMapInfo()->isFolder)
  575. return;
  576. // TODO: this can be more elegant
  577. if(tabType == ESelectionScreen::newGame)
  578. {
  579. Settings lastMap = settings.write["general"]["lastMap"];
  580. lastMap->String() = getSelectedMapInfo()->fileURI;
  581. }
  582. else if(tabType == ESelectionScreen::loadGame)
  583. {
  584. Settings lastSave = settings.write["general"]["lastSave"];
  585. lastSave->String() = getSelectedMapInfo()->fileURI;
  586. }
  587. else if(tabType == ESelectionScreen::campaignList)
  588. {
  589. Settings lastCampaign = settings.write["general"]["lastCampaign"];
  590. lastCampaign->String() = getSelectedMapInfo()->fileURI;
  591. }
  592. }
  593. void SelectionTab::restoreLastSelection()
  594. {
  595. switch(tabType)
  596. {
  597. case ESelectionScreen::newGame:
  598. selectFileName(settings["general"]["lastMap"].String());
  599. break;
  600. case ESelectionScreen::campaignList:
  601. selectFileName(settings["general"]["lastCampaign"].String());
  602. break;
  603. case ESelectionScreen::loadGame:
  604. case ESelectionScreen::saveGame:
  605. selectFileName(settings["general"]["lastSave"].String());
  606. }
  607. }
  608. bool SelectionTab::isMapSupported(const CMapInfo & info)
  609. {
  610. switch (info.mapHeader->version)
  611. {
  612. case EMapFormat::ROE:
  613. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["supported"].Bool();
  614. case EMapFormat::AB:
  615. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["supported"].Bool();
  616. case EMapFormat::SOD:
  617. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["supported"].Bool();
  618. case EMapFormat::WOG:
  619. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["supported"].Bool();
  620. case EMapFormat::HOTA:
  621. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["supported"].Bool();
  622. case EMapFormat::VCMI:
  623. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["supported"].Bool();
  624. }
  625. return false;
  626. }
  627. void SelectionTab::parseMaps(const std::unordered_set<ResourceID> & files)
  628. {
  629. logGlobal->debug("Parsing %d maps", files.size());
  630. allItems.clear();
  631. for(auto & file : files)
  632. {
  633. try
  634. {
  635. auto mapInfo = std::make_shared<ElementInfo>();
  636. mapInfo->mapInit(file.getName());
  637. if (isMapSupported(*mapInfo))
  638. allItems.push_back(mapInfo);
  639. }
  640. catch(std::exception & e)
  641. {
  642. logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
  643. }
  644. }
  645. }
  646. void SelectionTab::parseSaves(const std::unordered_set<ResourceID> & files)
  647. {
  648. for(auto & file : files)
  649. {
  650. try
  651. {
  652. auto mapInfo = std::make_shared<ElementInfo>();
  653. mapInfo->saveInit(file);
  654. // Filter out other game modes
  655. bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == StartInfo::CAMPAIGN;
  656. bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
  657. switch(CSH->getLoadMode())
  658. {
  659. case ELoadMode::SINGLE:
  660. if(isMultiplayer || isCampaign)
  661. mapInfo->mapHeader.reset();
  662. break;
  663. case ELoadMode::CAMPAIGN:
  664. if(!isCampaign)
  665. mapInfo->mapHeader.reset();
  666. break;
  667. default:
  668. if(!isMultiplayer)
  669. mapInfo->mapHeader.reset();
  670. break;
  671. }
  672. allItems.push_back(mapInfo);
  673. }
  674. catch(const std::exception & e)
  675. {
  676. logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
  677. }
  678. }
  679. }
  680. void SelectionTab::parseCampaigns(const std::unordered_set<ResourceID> & files)
  681. {
  682. allItems.reserve(files.size());
  683. for(auto & file : files)
  684. {
  685. auto info = std::make_shared<ElementInfo>();
  686. //allItems[i].date = std::asctime(std::localtime(&files[i].date));
  687. info->fileURI = file.getName();
  688. info->campaignInit();
  689. if(info->campaign)
  690. allItems.push_back(info);
  691. }
  692. }
  693. std::unordered_set<ResourceID> SelectionTab::getFiles(std::string dirURI, int resType)
  694. {
  695. boost::to_upper(dirURI);
  696. CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
  697. {
  698. return boost::algorithm::starts_with(mount, dirURI);
  699. });
  700. std::unordered_set<ResourceID> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourceID & ident)
  701. {
  702. return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
  703. });
  704. return ret;
  705. }
  706. SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
  707. : CIntObject(LCLICK, position)
  708. {
  709. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  710. pictureEmptyLine = std::make_shared<CPicture>(IImage::createFromFile("camcust"), Rect(25, 121, 349, 26), -8, -14);
  711. labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  712. labelName->setAutoRedraw(false);
  713. labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  714. labelAmountOfPlayers->setAutoRedraw(false);
  715. labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  716. labelNumberOfCampaignMaps->setAutoRedraw(false);
  717. labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  718. labelMapSizeLetter->setAutoRedraw(false);
  719. // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
  720. iconFolder = std::make_shared<CPicture>("lobby/iconFolder.png", -8, -12);
  721. iconFormat = std::make_shared<CAnimImage>(iconsFormats, 0, 0, 59, -12);
  722. iconVictoryCondition = std::make_shared<CAnimImage>(iconsVictory, 0, 0, 277, -12);
  723. iconLossCondition = std::make_shared<CAnimImage>(iconsLoss, 0, 0, 310, -12);
  724. }
  725. void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)
  726. {
  727. if(!info)
  728. {
  729. labelAmountOfPlayers->disable();
  730. labelMapSizeLetter->disable();
  731. iconFolder->disable();
  732. pictureEmptyLine->disable();
  733. iconFormat->disable();
  734. iconVictoryCondition->disable();
  735. iconLossCondition->disable();
  736. labelNumberOfCampaignMaps->disable();
  737. labelName->disable();
  738. return;
  739. }
  740. auto color = selected ? Colors::YELLOW : Colors::WHITE;
  741. if(info->isFolder)
  742. {
  743. labelAmountOfPlayers->disable();
  744. labelMapSizeLetter->disable();
  745. iconFolder->enable();
  746. pictureEmptyLine->enable();
  747. iconFormat->disable();
  748. iconVictoryCondition->disable();
  749. iconLossCondition->disable();
  750. labelNumberOfCampaignMaps->disable();
  751. labelName->enable();
  752. labelName->setText(info->folderName);
  753. labelName->setColor(color);
  754. return;
  755. }
  756. if(info->campaign)
  757. {
  758. labelAmountOfPlayers->disable();
  759. labelMapSizeLetter->disable();
  760. iconFolder->disable();
  761. pictureEmptyLine->disable();
  762. iconFormat->disable();
  763. iconVictoryCondition->disable();
  764. iconLossCondition->disable();
  765. labelNumberOfCampaignMaps->enable();
  766. std::ostringstream ostr(std::ostringstream::out);
  767. ostr << info->campaign->scenariosCount();
  768. labelNumberOfCampaignMaps->setText(ostr.str());
  769. labelNumberOfCampaignMaps->setColor(color);
  770. }
  771. else
  772. {
  773. labelNumberOfCampaignMaps->disable();
  774. std::ostringstream ostr(std::ostringstream::out);
  775. ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
  776. labelAmountOfPlayers->enable();
  777. labelAmountOfPlayers->setText(ostr.str());
  778. labelAmountOfPlayers->setColor(color);
  779. labelMapSizeLetter->enable();
  780. labelMapSizeLetter->setText(info->getMapSizeName());
  781. labelMapSizeLetter->setColor(color);
  782. iconFolder->disable();
  783. pictureEmptyLine->disable();
  784. iconFormat->enable();
  785. iconFormat->setFrame(info->getMapSizeFormatIconId());
  786. iconVictoryCondition->enable();
  787. iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
  788. iconLossCondition->enable();
  789. iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
  790. }
  791. labelName->enable();
  792. labelName->setText(info->getNameForList());
  793. labelName->setColor(color);
  794. }