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						CMapGenOptions.cpp
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					452e28d183
					Remove some useless includes found by cppclean
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				9 years ago | 
			
		
			
				
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						CMapGenOptions.h
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					2276af70dc
					PreGame: avoid crashing on random map options
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				10 years ago | 
			
		
			
				
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						CMapGenerator.cpp
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					cc452bdfa9
					Improved road routing so they can go under any passable object.
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				8 years ago | 
			
		
			
				
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						CMapGenerator.h
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					4102546977
					Corrected road generation - they will be straight whenever possible.
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				9 years ago | 
			
		
			
				
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						CRmgTemplate.cpp
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					5c07e1c432
					Minor typo fixes
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				9 years ago | 
			
		
			
				
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						CRmgTemplate.h
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					1ac328635a
					- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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				12 years ago | 
			
		
			
				
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						CRmgTemplateStorage.cpp
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					db40e125eb
					Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359
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				9 years ago | 
			
		
			
				
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						CRmgTemplateStorage.h
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					e4b1ef1405
					Add "override" to virtual overriden methods
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				10 years ago | 
			
		
			
				
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						CRmgTemplateZone.cpp
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					346d2ac588
					Possible fix for #2681.
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				8 years ago | 
			
		
			
				
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						CRmgTemplateZone.h
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					f78b524731
					- Remove obstacle in front of player-owned towns
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				9 years ago | 
			
		
			
				
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						CZoneGraphGenerator.cpp
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					9fd1cff090
					Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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				9 years ago | 
			
		
			
				
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						CZoneGraphGenerator.h
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					9fd1cff090
					Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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				9 years ago | 
			
		
			
				
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						CZonePlacer.cpp
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					4d1fb67594
					Sanity check for Coverity #1366290.
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				8 years ago | 
			
		
			
				
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						CZonePlacer.h
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					1d8fb01f46
					More even distribution of surface / underground zones + refactoring.
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				9 years ago | 
			
		
			
				
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						float3.h
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					7ac3713d32
					Significantly improved zone graph placement.
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				11 years ago |