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							- /*
 
- * ExploreNeighbourTile.cpp, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #include "StdInc.h"
 
- #include "ExploreNeighbourTile.h"
 
- #include "../AIGateway.h"
 
- #include "../AIUtility.h"
 
- #include "../Helpers/ExplorationHelper.h"
 
- namespace NKAI
 
- {
 
- using namespace Goals;
 
- bool ExploreNeighbourTile::operator==(const ExploreNeighbourTile & other) const
 
- {
 
- 	return false;
 
- }
 
- void ExploreNeighbourTile::accept(AIGateway * ai)
 
- {
 
- 	ExplorationHelper h(hero, ai->nullkiller.get(), true);
 
- 	for(int i = 0; i < tilesToExplore && hero->movementPointsRemaining() > 0; i++)
 
- 	{
 
- 		int3 pos = hero->visitablePos();
 
- 		float value = 0;
 
- 		int3 target = int3(-1);
 
- 		foreach_neighbour(pos, [&](int3 tile)
 
- 			{
 
- 				auto pathInfo = ai->myCb->getPathsInfo(hero)->getPathInfo(tile);
 
- 				if(pathInfo->turns > 0)
 
- 					return;
 
- 				if(pathInfo->accessible == EPathAccessibility::ACCESSIBLE)
 
- 				{
 
- 					float newValue = h.howManyTilesWillBeDiscovered(tile);
 
- 					newValue /= std::min(0.1f, pathInfo->getCost());
 
- 					if(newValue > value)
 
- 					{
 
- 						value = newValue;
 
- 						target = tile;
 
- 					}
 
- 				}
 
- 			});
 
- 		if(!target.valid() || !ai->moveHeroToTile(target, hero))
 
- 		{
 
- 			return;
 
- 		}
 
- 	}
 
- }
 
- std::string ExploreNeighbourTile::toString() const
 
- {
 
- 	return "Explore neighbour tiles by " + hero->getNameTranslated();
 
- }
 
- }
 
 
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