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- #include "StdInc.h"
- #include "SDL.h"
- #include "SDL_image.h"
- #include "CBitmapHandler.h"
- #include "CDefHandler.h"
- #include "../lib/CLodHandler.h"
- #include "../lib/vcmi_endian.h"
- /*
- * CBitmapHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- extern DLL_LINKAGE CLodHandler *bitmaph;
- extern DLL_LINKAGE CLodHandler *bitmaph_ab;
- extern DLL_LINKAGE CLodHandler *spriteh;
- void CPCXConv::openPCX(char * PCX, int len)
- {
- pcxs=len;
- pcx=(ui8*)PCX;
- }
- void CPCXConv::fromFile(std::string path)
- {
- std::ifstream is;
- is.open(path.c_str(),std::ios::binary);
- is.seekg(0,std::ios::end); // to the end
- pcxs = is.tellg(); // read length
- is.seekg(0,std::ios::beg); // wracamy na poczatek
- pcx = new ui8[pcxs]; // allocate memory
- is.read((char*)pcx, pcxs); // read map file to buffer
- is.close();
- }
- void CPCXConv::saveBMP(std::string path) const
- {
- std::ofstream os;
- os.open(path.c_str(), std::ios::binary);
- os.write(reinterpret_cast<const char*>(bmp), bmps);
- os.close();
- }
- SDL_Surface * CPCXConv::getSurface() const
- {
- SDL_Surface * ret;
- int width = -1, height = -1;
- Epcxformat format;
- int fSize;
- int it=0;
- fSize = read_le_u32(pcx + it); it+=4;
- width = read_le_u32(pcx + it); it+=4;
- height = read_le_u32(pcx + it); it+=4;
-
- if (fSize==width*height*3)
- format=PCX24B;
- else if (fSize==width*height)
- format=PCX8B;
- else
- return NULL;
- if (format==PCX8B)
- {
- ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0);
- it = 0xC;
- for (int i=0; i<height; i++)
- {
- memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width);
- it+= width;
- }
- it = pcxs-256*3;
- for (int i=0;i<256;i++)
- {
- SDL_Color tp;
- tp.r = pcx[it++];
- tp.g = pcx[it++];
- tp.b = pcx[it++];
- tp.unused = 0;
- ret->format->palette->colors[i] = tp;
- }
- }
- else
- {
- #if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
- int bmask = 0xff0000;
- int gmask = 0x00ff00;
- int rmask = 0x0000ff;
- #else
- int bmask = 0x0000ff;
- int gmask = 0x00ff00;
- int rmask = 0xff0000;
- #endif
- ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 24, rmask, gmask, bmask, 0);
- it = 0xC;
- for (int i=0; i<height; i++)
- {
- memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width*3);
- it+= width*3;
- }
- }
- return ret;
- }
- bool isPCX(const ui8 *header)//check whether file can be PCX according to 1st 12 bytes
- {
- int fSize = read_le_u32(header + 0);
- int width = read_le_u32(header + 4);
- int height = read_le_u32(header + 8);
- return fSize == width*height || fSize == width*height*3;
- }
- SDL_Surface * BitmapHandler::loadBitmapFromLod(CLodHandler *lod, std::string fname, bool setKey)
- {
- if(!fname.size())
- {
- tlog2 << "Call to loadBitmap with void fname!\n";
- return NULL;
- }
- if (!lod->haveFile(fname, FILE_GRAPHICS))
- {
- tlog2<<"Entry for file "<<fname<<" was not found"<<std::endl;
- return NULL;
- }
- SDL_Surface * ret=NULL;
- int size;
- ui8 * file = 0;
- file = lod->giveFile(fname, FILE_GRAPHICS, &size);
-
- if (isPCX(file))
- {//H3-style PCX
- CPCXConv cp;
- cp.openPCX((char*)file,size);
- ret = cp.getSurface();
- if (!ret)
- tlog1<<"Failed to open "<<fname<<" as H3 PCX!\n";
- if(ret->format->BytesPerPixel == 1 && setKey)
- {
- const SDL_Color &c = ret->format->palette->colors[0];
- SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
- }
- }
- else
- { //loading via SDL_Image
- std::string filename = lod->getFileName(fname, FILE_GRAPHICS);
- std::string ext;
- lod->convertName(filename, &ext);
- if (ext == ".TGA")//Special case - targa can't be loaded by IMG_Load_RW (no magic constants in header)
- {
- SDL_RWops *rw = SDL_RWFromMem((void*)file, size);
- ret = IMG_LoadTGA_RW( rw );
- SDL_FreeRW(rw);
- }
- else
- ret = IMG_Load_RW( SDL_RWFromMem((void*)file, size), 1);
- if (!ret)
- tlog1<<"Failed to open "<<fname<<" via SDL_Image\n";
- delete [] file;
- }
- return ret;
- }
- SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
- {
- SDL_Surface *bitmap;
- if (!(bitmap = loadBitmapFromLod(bitmaph, fname, setKey)) &&
- !(bitmap = loadBitmapFromLod(bitmaph_ab, fname, setKey)) &&
- !(bitmap = loadBitmapFromLod(spriteh, fname, setKey)))
- tlog1<<"Failed to find file "<<fname<<"\n";
- return bitmap;
- }
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