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							- /*
 
- * QuestAction.h, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #pragma once
 
- #include "SpecialAction.h"
 
- #include "../../../../lib/gameState/QuestInfo.h"
 
- namespace NKAI
 
- {
 
- namespace AIPathfinding
 
- {
 
- 	class QuestAction : public SpecialAction
 
- 	{
 
- 	private:
 
- 		QuestInfo questInfo;
 
- 	public:
 
- 		QuestAction(QuestInfo questInfo)
 
- 			:questInfo(questInfo)
 
- 		{
 
- 		}
 
- 		bool canAct(const AIPathNode * node) const override;
 
- 		virtual Goals::TSubgoal decompose(const CGHeroInstance * hero) const override;
 
- 		void execute(const CGHeroInstance * hero) const override;
 
- 		virtual std::string toString() const override;
 
- 	};
 
- }
 
- }
 
 
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