CConsoleHandler.cpp 7.6 KB

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  1. /*
  2. * CConsoleHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConsoleHandler.h"
  12. #include "CConfigHandler.h"
  13. #include "CThreadHelper.h"
  14. boost::mutex CConsoleHandler::smx;
  15. DLL_LINKAGE CConsoleHandler * console = nullptr;
  16. #ifndef VCMI_WINDOWS
  17. typedef std::string TColor;
  18. #define CONSOLE_GREEN "\x1b[1;32m"
  19. #define CONSOLE_RED "\x1b[1;31m"
  20. #define CONSOLE_MAGENTA "\x1b[1;35m"
  21. #define CONSOLE_YELLOW "\x1b[1;33m"
  22. #define CONSOLE_WHITE "\x1b[1;37m"
  23. #define CONSOLE_GRAY "\x1b[1;30m"
  24. #define CONSOLE_TEAL "\x1b[1;36m"
  25. #else
  26. #include <windows.h>
  27. #include <dbghelp.h>
  28. #ifndef __MINGW32__
  29. #pragma comment(lib, "dbghelp.lib")
  30. #endif
  31. typedef WORD TColor;
  32. HANDLE handleIn;
  33. HANDLE handleOut;
  34. HANDLE handleErr;
  35. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  36. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  37. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  38. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  39. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  40. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  41. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  42. static TColor defErrColor;
  43. #endif
  44. static TColor defColor;
  45. #ifdef VCMI_WINDOWS
  46. void printWinError()
  47. {
  48. //Get error code
  49. int error = GetLastError();
  50. if(!error)
  51. {
  52. logGlobal->error("No Win error information set.");
  53. return;
  54. }
  55. logGlobal->error("Error %d encountered:", error);
  56. //Get error description
  57. char* pTemp = nullptr;
  58. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  59. nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
  60. logGlobal->error(pTemp);
  61. LocalFree( pTemp );
  62. }
  63. const char* exceptionName(DWORD exc)
  64. {
  65. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  66. switch (exc)
  67. {
  68. EXC_CASE(ACCESS_VIOLATION);
  69. EXC_CASE(DATATYPE_MISALIGNMENT);
  70. EXC_CASE(BREAKPOINT);
  71. EXC_CASE(SINGLE_STEP);
  72. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  73. EXC_CASE(FLT_DENORMAL_OPERAND);
  74. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  75. EXC_CASE(FLT_INEXACT_RESULT);
  76. EXC_CASE(FLT_INVALID_OPERATION);
  77. EXC_CASE(FLT_OVERFLOW);
  78. EXC_CASE(FLT_STACK_CHECK);
  79. EXC_CASE(FLT_UNDERFLOW);
  80. EXC_CASE(INT_DIVIDE_BY_ZERO);
  81. EXC_CASE(INT_OVERFLOW);
  82. EXC_CASE(PRIV_INSTRUCTION);
  83. EXC_CASE(IN_PAGE_ERROR);
  84. EXC_CASE(ILLEGAL_INSTRUCTION);
  85. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  86. EXC_CASE(STACK_OVERFLOW);
  87. EXC_CASE(INVALID_DISPOSITION);
  88. EXC_CASE(GUARD_PAGE);
  89. EXC_CASE(INVALID_HANDLE);
  90. default:
  91. return "UNKNOWN EXCEPTION";
  92. }
  93. #undef EXC_CASE
  94. }
  95. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  96. {
  97. logGlobal->error("Disaster happened.");
  98. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  99. logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
  100. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  101. {
  102. logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
  103. }
  104. const DWORD threadId = ::GetCurrentThreadId();
  105. logGlobal->error("Thread ID: %d", threadId);
  106. //exception info to be placed in the dump
  107. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  108. //create file where dump will be placed
  109. char *mname = nullptr;
  110. char buffer[MAX_PATH + 1];
  111. HMODULE hModule = nullptr;
  112. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  113. mname = strrchr(buffer, '\\');
  114. if (mname != 0)
  115. mname++;
  116. else
  117. mname = buffer;
  118. strcat(mname, "_crashinfo.dmp");
  119. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  120. logGlobal->error("Crash info will be put in %s", mname);
  121. // flush loggers
  122. std::string padding(1000, '@');
  123. logGlobal->error(padding);
  124. logAi->error(padding);
  125. logNetwork->error(padding);
  126. auto dumpType = MiniDumpWithDataSegs;
  127. if(settings["general"]["extraDump"].Bool())
  128. {
  129. dumpType = (MINIDUMP_TYPE)(
  130. MiniDumpWithFullMemory
  131. | MiniDumpWithFullMemoryInfo
  132. | MiniDumpWithHandleData
  133. | MiniDumpWithUnloadedModules
  134. | MiniDumpWithThreadInfo);
  135. }
  136. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, &meinfo, 0, 0);
  137. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  138. return EXCEPTION_EXECUTE_HANDLER;
  139. }
  140. #endif
  141. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  142. {
  143. #ifndef VCMI_IOS
  144. TColor colorCode;
  145. switch(color)
  146. {
  147. case EConsoleTextColor::DEFAULT:
  148. colorCode = defColor;
  149. break;
  150. case EConsoleTextColor::GREEN:
  151. colorCode = CONSOLE_GREEN;
  152. break;
  153. case EConsoleTextColor::RED:
  154. colorCode = CONSOLE_RED;
  155. break;
  156. case EConsoleTextColor::MAGENTA:
  157. colorCode = CONSOLE_MAGENTA;
  158. break;
  159. case EConsoleTextColor::YELLOW:
  160. colorCode = CONSOLE_YELLOW;
  161. break;
  162. case EConsoleTextColor::WHITE:
  163. colorCode = CONSOLE_WHITE;
  164. break;
  165. case EConsoleTextColor::GRAY:
  166. colorCode = CONSOLE_GRAY;
  167. break;
  168. case EConsoleTextColor::TEAL:
  169. colorCode = CONSOLE_TEAL;
  170. break;
  171. default:
  172. colorCode = defColor;
  173. break;
  174. }
  175. #ifdef VCMI_WINDOWS
  176. SetConsoleTextAttribute(handleOut, colorCode);
  177. if (color == EConsoleTextColor::DEFAULT)
  178. colorCode = defErrColor;
  179. SetConsoleTextAttribute(handleErr, colorCode);
  180. #else
  181. std::cout << colorCode;
  182. #endif
  183. #endif
  184. }
  185. int CConsoleHandler::run()
  186. {
  187. setThreadName("CConsoleHandler::run");
  188. //disabling sync to make in_avail() work (othervice always returns 0)
  189. {
  190. TLockGuard _(smx);
  191. std::ios::sync_with_stdio(false);
  192. }
  193. std::string buffer;
  194. while ( std::cin.good() )
  195. {
  196. #ifndef VCMI_WINDOWS
  197. //check if we have some unreaded symbols
  198. if (std::cin.rdbuf()->in_avail())
  199. {
  200. if ( getline(std::cin, buffer).good() )
  201. if ( cb && *cb )
  202. (*cb)(buffer);
  203. }
  204. else
  205. boost::this_thread::sleep(boost::posix_time::millisec(100));
  206. boost::this_thread::interruption_point();
  207. #else
  208. std::getline(std::cin, buffer);
  209. if ( cb && *cb )
  210. (*cb)(buffer);
  211. #endif
  212. }
  213. return -1;
  214. }
  215. CConsoleHandler::CConsoleHandler() : thread(nullptr)
  216. {
  217. #ifdef VCMI_WINDOWS
  218. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  219. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  220. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  221. CONSOLE_SCREEN_BUFFER_INFO csbi;
  222. GetConsoleScreenBufferInfo(handleOut,&csbi);
  223. defColor = csbi.wAttributes;
  224. GetConsoleScreenBufferInfo(handleErr, &csbi);
  225. defErrColor = csbi.wAttributes;
  226. #ifndef _DEBUG
  227. SetUnhandledExceptionFilter(onUnhandledException);
  228. #endif
  229. #else
  230. defColor = "\x1b[0m";
  231. #endif
  232. cb = new std::function<void(const std::string &)>;
  233. }
  234. CConsoleHandler::~CConsoleHandler()
  235. {
  236. logGlobal->info("Killing console...");
  237. end();
  238. delete cb;
  239. logGlobal->info("Killing console... done!");
  240. }
  241. void CConsoleHandler::end()
  242. {
  243. if (thread)
  244. {
  245. #ifndef VCMI_WINDOWS
  246. thread->interrupt();
  247. #else
  248. TerminateThread(thread->native_handle(),0);
  249. #endif
  250. thread->join();
  251. delete thread;
  252. thread = nullptr;
  253. }
  254. }
  255. void CConsoleHandler::start()
  256. {
  257. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  258. }