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						bouml
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					8ecabaa041
					GeniusAI:
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				16 years ago | 
			
		
			
				
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						AIPriorities.cpp
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					f7a1b74092
					Next batch of code clearing.
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				16 years ago | 
			
		
			
				
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						AIPriorities.h
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						BattleHelper.cpp
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						BattleHelper.h
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						BattleLogic.cpp
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					ac7bc76b7b
					* implemented first aid kit including first aid secondary ability
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				15 years ago | 
			
		
			
				
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						BattleLogic.h
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						CGeniusAI.cpp
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					993036e4a1
					New non battle stack class. (Base for future improved bonus system, stack exp / arts)
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				15 years ago | 
			
		
			
				
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						CGeniusAI.h
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					f7a1b74092
					Next batch of code clearing.
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				16 years ago | 
			
		
			
				
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						Common.h
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					64f098017b
					Fixed linker problems.
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				16 years ago | 
			
		
			
				
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						DLLMain.cpp
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						GeneralAI.cpp
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						GeneralAI.h
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					ed9b75b447
					First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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				16 years ago | 
			
		
			
				
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						Makefile.am
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					1609b8fdb9
					Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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				16 years ago | 
			
		
			
				
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						Makefile.in
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					3ec6cfd115
					(linux) Meved version to 0.75 (at last) and regenerated the makefiles.
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				16 years ago | 
			
		
			
				
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						genius.cbp
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					a113a8d289
					* patch update from Dikamilo
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				16 years ago | 
			
		
			
				
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						genius.vcproj
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					0a950c508b
					Grail digging and construction.
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				15 years ago | 
			
		
			
				
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						neuralNetwork.cpp
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					81109b3897
					Added missing headers.
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				16 years ago | 
			
		
			
				
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						neuralNetwork.h
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					a3b6bb4892
					AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
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				16 years ago |