ArseniyShestakov 9954dfb33a CPathfinder: move flying into options and add walk on sea 10 年之前
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filesystem 1396476869 Merge pull request #79 from ArseniyShestakov/fixIssue1557 10 年之前
logging cdad9f88b7 Relaxed Mutex of Logger. Attempt to optimize format function. 10 年之前
mapObjects 41c4323818 CGHeroInstance: add canFly and update canWalkOnSea 10 年之前
mapping 237d3f2624 Refactoring: random spells 10 年之前
minizip 03a295f1a0 Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts 10 年之前
registerTypes ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 年之前
rmg f81b46088a Fixed #2218 10 年之前
spells 9e0fd70208 Move isCastableBy logic back to CGHeroInstance - it is Hero-specific 10 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 年之前
BattleHex.cpp 3f720901ec Minor fixes. 11 年之前
BattleHex.h 3f720901ec Minor fixes. 11 年之前
BattleState.cpp bd70f672c3 fix 1814 10 年之前
BattleState.h bd70f672c3 fix 1814 10 年之前
CArtHandler.cpp 6b45f323ea Fixed logic regression from previous commit. 10 年之前
CArtHandler.h de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 11 年之前
CBattleCallback.cpp 1cb54689cf Prevents first aid tents from melee attacking; 10 年之前
CBattleCallback.h 1cb54689cf Prevents first aid tents from melee attacking; 10 年之前
CBonusTypeHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 年之前
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 年之前
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 年之前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年之前
CConfigHandler.cpp aaec94ea87 Changed fading to be enabled by default (when entries are not present in config); 10 年之前
CConfigHandler.h 3c3fb0e21d Added advmap config options to enable/disable fading; 10 年之前
CConsoleHandler.cpp 017b4c308c Enable crashhandler for mingw. It works for mingw 4.0. 10 年之前
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 年之前
CCreatureHandler.cpp 54453aee73 get rid of boost::assign 11 年之前
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 年之前
CCreatureSet.cpp 6cf82ceab5 Possible fix for #923 10 年之前
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 年之前
CGameInfoCallback.cpp aa00fdbd0e Fix building with Boost 1.58. 10 年之前
CGameInfoCallback.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 年之前
CGameInterface.cpp 3bca68fd2d Initial refactoring 11 年之前
CGameInterface.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 年之前
CGameState.cpp 9954dfb33a CPathfinder: move flying into options and add walk on sea 10 年之前
CGameState.h 9954dfb33a CPathfinder: move flying into options and add walk on sea 10 年之前
CGameStateFwd.h 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 年之前
CGeneralTextHandler.cpp f310be5d5f Fix pasring csv cells with multiple quoted parts 10 年之前
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console 11 年之前
CHeroHandler.cpp db221829aa Modding-related bugfixes: 11 年之前
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 年之前
CMakeLists.txt 8785e1f53c Fix compilation with CMake. 10 年之前
CModHandler.cpp 2e70d8a084 - VCMI will now read templates from mods 10 年之前
CModHandler.h a49da360d2 Use ESpellCastProblem inside SpellHandler 11 年之前
CObstacleInstance.cpp 685deddac1 Start spell-relatet files reorganisation 10 年之前
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 年之前
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 年之前
CScriptingModule.h ad84ae64b0 Clean up. 11 年之前
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 年之前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年之前
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 年之前
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 年之前
CTownHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 年之前
CTownHandler.h ce83db0f43 - Option to configure monster types spawning in a zone 11 年之前
CondSh.h 3f720901ec Minor fixes. 11 年之前
Connection.cpp 74161198c4 More refactoring 11 年之前
Connection.h 98ea8bf314 Introduce dummy spell animation/ animation pause configuration 10 年之前
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 年之前
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 年之前
GameConstants.cpp dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 10 年之前
GameConstants.h 2733927527 Version bump. 10 年之前
HeroBonus.cpp 395070b584 Fix 1974 10 年之前
HeroBonus.h eb1753851e Fix comment 10 年之前
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
IGameCallback.cpp 685deddac1 Start spell-relatet files reorganisation 10 年之前
IGameCallback.h e82dfb5a85 fixed mantiss 0002254 10 年之前
IGameEventsReceiver.h 4b248c2762 World view impl -- initial; 10 年之前
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年之前
JsonDetail.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 年之前
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
JsonNode.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 年之前
JsonNode.h 44742814cd More cleanup: 11 年之前
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 年之前
LogicalExpression.h d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 年之前
NetPacks.h 76cd002f07 Remove unused variable found by valgrind 10 年之前
NetPacksBase.h c7dc4c05b8 fix mingw build 11 年之前
NetPacksLib.cpp bd70f672c3 fix 1814 10 年之前
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年之前
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 年之前
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年之前
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
VCMIDirs.cpp c36042f8c7 rename preprocessor variable VCMI_LINUX to VCMI_XDG 11 年之前
VCMIDirs.h 958839668c VCMIDirs update #5 11 年之前
VCMI_Lib.cpp 2e70d8a084 - VCMI will now read templates from mods 10 年之前
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 年之前
VCMI_lib.cbp 108d4c39b5 Fix build 10 年之前
VCMI_lib.vcxproj e2165a33a0 - Updated MSVS project 10 年之前
VCMI_lib.vcxproj.filters e2165a33a0 - Updated MSVS project 10 年之前
int3.h 80998b9dc3 Minor fixes. fix 11 年之前
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 年之前