DjWarmonger 998d8bf501 Added trivial fuzzy logic to handle creature banks estimation. 13 years ago
..
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleAction.h 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleHex.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleHex.h 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleState.cpp 18b1b83c8a Fixed creatures casting aimed spells at dead stacks. 13 years ago
BattleState.h f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 years ago
CArtHandler.cpp a975805ae8 Fixed #850. 13 years ago
CArtHandler.h 9e5fcc3152 Stack artifact backup. 13 years ago
CBuildingHandler.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CBuildingHandler.h 0c3e88226f - (linux) replaced Genius with VCAI 13 years ago
CCampaignHandler.cpp dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
CCampaignHandler.h dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
CConsoleHandler.cpp cce814c41b * Final commit 14 years ago
CConsoleHandler.h cce814c41b * Final commit 14 years ago
CCreatureHandler.cpp 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells 13 years ago
CCreatureHandler.h 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells 13 years ago
CCreatureSet.cpp 9e5fcc3152 Stack artifact backup. 13 years ago
CCreatureSet.h b8a5d0d430 Stack artifacts - part 1 13 years ago
CDefObjInfoHandler.cpp 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change 13 years ago
CDefObjInfoHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CFileUtility.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CFileUtility.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInterface.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
CGameInterface.h e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 years ago
CGameState.cpp e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
CGameState.h a975805ae8 Fixed #850. 13 years ago
CGeneralTextHandler.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGeneralTextHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CHeroHandler.cpp 08417cd42a - fixed battle obstacles positioning (#769) 13 years ago
CHeroHandler.h 156aa6e4d9 * Updated class - file - handling 14 years ago
CLodHandler.cpp e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
CLodHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CLogger.cpp cce814c41b * Final commit 14 years ago
CLogger.h cce814c41b * Final commit 14 years ago
CMapInfo.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CMapInfo.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CObjectHandler.cpp 998d8bf501 Added trivial fuzzy logic to handle creature banks estimation. 13 years ago
CObjectHandler.h 998d8bf501 Added trivial fuzzy logic to handle creature banks estimation. 13 years ago
CObstacleInstance.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp 4baf4e13ed * fixed #857 and #858 13 years ago
CSpellHandler.h 4baf4e13ed * fixed #857 and #858 13 years ago
CStopWatch.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
CThreadHelper.cpp e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
CThreadHelper.h cce814c41b * Final commit 14 years ago
CTownHandler.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CTownHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 046e54563c * fixed project files for RD configuration 14 years ago
Connection.h e7603a1fee One more thing for dev release — bump save format (so the old saves won't crash us). 13 years ago
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GameConstants.h ebfbccdd0e Post-release version bump. 13 years ago
HeroBonus.cpp 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. 13 years ago
HeroBonus.h 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. 13 years ago
IGameCallback.cpp 3546c7841a * Possibly fixed #870 13 years ago
IGameCallback.h 5e14d17ed3 Fixes for r2543. 13 years ago
IGameEventsReceiver.h 156aa6e4d9 * Updated class - file - handling 14 years ago
Interprocess.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
JsonNode.cpp 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 years ago
JsonNode.h ba646b1d41 Compile fix for #847 14 years ago
Makefile.am 156aa6e4d9 * Updated class - file - handling 14 years ago
Makefile.in 91c0ce33f4 - re-generated build system 14 years ago
NetPacks.h 5c86d32903 Cloned stack dissapear when killed. 13 years ago
NetPacksLib.cpp f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 years ago
RegisterTypes.h 9e5fcc3152 Stack artifact backup. 13 years ago
ResourceSet.cpp 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow 13 years ago
ResourceSet.h 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. 13 years ago
StartInfo.h dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
UnlockGuard.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
VCMIDirs.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
VCMI_Lib.cpp 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_Lib.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
VCMI_lib.vcxproj 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change 13 years ago
int3.h cce814c41b * Final commit 14 years ago
map.cpp 046e54563c * fixed project files for RD configuration 14 years ago
map.h 046e54563c * fixed project files for RD configuration 14 years ago
vcmi_endian.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago