| .. |
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AI_Base.h
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cce814c41b
* Final commit
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14 years ago |
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BattleAction.cpp
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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BattleAction.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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BattleHex.cpp
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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BattleHex.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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BattleState.cpp
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18b1b83c8a
Fixed creatures casting aimed spells at dead stacks.
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13 years ago |
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BattleState.h
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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13 years ago |
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CArtHandler.cpp
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a975805ae8
Fixed #850.
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13 years ago |
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CArtHandler.h
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9e5fcc3152
Stack artifact backup.
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13 years ago |
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CBuildingHandler.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CBuildingHandler.h
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0c3e88226f
- (linux) replaced Genius with VCAI
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13 years ago |
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CCampaignHandler.cpp
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
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CCampaignHandler.h
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
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CConsoleHandler.cpp
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cce814c41b
* Final commit
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14 years ago |
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CConsoleHandler.h
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cce814c41b
* Final commit
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14 years ago |
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CCreatureHandler.cpp
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855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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13 years ago |
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CCreatureHandler.h
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855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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13 years ago |
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CCreatureSet.cpp
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9e5fcc3152
Stack artifact backup.
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13 years ago |
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CCreatureSet.h
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b8a5d0d430
Stack artifacts - part 1
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13 years ago |
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CDefObjInfoHandler.cpp
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5afa5cfb54
* fixed #863 — all members of team will receive notification about FoW change
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13 years ago |
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CDefObjInfoHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CFileUtility.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CFileUtility.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGameInterface.cpp
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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CGameInterface.h
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 years ago |
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CGameState.cpp
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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CGameState.h
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a975805ae8
Fixed #850.
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13 years ago |
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CGeneralTextHandler.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGeneralTextHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CHeroHandler.cpp
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08417cd42a
- fixed battle obstacles positioning (#769)
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13 years ago |
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CHeroHandler.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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CLodHandler.cpp
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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CLodHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CLogger.cpp
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cce814c41b
* Final commit
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14 years ago |
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CLogger.h
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cce814c41b
* Final commit
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14 years ago |
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CMapInfo.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CMapInfo.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CObjectHandler.cpp
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998d8bf501
Added trivial fuzzy logic to handle creature banks estimation.
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13 years ago |
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CObjectHandler.h
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998d8bf501
Added trivial fuzzy logic to handle creature banks estimation.
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13 years ago |
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CObstacleInstance.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CScriptingModule.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CSpellHandler.cpp
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4baf4e13ed
* fixed #857 and #858
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13 years ago |
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CSpellHandler.h
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4baf4e13ed
* fixed #857 and #858
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13 years ago |
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CStopWatch.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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CThreadHelper.cpp
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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CThreadHelper.h
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cce814c41b
* Final commit
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14 years ago |
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CTownHandler.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CTownHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CondSh.h
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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Connection.cpp
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046e54563c
* fixed project files for RD configuration
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14 years ago |
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Connection.h
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e7603a1fee
One more thing for dev release — bump save format (so the old saves won't crash us).
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13 years ago |
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ConstTransitivePtr.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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GameConstants.h
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ebfbccdd0e
Post-release version bump.
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13 years ago |
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HeroBonus.cpp
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386ac80cf9
Fixed #855 & 861. Unsigned values were bad idea to prevent overflow.
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13 years ago |
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HeroBonus.h
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386ac80cf9
Fixed #855 & 861. Unsigned values were bad idea to prevent overflow.
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13 years ago |
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IGameCallback.cpp
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3546c7841a
* Possibly fixed #870
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13 years ago |
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IGameCallback.h
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5e14d17ed3
Fixes for r2543.
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13 years ago |
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IGameEventsReceiver.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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Interprocess.h
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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JsonNode.cpp
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 years ago |
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JsonNode.h
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ba646b1d41
Compile fix for #847
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14 years ago |
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Makefile.am
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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Makefile.in
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91c0ce33f4
- re-generated build system
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14 years ago |
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NetPacks.h
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5c86d32903
Cloned stack dissapear when killed.
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13 years ago |
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NetPacksLib.cpp
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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13 years ago |
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RegisterTypes.h
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9e5fcc3152
Stack artifact backup.
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13 years ago |
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ResourceSet.cpp
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1cbd7e94e4
- Extended cap or removed sign for some values that may potentially overflow
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13 years ago |
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ResourceSet.h
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386ac80cf9
Fixed #855 & 861. Unsigned values were bad idea to prevent overflow.
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13 years ago |
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StartInfo.h
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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UnlockGuard.h
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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VCMIDirs.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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VCMI_Lib.cpp
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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VCMI_Lib.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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VCMI_lib.vcxproj
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5afa5cfb54
* fixed #863 — all members of team will receive notification about FoW change
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13 years ago |
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int3.h
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cce814c41b
* Final commit
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14 years ago |
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map.cpp
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046e54563c
* fixed project files for RD configuration
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14 years ago |
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map.h
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046e54563c
* fixed project files for RD configuration
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14 years ago |
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vcmi_endian.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |