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							- /*
 
-  * AssetGenerator.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class PlayerColor;
 
- VCMI_LIB_NAMESPACE_END
 
- class AssetGenerator
 
- {
 
- public:
 
- 	static void generateAll();
 
- 	static void createAdventureOptionsCleanBackground();
 
- 	static void createBigSpellBook();
 
- 	static void createPlayerColoredBackground(const PlayerColor & player);
 
- 	static void createCombatUnitNumberWindow();
 
- 	static void createCampaignBackground();
 
- 	static void createChroniclesCampaignImages();
 
- 	static void createPaletteShiftedSprites();
 
- };
 
 
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