Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 maanden geleden
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BattleActionsController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleActionsController.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 maanden geleden
BattleAnimationClasses.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 maanden geleden
BattleConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 jaren geleden
BattleEffectsController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 maanden geleden
BattleFieldController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleFieldController.h 2362c6da21 Fixes for multiple new issues from Sonar 8 maanden geleden
BattleInterface.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleInterface.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 maanden geleden
BattleInterfaceClasses.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleInterfaceClasses.h e72817c866 Added existing HD assets for vcmi mod 11 maanden geleden
BattleObstacleController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 9 maanden geleden
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 8 maanden geleden
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 9 maanden geleden
BattleProjectileController.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 maanden geleden
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 jaren geleden
BattleRenderer.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 maanden geleden
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 maanden geleden
BattleSiegeController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleSiegeController.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 maanden geleden
BattleStacksController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 maanden geleden
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 maanden geleden
BattleWindow.cpp 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 maanden geleden
BattleWindow.h 9ac7db24ca Merge branch 'develop' into quickspell 1 jaar geleden
CreatureAnimation.cpp cacceda950 Renamed CGuiHandler to GameEngine 8 maanden geleden
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 maanden geleden