InfoWindow.cpp 2.5 KB

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  1. /*
  2. * api/netpacks/InfoWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "InfoWindow.h"
  12. #include "../../LuaStack.h"
  13. #include "../Registry.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. using scripting::api::netpacks::InfoWindowProxy;
  16. using scripting::api::RegisterAPI;
  17. VCMI_REGISTER_SCRIPT_API(InfoWindowProxy, "netpacks.InfoWindow")
  18. namespace scripting
  19. {
  20. namespace api
  21. {
  22. namespace netpacks
  23. {
  24. const std::vector<InfoWindowProxy::CustomRegType> InfoWindowProxy::REGISTER_CUSTOM =
  25. {
  26. {"new", &Wrapper::constructor, true},
  27. {"addReplacement", &InfoWindowProxy::addReplacement, false},
  28. {"addText", &InfoWindowProxy::addText, false},
  29. {"setPlayer", &InfoWindowProxy::setPlayer, false},
  30. {"toNetpackLight", &PackForClientProxy<InfoWindowProxy>::toNetpackLight, false}
  31. };
  32. int InfoWindowProxy::addReplacement(lua_State * L)
  33. {
  34. LuaStack S(L);
  35. std::shared_ptr<InfoWindow> object;
  36. if(!S.tryGet(1, object))
  37. return S.retVoid();
  38. int top = lua_gettop(L);
  39. if(top == 2)
  40. {
  41. if(lua_isstring(L, 2))
  42. {
  43. size_t len = 0;
  44. const auto *raw = lua_tolstring(L, 2, &len);
  45. std::string text(raw, len);
  46. object->text.replaceRawString(text);
  47. }
  48. else if(lua_isnumber(L, 2))
  49. {
  50. object->text.replaceNumber(lua_tointeger(L, 2));
  51. }
  52. }
  53. else if(top >= 3)
  54. {
  55. if(lua_isnumber(L, 2) && lua_isnumber(L, 3))
  56. object->text.replaceLocalString(static_cast<EMetaText>(lua_tointeger(L, 2)), lua_tointeger(L, 3));
  57. }
  58. return S.retVoid();
  59. }
  60. int InfoWindowProxy::addText(lua_State * L)
  61. {
  62. LuaStack S(L);
  63. std::shared_ptr<InfoWindow> object;
  64. if(!S.tryGet(1, object))
  65. return S.retVoid();
  66. int top = lua_gettop(L);
  67. if(top == 2)
  68. {
  69. if(lua_isstring(L, 2))
  70. {
  71. size_t len = 0;
  72. const auto *raw = lua_tolstring(L, 2, &len);
  73. std::string text(raw, len);
  74. object->text.appendRawString(text);
  75. }
  76. else if(lua_isnumber(L, 2))
  77. {
  78. object->text.appendNumber(lua_tointeger(L, 2));
  79. }
  80. }
  81. if(top >= 3)
  82. {
  83. if(lua_isnumber(L, 2) && lua_isnumber(L, 3))
  84. object->text.appendLocalString(static_cast<EMetaText>(lua_tointeger(L, 2)), lua_tointeger(L, 3));
  85. }
  86. return S.retVoid();
  87. }
  88. int InfoWindowProxy::setPlayer(lua_State * L)
  89. {
  90. LuaStack S(L);
  91. std::shared_ptr<InfoWindow> object;
  92. if(!S.tryGet(1, object))
  93. return S.retVoid();
  94. PlayerColor value;
  95. if(S.tryGet(2, value))
  96. object->player = value;
  97. return S.retVoid();
  98. }
  99. }
  100. }
  101. }
  102. VCMI_LIB_NAMESPACE_END