Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
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Filesystem 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 years ago
BattleHex.cpp 4d62525ff7 - Restored missing code for BattleInfo::getAvaliableHex - Elementals will now be placed correctly 13 years ago
BattleHex.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
BattleState.cpp e67f8afdd9 - removed multiple unused files 13 years ago
BattleState.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CArtHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CArtHandler.h cf45239332 Fixed #1035. 13 years ago
CBuildingHandler.cpp 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
CBuildingHandler.h 0c3e88226f - (linux) replaced Genius with VCAI 13 years ago
CCampaignHandler.cpp 63a757ac7d - removed debug 13 years ago
CCampaignHandler.h e67f8afdd9 - removed multiple unused files 13 years ago
CConsoleHandler.cpp 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CConsoleHandler.h cce814c41b * Final commit 14 years ago
CCreatureHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CCreatureHandler.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CCreatureSet.cpp cf45239332 Fixed #1035. 13 years ago
CCreatureSet.h 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. 13 years ago
CDefObjInfoHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CDefObjInfoHandler.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CGameInterface.cpp f2f39f1497 - makefiles for fuzzylite (#911) 13 years ago
CGameInterface.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
CGameState.cpp 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
CGameState.h 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. 13 years ago
CGeneralTextHandler.cpp 708ad6ac7f - music player uses URI's instead of enum from music base 13 years ago
CGeneralTextHandler.h b28da1a5d3 - Quest log minimap now has clickable icons 13 years ago
CHeroHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CHeroHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CLogger.cpp cce814c41b * Final commit 14 years ago
CLogger.h cce814c41b * Final commit 14 years ago
CMakeLists.txt e67f8afdd9 - removed multiple unused files 13 years ago
CMapInfo.cpp b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CMapInfo.h b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
CObjectHandler.cpp 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
CObjectHandler.h 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
CObstacleInstance.cpp e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CObstacleInstance.h e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CSpellHandler.h d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CTownHandler.cpp 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
CTownHandler.h 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 32d1a08470 Pointer serialization for CQuest. 13 years ago
Connection.h e6ebf42308 #994 should not crash anymore. 13 years ago
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GameConstants.h 356e675a65 - VCAI can now complete all types of Seer Hut Mission. GATHERTROOP victory condition should also work. 13 years ago
HeroBonus.cpp faaf799d95 - fixed some extra warnings. Mostly harmless. 13 years ago
HeroBonus.h cf45239332 Fixed #1035. 13 years ago
IGameCallback.cpp 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. 13 years ago
IGameCallback.h 50e8bc1704 - build system update 13 years ago
IGameEventsReceiver.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonNode.cpp e67f8afdd9 - removed multiple unused files 13 years ago
JsonNode.h e67f8afdd9 - removed multiple unused files 13 years ago
Makefile.am e67f8afdd9 - removed multiple unused files 13 years ago
Makefile.in e67f8afdd9 - removed multiple unused files 13 years ago
NetPacks.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
NetPacksLib.cpp 356e675a65 - VCAI can now complete all types of Seer Hut Mission. GATHERTROOP victory condition should also work. 13 years ago
RegisterTypes.h 12e71e0dff Missing serialization for Border Gate fixes #1040. 13 years ago
ResourceSet.cpp 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow 13 years ago
ResourceSet.h 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. 13 years ago
StartInfo.h 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 13 years ago
VCMIDirs.h 41480a489e Win compile fix (#974) 13 years ago
VCMI_Lib.cpp 8040a81eec - fixed save games issues (#1044) 13 years ago
VCMI_Lib.h e67f8afdd9 - removed multiple unused files 13 years ago
VCMI_lib.vcxproj 9327823355 Updated MSVC project file. 13 years ago
int3.h d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
map.cpp e67f8afdd9 - removed multiple unused files 13 years ago
map.h 32d1a08470 Pointer serialization for CQuest. 13 years ago
vcmi_endian.h e67f8afdd9 - removed multiple unused files 13 years ago