heroskillswidget.cpp 5.9 KB

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  1. /*
  2. * heroskillswidget.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "heroskillswidget.h"
  12. #include "ui_heroskillswidget.h"
  13. #include "../../lib/constants/StringConstants.h"
  14. #include "../../lib/entities/hero/CHeroHandler.h"
  15. #include "../../lib/CSkillHandler.h"
  16. #include "inspector.h"
  17. static QList<std::pair<QString, QVariant>> LevelIdentifiers
  18. {
  19. {QObject::tr("Beginner"), QVariant::fromValue(1)},
  20. {QObject::tr("Advanced"), QVariant::fromValue(2)},
  21. {QObject::tr("Expert"), QVariant::fromValue(3)},
  22. };
  23. HeroSkillsWidget::HeroSkillsWidget(CGHeroInstance & h, QWidget *parent) :
  24. QDialog(parent),
  25. ui(new Ui::HeroSkillsWidget),
  26. hero(h)
  27. {
  28. ui->setupUi(this);
  29. ui->labelAttack->setText(QString::fromStdString(NPrimarySkill::names[0]));
  30. ui->labelDefence->setText(QString::fromStdString(NPrimarySkill::names[1]));
  31. ui->labelPower->setText(QString::fromStdString(NPrimarySkill::names[2]));
  32. ui->labelKnowledge->setText(QString::fromStdString(NPrimarySkill::names[3]));
  33. auto * delegate = new InspectorDelegate;
  34. for(auto const & s : VLC->skillh->objects)
  35. delegate->options.push_back({QString::fromStdString(s->getNameTranslated()), QVariant::fromValue(s->getId().getNum())});
  36. ui->skills->setItemDelegateForColumn(0, delegate);
  37. delegate = new InspectorDelegate;
  38. delegate->options = LevelIdentifiers;
  39. ui->skills->setItemDelegateForColumn(1, delegate);
  40. }
  41. HeroSkillsWidget::~HeroSkillsWidget()
  42. {
  43. delete ui;
  44. }
  45. void HeroSkillsWidget::on_addButton_clicked()
  46. {
  47. ui->skills->setRowCount(ui->skills->rowCount() + 1);
  48. }
  49. void HeroSkillsWidget::on_removeButton_clicked()
  50. {
  51. ui->skills->removeRow(ui->skills->currentRow());
  52. }
  53. void HeroSkillsWidget::on_checkBox_toggled(bool checked)
  54. {
  55. ui->skills->setEnabled(checked);
  56. ui->addButton->setEnabled(checked);
  57. ui->removeButton->setEnabled(checked);
  58. }
  59. void HeroSkillsWidget::obtainData()
  60. {
  61. ui->attack->setValue(hero.getBasePrimarySkillValue(PrimarySkill::ATTACK));
  62. ui->defence->setValue(hero.getBasePrimarySkillValue(PrimarySkill::DEFENSE));
  63. ui->power->setValue(hero.getBasePrimarySkillValue(PrimarySkill::SPELL_POWER));
  64. ui->knowledge->setValue(hero.getBasePrimarySkillValue(PrimarySkill::KNOWLEDGE));
  65. if(!hero.secSkills.empty() && hero.secSkills.front().first.getNum() == -1)
  66. return;
  67. ui->checkBox->setChecked(true);
  68. ui->skills->setRowCount(hero.secSkills.size());
  69. int i = 0;
  70. for(auto & s : hero.secSkills)
  71. {
  72. auto * itemSkill = new QTableWidgetItem;
  73. itemSkill->setText(QString::fromStdString(VLC->skillh->getById(s.first)->getNameTranslated()));
  74. itemSkill->setData(Qt::UserRole, QVariant::fromValue(s.first.getNum()));
  75. ui->skills->setItem(i, 0, itemSkill);
  76. auto * itemLevel = new QTableWidgetItem;
  77. itemLevel->setText(LevelIdentifiers[s.second - 1].first);
  78. itemLevel->setData(Qt::UserRole, LevelIdentifiers[s.second - 1].second);
  79. ui->skills->setItem(i++, 1, itemLevel);
  80. }
  81. }
  82. void HeroSkillsWidget::commitChanges()
  83. {
  84. hero.pushPrimSkill(PrimarySkill::ATTACK, ui->attack->value());
  85. hero.pushPrimSkill(PrimarySkill::DEFENSE, ui->defence->value());
  86. hero.pushPrimSkill(PrimarySkill::SPELL_POWER, ui->power->value());
  87. hero.pushPrimSkill(PrimarySkill::KNOWLEDGE, ui->knowledge->value());
  88. hero.secSkills.clear();
  89. if(!ui->checkBox->isChecked())
  90. {
  91. hero.secSkills.push_back(std::make_pair(SecondarySkill(-1), -1));
  92. return;
  93. }
  94. for(int i = 0; i < ui->skills->rowCount(); ++i)
  95. {
  96. if(ui->skills->item(i, 0) && ui->skills->item(i, 1))
  97. hero.secSkills.push_back(std::make_pair(SecondarySkill(ui->skills->item(i, 0)->data(Qt::UserRole).toInt()), ui->skills->item(i, 1)->data(Qt::UserRole).toInt()));
  98. }
  99. }
  100. HeroSkillsDelegate::HeroSkillsDelegate(CGHeroInstance & h): hero(h), BaseInspectorItemDelegate()
  101. {
  102. }
  103. QWidget * HeroSkillsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  104. {
  105. return new HeroSkillsWidget(hero, parent);
  106. }
  107. void HeroSkillsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  108. {
  109. if(auto * ed = qobject_cast<HeroSkillsWidget *>(editor))
  110. {
  111. ed->obtainData();
  112. }
  113. else
  114. {
  115. QStyledItemDelegate::setEditorData(editor, index);
  116. }
  117. }
  118. void HeroSkillsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  119. {
  120. if(auto * ed = qobject_cast<HeroSkillsWidget *>(editor))
  121. {
  122. ed->commitChanges();
  123. updateModelData(model, index);
  124. }
  125. else
  126. {
  127. QStyledItemDelegate::setModelData(editor, model, index);
  128. }
  129. }
  130. void HeroSkillsDelegate::updateModelData(QAbstractItemModel * model, const QModelIndex & index) const
  131. {
  132. QStringList textList;
  133. textList += QString("%1: %2").arg(QString::fromStdString(VLC->generaltexth->primarySkillNames[PrimarySkill::ATTACK])).arg(hero.getBasePrimarySkillValue(PrimarySkill::ATTACK));
  134. textList += QString("%1: %2").arg(QString::fromStdString(VLC->generaltexth->primarySkillNames[PrimarySkill::DEFENSE])).arg(hero.getBasePrimarySkillValue(PrimarySkill::DEFENSE));
  135. textList += QString("%1: %2").arg(QString::fromStdString(VLC->generaltexth->primarySkillNames[PrimarySkill::SPELL_POWER])).arg(hero.getBasePrimarySkillValue(PrimarySkill::SPELL_POWER));
  136. textList += QString("%1: %2").arg(QString::fromStdString(VLC->generaltexth->primarySkillNames[PrimarySkill::KNOWLEDGE])).arg(hero.getBasePrimarySkillValue(PrimarySkill::KNOWLEDGE));
  137. ;
  138. auto heroSecondarySkills = hero.secSkills;
  139. if(heroSecondarySkills.size() == 1 && heroSecondarySkills[0].first == SecondarySkill::NONE)
  140. {
  141. textList += QObject::tr("Default secondary skills:");
  142. heroSecondarySkills = hero.getHeroType()->secSkillsInit;
  143. }
  144. else
  145. {
  146. textList += QObject::tr("Secondary skills:");
  147. }
  148. for(auto & [skill, skillLevel] : heroSecondarySkills)
  149. textList += QString("%1 %2").arg(QString::fromStdString(VLC->skillh->getById(skill)->getNameTranslated())).arg(LevelIdentifiers[skillLevel - 1].first);
  150. setModelTextData(model, index, textList);
  151. }