Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
..
BattleFake.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
BattleFake.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_BonusBearer.cpp 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 5 years ago
mock_BonusBearer.h 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 5 years ago
mock_CPSICallback.cpp f17783cfb5 [c::b] Updated projects, applied fixes 7 years ago
mock_CPSICallback.h f17783cfb5 [c::b] Updated projects, applied fixes 7 years ago
mock_Creature.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_CreatureService.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_Environment.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IBattleInfoCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IGameCallback.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IGameCallback.h 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
mock_IGameEventCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IGameInfoCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_MapService.cpp 0ff2e1180d Throw std::runtime_exception instead of a pointer to new one 7 years ago
mock_MapService.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_ServerCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_Services.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_UnitEnvironment.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_UnitInfo.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_battle_IBattleState.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_battle_Unit.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_events_ApplyDamage.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Context.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Pool.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Script.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Service.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_spells_Mechanics.h 483a4689ce Fixes for code review issues 4 years ago
mock_spells_Problem.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_spells_Spell.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_spells_SpellService.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_spells_effects_Registry.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_vstd_CLoggerBase.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_vstd_RNG.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago