| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 | /* * SDLImage.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "../render/IImage.h"#include "../../lib/Point.h"VCMI_LIB_NAMESPACE_BEGINclass JsonNode;VCMI_LIB_NAMESPACE_ENDclass CDefFile;struct SDL_Surface;struct SDL_Palette;/* * Wrapper around SDL_Surface */class SDLImageShared final : public ISharedImage, public std::enable_shared_from_this<SDLImageShared>, boost::noncopyable{	//Surface without empty borders	SDL_Surface * surf;	SDL_Palette * originalPalette;	//size of left and top borders	Point margins;	//total size including borders	Point fullSize;	//pre scaled image	int preScaleFactor;	// Keep the original palette, in order to do color switching operation	void savePalette();	void optimizeSurface();public:	//Load image from def file	SDLImageShared(const CDefFile *data, size_t frame, size_t group=0, int preScaleFactor=1);	//Load from bitmap file	SDLImageShared(const ImagePath & filename, int preScaleFactor=1);	//Create using existing surface, extraRef will increase refcount on SDL_Surface	SDLImageShared(SDL_Surface * from, int preScaleFactor=1);	~SDLImageShared();	void draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const override;	void exportBitmap(const boost::filesystem::path & path, SDL_Palette * palette) const override;	Point dimensions() const override;	bool isTransparent(const Point & coords) const override;	[[nodiscard]] std::shared_ptr<IImage> createImageReference(EImageBlitMode mode) const override;	[[nodiscard]] std::shared_ptr<const ISharedImage> horizontalFlip() const override;	[[nodiscard]] std::shared_ptr<const ISharedImage> verticalFlip() const override;	[[nodiscard]] std::shared_ptr<const ISharedImage> scaleInteger(int factor, SDL_Palette * palette, EImageBlitMode blitMode) const override;	[[nodiscard]] std::shared_ptr<const ISharedImage> scaleTo(const Point & size, SDL_Palette * palette) const override;	friend class SDLImageLoader;};class SDLImageBase : public IImage, boost::noncopyable{protected:	std::shared_ptr<const ISharedImage> image;	uint8_t alphaValue;	EImageBlitMode blitMode;public:	SDLImageBase(const std::shared_ptr<const ISharedImage> & image, EImageBlitMode mode);	bool isTransparent(const Point & coords) const override;	Point dimensions() const override;	void setAlpha(uint8_t value) override;	void setBlitMode(EImageBlitMode mode) override;	std::shared_ptr<const ISharedImage> getSharedImage() const override;};class SDLImageIndexed final : public SDLImageBase{	SDL_Palette * currentPalette = nullptr;	SDL_Palette * originalPalette = nullptr;	void setShadowTransparency(float factor);	void preparePalette();public:	SDLImageIndexed(const std::shared_ptr<const ISharedImage> & image, SDL_Palette * palette, EImageBlitMode mode);	~SDLImageIndexed();	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;	void setOverlayColor(const ColorRGBA & color) override;	void playerColored(PlayerColor player) override;	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;	void scaleInteger(int factor) override;	void scaleTo(const Point & size) override;	void exportBitmap(const boost::filesystem::path & path) const override;};class SDLImageRGB final : public SDLImageBase{public:	using SDLImageBase::SDLImageBase;	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;	void setOverlayColor(const ColorRGBA & color) override;	void playerColored(PlayerColor player) override;	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;	void scaleInteger(int factor) override;	void scaleTo(const Point & size) override;	void exportBitmap(const boost::filesystem::path & path) const override;};
 |