Ivan Savenko ac4204f660 Fixed calculation of retaliation damage 1 年間 前
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AccessibilityInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
AccessibilityInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 年 前
BattleAction.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleAction.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleHex.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
BattleHex.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
BattleInfo.cpp 9e49587749 Replace bonus string description with metastring that can properly 1 年間 前
BattleInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
BattleProxy.cpp b58301849b Pass functor via reference to avoid costly copies 2 年 前
BattleProxy.h b58301849b Pass functor via reference to avoid costly copies 2 年 前
BattleStateInfoForRetreat.cpp 11b237a23c vcmi: massive refactoring v1 2 年 前
BattleStateInfoForRetreat.h 737c34b8c6 BattleAI: avoid selfblocking on siege 2 年 前
CBattleInfoCallback.cpp ac4204f660 Fixed calculation of retaliation damage 1 年間 前
CBattleInfoCallback.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
CBattleInfoEssentials.cpp e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 1 年間 前
CBattleInfoEssentials.h 271eeca11b Fix BattleEvaluator.cpp:286:32: error: function 'battleGetAllObstacles' with deduced return type cannot be used before it is defined 1 年間 前
CObstacleInstance.cpp b88a8da4e8 Split off some netpack structures into separate files 2 年 前
CObstacleInstance.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
CPlayerBattleCallback.cpp 558ead41fe Add missing semicolon after macro usage 1 年間 前
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
CUnitState.cpp f5a64a0ac5 Call cheap to compute conditions before costly conditions 2 年 前
CUnitState.h abad4b01ce Remove explicit convesion to int in operators 2 年 前
DamageCalculator.cpp c2d76ab95d accept log text suggestion 1 年間 前
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 年間 前
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 年 前
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 年 前
IBattleInfoCallback.h ccac73fb69 Remove trailing semicolons from more macros 1 年間 前
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年 前
IBattleState.h b58301849b Pass functor via reference to avoid costly copies 2 年 前
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年 前
PossiblePlayerBattleAction.h ee42527ee1 Fixes 1 年間 前
ReachabilityInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
ReachabilityInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 年 前
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
Unit.cpp 09e42cd9df Remove magic number 2 年 前
Unit.h 56d69e790b Renamed MetaString methods to more logical names 2 年 前