Ivan Savenko 9e11b8f38a Fixes for creature rendering order 2 years ago
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CBattleActionsController.cpp 6f6d350228 Formatting cleanup 2 years ago
CBattleActionsController.h 6f6d350228 Formatting cleanup 2 years ago
CBattleAnimations.cpp 9e11b8f38a Fixes for creature rendering order 2 years ago
CBattleAnimations.h 9e11b8f38a Fixes for creature rendering order 2 years ago
CBattleControlPanel.cpp 6f6d350228 Formatting cleanup 2 years ago
CBattleControlPanel.h e76cd1b6a7 Bugfixing: fix crashes on battle start & most noticeable glitches 2 years ago
CBattleEffectsController.cpp 6f6d350228 Formatting cleanup 2 years ago
CBattleEffectsController.h 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
CBattleFieldController.cpp 6f6d350228 Formatting cleanup 2 years ago
CBattleFieldController.h 8a059301d2 Fix blitting order of battlefield objects 2 years ago
CBattleInterface.cpp 8a059301d2 Fix blitting order of battlefield objects 2 years ago
CBattleInterface.h 7c4e04c1ec Refactoring/cleanup of classes in CBattleAnimations.cpp 2 years ago
CBattleInterfaceClasses.cpp e76cd1b6a7 Bugfixing: fix crashes on battle start & most noticeable glitches 2 years ago
CBattleInterfaceClasses.h e76cd1b6a7 Bugfixing: fix crashes on battle start & most noticeable glitches 2 years ago
CBattleObstacleController.cpp 6f6d350228 Formatting cleanup 2 years ago
CBattleObstacleController.h 95e6035a23 Attempt to fix MSVC compilation 2 years ago
CBattleProjectileController.cpp 6f6d350228 Formatting cleanup 2 years ago
CBattleProjectileController.h b5d1cb4996 Fixes for projectile playback. TODO: check catapult projectile 2 years ago
CBattleSiegeController.cpp 8a059301d2 Fix blitting order of battlefield objects 2 years ago
CBattleSiegeController.h 9f21569a79 Next batch of siege fixes 2 years ago
CBattleStacksController.cpp 9e11b8f38a Fixes for creature rendering order 2 years ago
CBattleStacksController.h 95e6035a23 Attempt to fix MSVC compilation 2 years ago
CCreatureAnimation.cpp 9e11b8f38a Fixes for creature rendering order 2 years ago
CCreatureAnimation.h 9e11b8f38a Fixes for creature rendering order 2 years ago