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- /*
- * ReachabilityInfo.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ReachabilityInfo.h"
- #include "Unit.h"
- ReachabilityInfo::Parameters::Parameters()
- {
- perspective = BattlePerspective::ALL_KNOWING;
- side = 0;
- doubleWide = flying = false;
- }
- ReachabilityInfo::Parameters::Parameters(const battle::Unit * Stack, BattleHex StartPosition)
- {
- perspective = (BattlePerspective::BattlePerspective)(Stack->unitSide());
- startPosition = StartPosition;
- doubleWide = Stack->doubleWide();
- side = Stack->unitSide();
- flying = Stack->hasBonusOfType(Bonus::FLYING);
- knownAccessible = battle::Unit::getHexes(startPosition, doubleWide, side);
- }
- ReachabilityInfo::ReachabilityInfo()
- {
- distances.fill(INFINITE_DIST);
- predecessors.fill(BattleHex::INVALID);
- }
- bool ReachabilityInfo::isReachable(BattleHex hex) const
- {
- return distances[hex] < INFINITE_DIST;
- }
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