AlexVinS b3c26615df Fixed map format regression: there is no default difficulty. %!s(int64=6) %!d(string=hai) anos
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CCampaignHandler.cpp ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
CCampaignHandler.h ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
CDrawRoadsOperation.cpp dbcd79c48a Code cleanup: remove double and unneded semicolons %!s(int64=8) %!d(string=hai) anos
CDrawRoadsOperation.h c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
CMap.cpp ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
CMap.h ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
CMapDefines.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
CMapEditManager.cpp 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
CMapEditManager.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
CMapInfo.cpp ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
CMapInfo.h ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
CMapService.cpp 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=7) %!d(string=hai) anos
CMapService.h 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=7) %!d(string=hai) anos
MapFormatH3M.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) %!s(int64=7) %!d(string=hai) anos
MapFormatH3M.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
MapFormatJson.cpp b3c26615df Fixed map format regression: there is no default difficulty. %!s(int64=6) %!d(string=hai) anos
MapFormatJson.h 12b42f4495 Improved map format tests %!s(int64=8) %!d(string=hai) anos