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							- /*
 
-  * CArtifactsOfHeroBase.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CArtifactsOfHeroBase.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/Shortcut.h"
 
- #include "Buttons.h"
 
- #include "../CPlayerInterface.h"
 
- #include "../CGameInfo.h"
 
- #include "../../CCallback.h"
 
- #include "../../lib/ArtifactUtils.h"
 
- #include "../../lib/mapObjects/CGHeroInstance.h"
 
- #include "../../lib/networkPacks/ArtifactLocation.h"
 
- CArtifactsOfHeroBase::CArtifactsOfHeroBase()
 
- 	: curHero(nullptr)
 
- {
 
- }
 
- void CArtifactsOfHeroBase::putBackPickedArtifact()
 
- {
 
- 	// Artifact located in artifactsTransitionPos should be returned
 
- 	if(const auto art = getPickedArtifact())
 
- 	{
 
- 		auto slot = ArtifactUtils::getArtAnyPosition(curHero, art->getTypeId());
 
- 		if(slot == ArtifactPosition::PRE_FIRST)
 
- 		{
 
- 			LOCPLINT->cb->eraseArtifactByClient(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
 
- 		}
 
- 		else
 
- 		{
 
- 			LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS), ArtifactLocation(curHero->id, slot));
 
- 		}
 
- 	}
 
- }
 
- void CArtifactsOfHeroBase::init(
 
- 	const Point & position,
 
- 	const BpackScrollFunctor & scrollCallback)
 
- {
 
- 	// CArtifactsOfHeroBase::init may be transform to CArtifactsOfHeroBase::CArtifactsOfHeroBase if OBJECT_CONSTRUCTION is removed
 
- 	OBJECT_CONSTRUCTION;
 
- 	pos += position;
 
- 	for(int g = 0; g < ArtifactPosition::BACKPACK_START; g++)
 
- 	{
 
- 		artWorn[ArtifactPosition(g)] = std::make_shared<CArtPlace>(slotPos[g]);
 
- 	}
 
- 	backpack.clear();
 
- 	for(int s = 0; s < 5; s++)
 
- 	{
 
- 		auto artPlace = std::make_shared<CArtPlace>(Point(403 + 46 * s, 365));
 
- 		backpack.push_back(artPlace);
 
- 	}
 
- 	for(auto artPlace : artWorn)
 
- 	{
 
- 		artPlace.second->slot = artPlace.first;
 
- 		artPlace.second->setArtifact(nullptr);
 
- 		artPlace.second->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
 
- 		artPlace.second->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
 
- 	}
 
- 	for(auto artPlace : backpack)
 
- 	{
 
- 		artPlace->setArtifact(nullptr);
 
- 		artPlace->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
 
- 		artPlace->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
 
- 	}
 
- 	leftBackpackRoll = std::make_shared<CButton>(Point(379, 364), AnimationPath::builtin("hsbtns3.def"), CButton::tooltip(),
 
- 		[scrollCallback](){scrollCallback(true);}, EShortcut::MOVE_LEFT);
 
- 	rightBackpackRoll = std::make_shared<CButton>(Point(632, 364), AnimationPath::builtin("hsbtns5.def"), CButton::tooltip(),
 
- 		[scrollCallback](){scrollCallback(false);}, EShortcut::MOVE_RIGHT);
 
- 	leftBackpackRoll->block(true);
 
- 	rightBackpackRoll->block(true);
 
- 	backpackScroller = std::make_shared<BackpackScroller>(this, Rect(380, 30, 278, 382));
 
- 	backpackScroller->setScrollingEnabled(false);
 
- 	setRedrawParent(true);
 
- }
 
- void CArtifactsOfHeroBase::clickPrassedArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
 
- {
 
- 	if(artPlace.isLocked())
 
- 		return;
 
- 	if(clickPressedCallback)
 
- 		clickPressedCallback(artPlace, cursorPosition);
 
- }
 
- void CArtifactsOfHeroBase::showPopupArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
 
- {
 
- 	if(artPlace.isLocked())
 
- 		return;
 
- 	if(showPopupCallback)
 
- 		showPopupCallback(artPlace, cursorPosition);
 
- }
 
- void CArtifactsOfHeroBase::gestureArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
 
- {
 
- 	if(artPlace.isLocked())
 
- 		return;
 
- 	if(gestureCallback)
 
- 		gestureCallback(artPlace, cursorPosition);
 
- }
 
- void CArtifactsOfHeroBase::setHero(const CGHeroInstance * hero)
 
- {
 
- 	curHero = hero;
 
- 	for(auto slot : artWorn)
 
- 	{
 
- 		setSlotData(slot.second, slot.first);
 
- 	}
 
- 	updateBackpackSlots();
 
- }
 
- const CGHeroInstance * CArtifactsOfHeroBase::getHero() const
 
- {
 
- 	return curHero;
 
- }
 
- void CArtifactsOfHeroBase::scrollBackpack(bool left)
 
- {
 
- 	LOCPLINT->cb->scrollBackpackArtifacts(curHero->id, left);
 
- }
 
- void CArtifactsOfHeroBase::markPossibleSlots(const CArtifactInstance * art, bool assumeDestRemoved)
 
- {
 
- 	for(auto artPlace : artWorn)
 
- 		artPlace.second->selectSlot(art->canBePutAt(curHero, artPlace.second->slot, assumeDestRemoved));
 
- }
 
- void CArtifactsOfHeroBase::unmarkSlots()
 
- {
 
- 	for(auto & artPlace : artWorn)
 
- 		artPlace.second->selectSlot(false);
 
- 	for(auto & artPlace : backpack)
 
- 		artPlace->selectSlot(false);
 
- }
 
- CArtifactsOfHeroBase::ArtPlacePtr CArtifactsOfHeroBase::getArtPlace(const ArtifactPosition & slot)
 
- {
 
- 	if(ArtifactUtils::isSlotEquipment(slot))
 
- 	{
 
- 		if(artWorn.find(slot) == artWorn.end())
 
- 		{
 
- 			logGlobal->error("CArtifactsOfHero::getArtPlace: invalid slot %d", slot);
 
- 			return nullptr;
 
- 		}
 
- 		return artWorn[slot];
 
- 	}
 
- 	if(ArtifactUtils::isSlotBackpack(slot))
 
- 	{
 
- 		for(ArtPlacePtr artPlace : backpack)
 
- 			if(artPlace->slot == slot)
 
- 				return artPlace;
 
- 		return nullptr;
 
- 	}
 
- 	else
 
- 	{
 
- 		return nullptr;
 
- 	}
 
- }
 
- CArtifactsOfHeroBase::ArtPlacePtr CArtifactsOfHeroBase::getArtPlace(const Point & cursorPosition)
 
- {
 
- 	for(const auto & [slot, artPlace] : artWorn)
 
- 	{
 
- 		if(artPlace->pos.isInside(cursorPosition))
 
- 			return artPlace;
 
- 	}
 
- 	for(const auto & artPlace : backpack)
 
- 	{
 
- 		if(artPlace->pos.isInside(cursorPosition))
 
- 			return artPlace;
 
- 	}
 
- 	return nullptr;
 
- }
 
- void CArtifactsOfHeroBase::updateWornSlots()
 
- {
 
- 	for(auto place : artWorn)
 
- 		updateSlot(place.first);
 
- }
 
- void CArtifactsOfHeroBase::updateBackpackSlots()
 
- {
 
- 	ArtifactPosition slot = ArtifactPosition::BACKPACK_START;
 
- 	for(const auto & artPlace : backpack)
 
- 	{
 
- 		setSlotData(artPlace, slot);
 
- 		slot = slot + 1;
 
- 	}
 
- 	auto scrollingPossible = static_cast<int>(curHero->artifactsInBackpack.size()) > backpack.size();
 
- 	// Blocking scrolling if there is not enough artifacts to scroll
 
- 	if(leftBackpackRoll)
 
- 		leftBackpackRoll->block(!scrollingPossible);
 
- 	if(rightBackpackRoll)
 
- 		rightBackpackRoll->block(!scrollingPossible);
 
- 	if (backpackScroller)
 
- 		backpackScroller->setScrollingEnabled(scrollingPossible);
 
- }
 
- void CArtifactsOfHeroBase::updateSlot(const ArtifactPosition & slot)
 
- {
 
- 	setSlotData(getArtPlace(slot), slot);
 
- }
 
- const CArtifactInstance * CArtifactsOfHeroBase::getPickedArtifact()
 
- {
 
- 	// Returns only the picked up artifact. Not just highlighted like in the trading window.
 
- 	if(curHero)
 
- 		return curHero->getArt(ArtifactPosition::TRANSITION_POS);
 
- 	else
 
- 		return nullptr;
 
- }
 
- void CArtifactsOfHeroBase::enableGesture()
 
- {
 
- 	for(auto & artPlace : artWorn)
 
- 	{
 
- 		artPlace.second->setGestureCallback(std::bind(&CArtifactsOfHeroBase::gestureArtPlace, this, _1, _2));
 
- 		artPlace.second->addUsedEvents(GESTURE);
 
- 	}
 
- }
 
- const CArtifactInstance * CArtifactsOfHeroBase::getArt(const ArtifactPosition & slot) const
 
- {
 
- 	return curHero ? curHero->getArt(slot) : nullptr;
 
- }
 
- void CArtifactsOfHeroBase::enableKeyboardShortcuts()
 
- {
 
- 	addUsedEvents(AEventsReceiver::KEYBOARD);
 
- }
 
- void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot)
 
- {
 
- 	// Spurious call from artifactMoved in attempt to update hidden backpack slot
 
- 	if(!artPlace && ArtifactUtils::isSlotBackpack(slot))
 
- 	{
 
- 		return;
 
- 	}
 
- 	artPlace->slot = slot;
 
- 	if(auto slotInfo = curHero->getSlot(slot))
 
- 	{
 
- 		artPlace->lockSlot(slotInfo->locked);
 
- 		artPlace->setArtifact(slotInfo->artifact);
 
- 		if(slotInfo->locked || slotInfo->artifact->isCombined())
 
- 			return;
 
- 		// If the artifact is part of at least one combined artifact, add additional information
 
- 		std::map<const ArtifactID, std::vector<ArtifactID>> arts;
 
- 		for(const auto combinedArt : slotInfo->artifact->artType->getPartOf())
 
- 		{
 
- 			arts.try_emplace(combinedArt->getId(), std::vector<ArtifactID>{});
 
- 			for(const auto part : combinedArt->getConstituents())
 
- 			{
 
- 				if(curHero->hasArt(part->getId(), false, false, false))
 
- 					arts.at(combinedArt->getId()).emplace_back(part->getId());
 
- 			}
 
- 		}
 
- 		artPlace->addCombinedArtInfo(arts);
 
- 	}
 
- 	else
 
- 	{
 
- 		artPlace->setArtifact(nullptr);
 
- 	}
 
- }
 
- BackpackScroller::BackpackScroller(CArtifactsOfHeroBase * owner, const Rect & dimensions)
 
- 	: Scrollable(0, Point(), Orientation::HORIZONTAL)
 
- 	, owner(owner)
 
- {
 
- 	pos = dimensions + pos.topLeft();
 
- 	setPanningStep(46);
 
- }
 
- void BackpackScroller::scrollBy(int distance)
 
- {
 
- 	if (distance != 0)
 
- 		owner->scrollBackpack(distance < 0);
 
- }
 
 
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