RandomMapTab.cpp 22 KB

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  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "SelectionTab.h"
  15. #include "../CServerHandler.h"
  16. #include "../GameEngine.h"
  17. #include "../GameInstance.h"
  18. #include "../gui/MouseButton.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../gui/Shortcut.h"
  21. #include "../widgets/CComponent.h"
  22. #include "../widgets/ComboBox.h"
  23. #include "../widgets/Buttons.h"
  24. #include "../widgets/MiscWidgets.h"
  25. #include "../widgets/ObjectLists.h"
  26. #include "../widgets/Slider.h"
  27. #include "../widgets/TextControls.h"
  28. #include "../widgets/GraphicalPrimitiveCanvas.h"
  29. #include "../widgets/CTextInput.h"
  30. #include "../windows/GUIClasses.h"
  31. #include "../windows/InfoWindows.h"
  32. #include "../../lib/texts/CGeneralTextHandler.h"
  33. #include "../../lib/mapping/CMapInfo.h"
  34. #include "../../lib/mapping/CMapHeader.h"
  35. #include "../../lib/mapping/MapFormat.h"
  36. #include "../../lib/rmg/CMapGenOptions.h"
  37. #include "../../lib/rmg/CRmgTemplateStorage.h"
  38. #include "../../lib/filesystem/Filesystem.h"
  39. #include "../../lib/RoadHandler.h"
  40. #include "../../lib/CConfigHandler.h"
  41. #include "../../lib/serializer/JsonSerializer.h"
  42. #include "../../lib/serializer/JsonDeserializer.h"
  43. RandomMapTab::RandomMapTab():
  44. InterfaceObjectConfigurable(),
  45. templateIndex(0)
  46. {
  47. recActions = 0;
  48. mapGenOptions = std::make_shared<CMapGenOptions>();
  49. addCallback("toggleMapSize", [this](int btnId)
  50. {
  51. if(btnId == -1)
  52. return;
  53. auto mapSizeVal = getPossibleMapSizes();
  54. auto setTemplateForSize = [this](){
  55. if(mapGenOptions->getMapTemplate())
  56. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), mapGenOptions->getLevels()}))
  57. setTemplate(nullptr);
  58. updateMapInfoByHost();
  59. };
  60. if(btnId == mapSizeVal.size() - 1)
  61. {
  62. ENGINE->windows().createAndPushWindow<SetSizeWindow>(int3(mapGenOptions->getWidth(), mapGenOptions->getWidth(), mapGenOptions->getLevels()), [this, setTemplateForSize](int3 ret){
  63. if(ret.z > 2)
  64. {
  65. std::shared_ptr<CInfoWindow> temp = CInfoWindow::create(LIBRARY->generaltexth->translate("vcmi.lobby.customRmgSize.experimental"), PlayerColor(0), {}); //TODO: multilevel support
  66. ENGINE->windows().pushWindow(temp);
  67. }
  68. mapGenOptions->setWidth(ret.x);
  69. mapGenOptions->setHeight(ret.y);
  70. mapGenOptions->setLevels(ret.z);
  71. setTemplateForSize();
  72. });
  73. return;
  74. }
  75. mapGenOptions->setWidth(mapSizeVal[btnId]);
  76. mapGenOptions->setHeight(mapSizeVal[btnId]);
  77. setTemplateForSize();
  78. });
  79. addCallback("toggleTwoLevels", [&](bool on)
  80. {
  81. mapGenOptions->setLevels(on ? 2 : 1);
  82. if(mapGenOptions->getMapTemplate())
  83. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), mapGenOptions->getLevels()}))
  84. setTemplate(nullptr);
  85. updateMapInfoByHost();
  86. });
  87. addCallback("setPlayersCount", [&](int btnId)
  88. {
  89. mapGenOptions->setHumanOrCpuPlayerCount(btnId);
  90. setMapGenOptions(mapGenOptions);
  91. updateMapInfoByHost();
  92. });
  93. addCallback("setTeamsCount", [&](int btnId)
  94. {
  95. mapGenOptions->setTeamCount(btnId);
  96. updateMapInfoByHost();
  97. });
  98. addCallback("setCompOnlyPlayers", [&](int btnId)
  99. {
  100. mapGenOptions->setCompOnlyPlayerCount(btnId);
  101. setMapGenOptions(mapGenOptions);
  102. updateMapInfoByHost();
  103. });
  104. addCallback("setCompOnlyTeams", [&](int btnId)
  105. {
  106. mapGenOptions->setCompOnlyTeamCount(btnId);
  107. updateMapInfoByHost();
  108. });
  109. addCallback("setWaterContent", [&](int btnId)
  110. {
  111. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  112. updateMapInfoByHost();
  113. });
  114. addCallback("setMonsterStrength", [&](int btnId)
  115. {
  116. if(btnId < 0)
  117. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  118. else
  119. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  120. updateMapInfoByHost();
  121. });
  122. //new callbacks available only from mod
  123. addCallback("teamAlignments", [&](int)
  124. {
  125. ENGINE->windows().createAndPushWindow<TeamAlignments>(*this);
  126. });
  127. for(const auto & road : LIBRARY->roadTypeHandler->objects)
  128. {
  129. std::string cbRoadType = "selectRoad_" + road->getJsonKey();
  130. addCallback(cbRoadType, [&, roadID = road->getId()](bool on)
  131. {
  132. mapGenOptions->setRoadEnabled(roadID, on);
  133. updateMapInfoByHost();
  134. });
  135. }
  136. const JsonNode config(JsonPath::builtin("config/widgets/randomMapTab.json"));
  137. build(config);
  138. if(auto w = widget<CButton>("buttonShowRandomMaps"))
  139. {
  140. w->addCallback([&]()
  141. {
  142. (static_cast<CLobbyScreen *>(parent))->toggleTab((static_cast<CLobbyScreen *>(parent))->tabSel);
  143. (static_cast<CLobbyScreen *>(parent))->tabSel->showRandom = true;
  144. (static_cast<CLobbyScreen *>(parent))->tabSel->filter(0, true);
  145. });
  146. }
  147. //set combo box callbacks
  148. if(auto w = widget<ComboBox>("templateList"))
  149. {
  150. auto getTemplates = [](){
  151. auto templates = LIBRARY->tplh->getTemplates();
  152. boost::range::sort(templates, [](const CRmgTemplate * a, const CRmgTemplate * b){
  153. return a->getName() < b->getName();
  154. });
  155. return templates;
  156. };
  157. w->onConstructItems = [getTemplates](std::vector<const void *> & curItems){
  158. curItems.push_back(nullptr); //default template
  159. for(auto & t : getTemplates())
  160. curItems.push_back(t);
  161. };
  162. w->onSetItem = [&](const void * item){
  163. this->setTemplate(reinterpret_cast<const CRmgTemplate *>(item));
  164. };
  165. w->getItemText = [this](int idx, const void * item){
  166. if(item)
  167. return reinterpret_cast<const CRmgTemplate *>(item)->getName();
  168. if(idx == 0)
  169. return readText(variables["randomTemplate"]);
  170. return std::string("");
  171. };
  172. w->addCallback([this, getTemplates]() // no real dropdown... - instead open dialog
  173. {
  174. std::vector<std::string> texts;
  175. texts.push_back(readText(variables["randomTemplate"]));
  176. auto selectedTemplate = mapGenOptions->getMapTemplate();
  177. const auto& templates = getTemplates();
  178. for(int i = 0; i < templates.size(); i++)
  179. {
  180. if(selectedTemplate)
  181. {
  182. if(templates[i]->getId() == selectedTemplate->getId())
  183. templateIndex = i + 1;
  184. }
  185. else
  186. templateIndex = 0;
  187. texts.push_back(templates[i]->getName());
  188. }
  189. ENGINE->windows().popWindows(1);
  190. ENGINE->windows().createAndPushWindow<CObjectListWindow>(texts, nullptr, LIBRARY->generaltexth->translate("vcmi.lobby.templatesSelect.hover"), LIBRARY->generaltexth->translate("vcmi.lobby.templatesSelect.help"), [this](int index){
  191. widget<ComboBox>("templateList")->setItem(index);
  192. }, templateIndex, std::vector<std::shared_ptr<IImage>>(), true, true);
  193. });
  194. }
  195. loadOptions();
  196. }
  197. void RandomMapTab::updateMapInfoByHost()
  198. {
  199. if(GAME->server().isGuest())
  200. return;
  201. // Generate header info
  202. mapInfo = std::make_shared<CMapInfo>();
  203. mapInfo->isRandomMap = true;
  204. mapInfo->mapHeader = std::make_unique<CMapHeader>();
  205. mapInfo->mapHeader->version = EMapFormat::VCMI;
  206. mapInfo->mapHeader->name.appendLocalString(EMetaText::GENERAL_TXT, 740);
  207. mapInfo->mapHeader->description.appendLocalString(EMetaText::GENERAL_TXT, 741);
  208. if(mapGenOptions->getWaterContent() != EWaterContent::RANDOM)
  209. mapInfo->mapHeader->banWaterHeroes(mapGenOptions->getWaterContent() != EWaterContent::NONE);
  210. const auto * temp = mapGenOptions->getMapTemplate();
  211. if (temp)
  212. {
  213. auto randomTemplateDescription = temp->getDescription();
  214. if (!randomTemplateDescription.empty())
  215. {
  216. auto description = std::string("\n\n") + randomTemplateDescription;
  217. mapInfo->mapHeader->description.appendRawString(description);
  218. }
  219. for (const auto & hero : temp->getBannedHeroes())
  220. mapInfo->mapHeader->allowedHeroes.erase(hero);
  221. }
  222. mapInfo->mapHeader->difficulty = EMapDifficulty::NORMAL;
  223. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  224. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  225. mapInfo->mapHeader->mapLevels = mapGenOptions->getLevels();
  226. // Generate player information
  227. int playersToGen = mapGenOptions->getMaxPlayersCount();
  228. mapInfo->mapHeader->howManyTeams = playersToGen;
  229. //TODO: Assign all human-controlled colors in first place
  230. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
  231. {
  232. mapInfo->mapHeader->players[i].canComputerPlay = false;
  233. mapInfo->mapHeader->players[i].canHumanPlay = false;
  234. }
  235. std::vector<PlayerColor> availableColors;
  236. for (ui8 color = 0; color < PlayerColor::PLAYER_LIMIT_I; color++)
  237. {
  238. availableColors.push_back(PlayerColor(color));
  239. }
  240. //First restore known players
  241. for (auto& player : mapGenOptions->getPlayersSettings())
  242. {
  243. PlayerInfo playerInfo;
  244. playerInfo.isFactionRandom = (player.second.getStartingTown() == FactionID::RANDOM);
  245. playerInfo.canComputerPlay = (player.second.getPlayerType() != EPlayerType::HUMAN);
  246. playerInfo.canHumanPlay = (player.second.getPlayerType() != EPlayerType::COMP_ONLY);
  247. auto team = player.second.getTeam();
  248. playerInfo.team = team;
  249. playerInfo.hasMainTown = true;
  250. playerInfo.generateHeroAtMainTown = true;
  251. mapInfo->mapHeader->players[player.first.getNum()] = playerInfo;
  252. vstd::erase(availableColors, player.first);
  253. }
  254. mapInfoChanged(mapInfo, mapGenOptions);
  255. }
  256. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  257. {
  258. mapGenOptions = opts;
  259. //Prepare allowed options - add all, then erase the ones above the limit
  260. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  261. {
  262. playerCountAllowed.insert(i);
  263. compCountAllowed.insert(i);
  264. if (i >= 2)
  265. {
  266. playerTeamsAllowed.insert(i);
  267. }
  268. if (i >= 1)
  269. {
  270. compTeamsAllowed.insert(i);
  271. }
  272. }
  273. std::set<int> humanCountAllowed;
  274. auto * tmpl = mapGenOptions->getMapTemplate();
  275. if(tmpl)
  276. {
  277. playerCountAllowed = tmpl->getPlayers().getNumbers();
  278. humanCountAllowed = tmpl->getHumanPlayers().getNumbers(); // Unused now?
  279. }
  280. si8 playerLimit = opts->getPlayerLimit();
  281. si8 humanOrCpuPlayerCount = opts->getHumanOrCpuPlayerCount();
  282. si8 compOnlyPlayersCount = opts->getCompOnlyPlayerCount();
  283. if(humanOrCpuPlayerCount != CMapGenOptions::RANDOM_SIZE)
  284. {
  285. vstd::erase_if(compCountAllowed, [playerLimit, humanOrCpuPlayerCount](int el)
  286. {
  287. return (playerLimit - humanOrCpuPlayerCount) < el;
  288. });
  289. vstd::erase_if(playerTeamsAllowed, [humanOrCpuPlayerCount](int el)
  290. {
  291. return humanOrCpuPlayerCount <= el;
  292. });
  293. }
  294. else // Random
  295. {
  296. vstd::erase_if(compCountAllowed, [playerLimit](int el)
  297. {
  298. return (playerLimit - 1) < el; // Must leave at least 1 human player
  299. });
  300. vstd::erase_if(playerTeamsAllowed, [playerLimit](int el)
  301. {
  302. return playerLimit <= el;
  303. });
  304. }
  305. if(!playerTeamsAllowed.count(opts->getTeamCount()))
  306. {
  307. opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
  308. }
  309. if(compOnlyPlayersCount != CMapGenOptions::RANDOM_SIZE)
  310. {
  311. // This setting doesn't impact total number of players
  312. vstd::erase_if(compTeamsAllowed, [compOnlyPlayersCount](int el)
  313. {
  314. return compOnlyPlayersCount<= el;
  315. });
  316. if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
  317. {
  318. opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
  319. }
  320. }
  321. if(auto w = widget<CToggleGroup>("groupMapSize"))
  322. {
  323. const auto & mapSizes = getPossibleMapSizes();
  324. for(auto toggle : w->buttons)
  325. {
  326. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  327. {
  328. int3 size( mapSizes[toggle.first], mapSizes[toggle.first], mapGenOptions->getLevels());
  329. bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  330. button->block(!sizeAllowed && !(toggle.first == mapSizes.size() - 1));
  331. }
  332. }
  333. auto position = vstd::find_pos(getPossibleMapSizes(), opts->getWidth());
  334. w->setSelected(position == mapSizes.size() - 1 ? -1 : position);
  335. }
  336. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  337. {
  338. int possibleLevelCount = 2;
  339. if(mapGenOptions->getMapTemplate())
  340. {
  341. auto sizes = mapGenOptions->getMapTemplate()->getMapSizes();
  342. possibleLevelCount = sizes.second.z - sizes.first.z + 1;
  343. }
  344. w->setSelectedSilent(opts->getLevels() == 2);
  345. w->block(possibleLevelCount < 2);
  346. }
  347. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  348. {
  349. w->setSelected(opts->getHumanOrCpuPlayerCount());
  350. deactivateButtonsFrom(*w, playerCountAllowed);
  351. }
  352. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  353. {
  354. w->setSelected(opts->getTeamCount());
  355. deactivateButtonsFrom(*w, playerTeamsAllowed);
  356. }
  357. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  358. {
  359. w->setSelected(opts->getCompOnlyPlayerCount());
  360. deactivateButtonsFrom(*w, compCountAllowed);
  361. }
  362. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  363. {
  364. w->setSelected(opts->getCompOnlyTeamCount());
  365. deactivateButtonsFrom(*w, compTeamsAllowed);
  366. }
  367. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  368. {
  369. w->setSelected(opts->getWaterContent());
  370. if(opts->getMapTemplate())
  371. {
  372. std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
  373. deactivateButtonsFrom(*w, allowedWater);
  374. }
  375. else
  376. deactivateButtonsFrom(*w, {-1});
  377. }
  378. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  379. w->setSelected(opts->getMonsterStrength());
  380. if(auto w = widget<CButton>("templateButton"))
  381. {
  382. if(tmpl)
  383. w->setTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
  384. else
  385. w->setTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
  386. }
  387. for(const auto & r : LIBRARY->roadTypeHandler->objects)
  388. {
  389. // Workaround for vcmi-extras bug
  390. std::string jsonKey = r->getJsonKey();
  391. std::string identifier = jsonKey.substr(jsonKey.find(':')+1);
  392. if(auto w = widget<CToggleButton>(identifier))
  393. {
  394. w->setSelected(opts->isRoadEnabled(r->getId()));
  395. }
  396. }
  397. }
  398. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  399. {
  400. mapGenOptions->setMapTemplate(tmpl);
  401. setMapGenOptions(mapGenOptions);
  402. if(auto w = widget<CButton>("templateButton"))
  403. {
  404. if(tmpl)
  405. w->setTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
  406. else
  407. w->setTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
  408. }
  409. updateMapInfoByHost();
  410. }
  411. void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
  412. {
  413. logGlobal->debug("Blocking buttons");
  414. for(auto toggle : group.buttons)
  415. {
  416. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  417. {
  418. if(allowed.count(CMapGenOptions::RANDOM_SIZE)
  419. || allowed.count(toggle.first)
  420. || toggle.first == CMapGenOptions::RANDOM_SIZE)
  421. {
  422. button->block(false);
  423. }
  424. else
  425. {
  426. button->block(true);
  427. }
  428. }
  429. }
  430. }
  431. std::vector<int> RandomMapTab::getPossibleMapSizes()
  432. {
  433. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  434. }
  435. void TeamAlignmentsWidget::checkTeamCount()
  436. {
  437. //Do not allow to select one team only
  438. std::set<TeamID> teams;
  439. for (int plId = 0; plId < players.size(); ++plId)
  440. {
  441. teams.insert(TeamID(players[plId]->getSelected()));
  442. }
  443. if (teams.size() < 2)
  444. {
  445. //Do not let player close the window
  446. buttonOk->block(true);
  447. }
  448. else
  449. {
  450. buttonOk->block(false);
  451. }
  452. }
  453. TeamAlignments::TeamAlignments(RandomMapTab & randomMapTab)
  454. : CWindowObject(BORDERED)
  455. {
  456. OBJECT_CONSTRUCTION;
  457. widget = std::make_shared<TeamAlignmentsWidget>(randomMapTab);
  458. pos = widget->pos;
  459. updateShadow();
  460. center();
  461. }
  462. TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
  463. InterfaceObjectConfigurable()
  464. {
  465. const JsonNode config(JsonPath::builtin("config/widgets/randomMapTeamsWidget.json"));
  466. variables = config["variables"];
  467. //int totalPlayers = randomMapTab.obtainMapGenOptions().getPlayerLimit();
  468. int totalPlayers = randomMapTab.obtainMapGenOptions().getMaxPlayersCount();
  469. assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
  470. auto playerSettings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
  471. variables["totalPlayers"].Integer() = totalPlayers;
  472. pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
  473. auto widthExtend = std::max(pos.w, 220) - pos.w; // too small for buttons
  474. pos.w += widthExtend;
  475. pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  476. variables["backgroundRect"]["x"].Integer() = 0;
  477. variables["backgroundRect"]["y"].Integer() = 0;
  478. variables["backgroundRect"]["w"].Integer() = pos.w;
  479. variables["backgroundRect"]["h"].Integer() = pos.h;
  480. variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
  481. variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  482. variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
  483. variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  484. addCallback("ok", [&](int)
  485. {
  486. for(int plId = 0; plId < players.size(); ++plId)
  487. {
  488. randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
  489. }
  490. randomMapTab.updateMapInfoByHost();
  491. for(auto & window : ENGINE->windows().findWindows<TeamAlignments>())
  492. ENGINE->windows().popWindow(window);
  493. });
  494. addCallback("cancel", [&](int)
  495. {
  496. for(auto & window : ENGINE->windows().findWindows<TeamAlignments>())
  497. ENGINE->windows().popWindow(window);
  498. });
  499. build(config);
  500. center(pos);
  501. OBJECT_CONSTRUCTION;
  502. // Window should have X * X columns, where X is max players allowed for current settings
  503. // For random player count, X is 8
  504. if (totalPlayers > playerSettings.size())
  505. {
  506. auto savedPlayers = randomMapTab.obtainMapGenOptions().getSavedPlayersMap();
  507. for (const auto & player : savedPlayers)
  508. {
  509. if (!vstd::contains(playerSettings, player.first))
  510. {
  511. playerSettings[player.first] = player.second;
  512. }
  513. }
  514. }
  515. std::vector<CMapGenOptions::CPlayerSettings> settingsVec;
  516. for (const auto & player : playerSettings)
  517. {
  518. settingsVec.push_back(player.second);
  519. }
  520. for(int plId = 0; plId < totalPlayers; ++plId)
  521. {
  522. players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
  523. {
  524. variables["player_id"].Integer() = plId;
  525. OBJECT_CONSTRUCTION_TARGETED(players[plId].get());
  526. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  527. {
  528. auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
  529. assert(button);
  530. if(sel == teamId)
  531. {
  532. button->setOverlay(buildWidget(variables["flagsAnimation"]));
  533. }
  534. else
  535. {
  536. button->setOverlay(nullptr);
  537. }
  538. button->addCallback([this](bool)
  539. {
  540. checkTeamCount();
  541. });
  542. }
  543. }));
  544. OBJECT_CONSTRUCTION_TARGETED(players.back().get());
  545. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  546. {
  547. variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer() + (widthExtend / 2);
  548. variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
  549. auto button = buildWidget(variables["button"]);
  550. players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
  551. }
  552. // plId is not necessarily player color, just an index
  553. auto team = settingsVec.at(plId).getTeam();
  554. if(team == TeamID::NO_TEAM)
  555. {
  556. logGlobal->warn("Player %d (id %d) has uninitialized team", settingsVec.at(plId).getColor(), plId);
  557. players.back()->setSelected(plId);
  558. }
  559. else
  560. players.back()->setSelected(team.getNum());
  561. }
  562. buttonOk = widget<CButton>("buttonOK");
  563. buttonCancel = widget<CButton>("buttonCancel");
  564. }
  565. void RandomMapTab::saveOptions(const CMapGenOptions & options)
  566. {
  567. JsonNode data;
  568. JsonSerializer ser(nullptr, data);
  569. ser.serializeStruct("lastSettings", const_cast<CMapGenOptions & >(options));
  570. // FIXME: Do not nest fields
  571. Settings rmgSettings = persistentStorage.write["rmg"];
  572. rmgSettings["rmg"] = data;
  573. }
  574. void RandomMapTab::loadOptions()
  575. {
  576. JsonNode rmgSettings = persistentStorage["rmg"]["rmg"];
  577. if (!rmgSettings.Struct().empty())
  578. {
  579. rmgSettings.setModScope(ModScope::scopeGame());
  580. mapGenOptions.reset(new CMapGenOptions());
  581. JsonDeserializer handler(nullptr, rmgSettings);
  582. handler.serializeStruct("lastSettings", *mapGenOptions);
  583. // Will check template and set other options as well
  584. setTemplate(mapGenOptions->getMapTemplate());
  585. if(auto w = widget<ComboBox>("templateList"))
  586. {
  587. w->setItem(mapGenOptions->getMapTemplate());
  588. }
  589. } else
  590. {
  591. // Default settings
  592. mapGenOptions->setRoadEnabled(RoadId(Road::DIRT_ROAD), true);
  593. mapGenOptions->setRoadEnabled(RoadId(Road::GRAVEL_ROAD), true);
  594. mapGenOptions->setRoadEnabled(RoadId(Road::COBBLESTONE_ROAD), true);
  595. }
  596. updateMapInfoByHost();
  597. // TODO: Save & load difficulty?
  598. }
  599. SetSizeWindow::SetSizeWindow(int3 initSize, std::function<void(int3)> cb)
  600. : CWindowObject(BORDERED)
  601. {
  602. OBJECT_CONSTRUCTION;
  603. pos.w = 200;
  604. pos.h = 122;
  605. updateShadow();
  606. center();
  607. background = std::make_shared<FilledTexturePlayerColored>(Rect(0, 0, pos.w, pos.h));
  608. background->setPlayerColor(PlayerColor(1));
  609. buttonOk = std::make_shared<CButton>(Point(68, 80), AnimationPath::builtin("MuBchck"), CButton::tooltip(), [this, cb](){
  610. close();
  611. if(cb)
  612. cb(int3(std::max(1, std::stoi(numInputs[0]->getText())), std::max(1, std::stoi(numInputs[1]->getText())), std::max(1, std::stoi(numInputs[2]->getText()))));
  613. }, EShortcut::GLOBAL_ACCEPT);
  614. titles.push_back(std::make_shared<CLabel>(100, 15, FONT_BIG, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->translate("vcmi.lobby.customRmgSize.title")));
  615. for(int i = 0; i < 3; i++)
  616. {
  617. Rect r(30 + i * 50, 50, 40, 20);
  618. rectangles.push_back(std::make_shared<TransparentFilledRectangle>(r, ColorRGBA(0, 0, 0, 128), ColorRGBA(64, 64, 64, 64), 1));
  619. titles.push_back(std::make_shared<CLabel>(50 + i * 50, 40, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->translate("vcmi.lobby.customRmgSize." + std::to_string(i))));
  620. numInputs.push_back(std::make_shared<CTextInput>(r, EFonts::FONT_SMALL, ETextAlignment::CENTER, false));
  621. numInputs.back()->setFilterNumber(0, i < 2 ? 999 : 9);
  622. }
  623. numInputs[0]->setText(std::to_string(initSize.x));
  624. numInputs[1]->setText(std::to_string(initSize.y));
  625. numInputs[2]->setText(std::to_string(initSize.z));
  626. }