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- /*
- * ServerRunner.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ServerRunner.h"
- #include "../lib/VCMIDirs.h"
- #include "../lib/CThreadHelper.h"
- #include "../server/CVCMIServer.h"
- #ifndef VCMI_MOBILE
- #include <boost/process/child.hpp>
- #include <boost/process/io.hpp>
- #endif
- ServerThreadRunner::ServerThreadRunner() = default;
- ServerThreadRunner::~ServerThreadRunner() = default;
- void ServerThreadRunner::start(uint16_t port, bool connectToLobby)
- {
- server = std::make_unique<CVCMIServer>(port, connectToLobby, true);
- threadRunLocalServer = boost::thread([this]{
- setThreadName("runServer");
- server->run();
- });
- }
- void ServerThreadRunner::shutdown()
- {
- server->setState(EServerState::SHUTDOWN);
- }
- void ServerThreadRunner::wait()
- {
- threadRunLocalServer.join();
- }
- int ServerThreadRunner::exitCode()
- {
- return 0;
- }
- #ifndef VCMI_MOBILE
- ServerProcessRunner::ServerProcessRunner() = default;
- ServerProcessRunner::~ServerProcessRunner() = default;
- void ServerProcessRunner::shutdown()
- {
- child->terminate();
- }
- void ServerProcessRunner::wait()
- {
- child->wait();
- }
- int ServerProcessRunner::exitCode()
- {
- return child->exit_code();
- }
- void ServerProcessRunner::start(uint16_t port, bool connectToLobby)
- {
- boost::filesystem::path serverPath = VCMIDirs::get().serverPath();
- boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "server_log.txt";
- std::vector<std::string> args;
- args.push_back("--port=" + std::to_string(port));
- args.push_back("--run-by-client");
- if(connectToLobby)
- args.push_back("--lobby");
- std::error_code ec;
- child = std::make_unique<boost::process::child>(serverPath, args, ec, boost::process::std_out > logPath);
- if (ec)
- throw std::runtime_error("Failed to start server! Reason: " + ec.message());
- }
- #endif
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