| .. |
|
CEmptyAI.cpp
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 years ago |
|
CEmptyAI.h
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 years ago |
|
CMakeLists.txt
|
69de38bf1d
Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake
|
13 years ago |
|
EmptyAI.vcxproj
|
f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
|
13 years ago |
|
Makefile.am
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 years ago |
|
Makefile.in
|
97aeaa9f28
- moved ColorPutter's to separate SDL_Pixels.h file
|
13 years ago |
|
StdInc.cpp
|
cce814c41b
* Final commit
|
14 years ago |
|
StdInc.h
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 years ago |
|
exp_funcs.cpp
|
91c0ce33f4
- re-generated build system
|
14 years ago |