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							- /*
 
-  * ThreatMap.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- /*
 
- #pragma once
 
- #include "common.h"
 
- #include "CCallback.h"
 
- /*
 
- class ThreatMap
 
- {
 
- public:
 
- 	std::array<std::vector<BattleAttackInfo>, GameConstants::BFIELD_SIZE> threatMap; // [hexNr] -> enemies able to strike
 
- 	const CStack *endangered;
 
- 	std::array<int, GameConstants::BFIELD_SIZE> sufferedDamage;
 
- 	ThreatMap(const CStack *Endangered);
 
- };*/ // These lines may be useful but they are't used in the code.
 
 
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