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- /*
- * CursorHardware.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CursorHardware.h"
- #include "SDL_Extensions.h"
- #include "../gui/CGuiHandler.h"
- #include "../render/IScreenHandler.h"
- #include "../render/Colors.h"
- #include "../render/IImage.h"
- #include "../../lib/CConfigHandler.h"
- #include <SDL_render.h>
- #include <SDL_events.h>
- CursorHardware::CursorHardware():
- cursor(nullptr)
- {
- SDL_ShowCursor(SDL_DISABLE);
- }
- CursorHardware::~CursorHardware()
- {
- if(cursor)
- SDL_FreeCursor(cursor);
- }
- void CursorHardware::setVisible(bool on)
- {
- GH.dispatchMainThread([on]()
- {
- if (on)
- SDL_ShowCursor(SDL_ENABLE);
- else
- SDL_ShowCursor(SDL_DISABLE);
- });
- }
- void CursorHardware::setImage(std::shared_ptr<IImage> image, const Point & pivotOffset)
- {
- int videoScalingSettings = GH.screenHandler().getInterfaceScalingPercentage();
- float cursorScalingSettings = settings["video"]["cursorScalingFactor"].Float();
- int cursorScalingPercent = videoScalingSettings * cursorScalingSettings;
- Point cursorDimensions = image->dimensions() * GH.screenHandler().getScalingFactor();
- Point cursorDimensionsScaled = image->dimensions() * cursorScalingPercent / 100;
- Point pivotOffsetScaled = pivotOffset * cursorScalingPercent / 100 / GH.screenHandler().getScalingFactor();
- auto cursorSurface = CSDL_Ext::newSurface(cursorDimensions);
- CSDL_Ext::fillSurface(cursorSurface, CSDL_Ext::toSDL(Colors::TRANSPARENCY));
- image->draw(cursorSurface, Point(0,0));
- auto cursorSurfaceScaled = CSDL_Ext::scaleSurface(cursorSurface, cursorDimensionsScaled.x, cursorDimensionsScaled.y );
- auto oldCursor = cursor;
- cursor = SDL_CreateColorCursor(cursorSurfaceScaled, pivotOffsetScaled.x, pivotOffsetScaled.y);
- if (!cursor)
- logGlobal->error("Failed to set cursor! SDL says %s", SDL_GetError());
- SDL_FreeSurface(cursorSurface);
- SDL_FreeSurface(cursorSurfaceScaled);
- GH.dispatchMainThread([this, oldCursor](){
- SDL_SetCursor(cursor);
- if (oldCursor)
- SDL_FreeCursor(oldCursor);
- });
- }
- void CursorHardware::setCursorPosition( const Point & newPos )
- {
- //no-op
- }
- void CursorHardware::render()
- {
- //no-op
- }
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