CObjectClassesHandler.cpp 19 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../json/JsonUtils.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../GameConstants.h"
  17. #include "../constants/StringConstants.h"
  18. #include "../IGameSettings.h"
  19. #include "../CSoundBase.h"
  20. #include "../mapObjectConstructors/CBankInstanceConstructor.h"
  21. #include "../mapObjectConstructors/CRewardableConstructor.h"
  22. #include "../mapObjectConstructors/CommonConstructors.h"
  23. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  24. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  25. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  26. #include "../mapObjects/CGCreature.h"
  27. #include "../mapObjects/CGPandoraBox.h"
  28. #include "../mapObjects/CQuest.h"
  29. #include "../mapObjects/ObjectTemplate.h"
  30. #include "../mapObjects/CGMarket.h"
  31. #include "../mapObjects/MiscObjects.h"
  32. #include "../mapObjects/CGHeroInstance.h"
  33. #include "../mapObjects/CGTownInstance.h"
  34. #include "../mapObjects/ObstacleSetHandler.h"
  35. #include "../modding/IdentifierStorage.h"
  36. #include "../modding/CModHandler.h"
  37. #include "../modding/ModScope.h"
  38. #include "../texts/CGeneralTextHandler.h"
  39. #include "../texts/CLegacyConfigParser.h"
  40. VCMI_LIB_NAMESPACE_BEGIN
  41. CObjectClassesHandler::CObjectClassesHandler()
  42. {
  43. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  44. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  45. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  46. //Note: should be in sync with registerTypesMapObjectTypes function
  47. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  48. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  49. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  50. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  51. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  52. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  53. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  54. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  55. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  56. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  57. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  58. SET_HANDLER_CLASS("static", CObstacleConstructor);
  59. SET_HANDLER_CLASS("", CObstacleConstructor);
  60. SET_HANDLER("randomArtifact", CGArtifact);
  61. SET_HANDLER("randomHero", CGHeroInstance);
  62. SET_HANDLER("randomResource", CGResource);
  63. SET_HANDLER("randomTown", CGTownInstance);
  64. SET_HANDLER("randomMonster", CGCreature);
  65. SET_HANDLER("randomDwelling", CGDwelling);
  66. SET_HANDLER("generic", CGObjectInstance);
  67. SET_HANDLER("artifact", CGArtifact);
  68. SET_HANDLER("borderGate", CGBorderGate);
  69. SET_HANDLER("borderGuard", CGBorderGuard);
  70. SET_HANDLER("denOfThieves", CGDenOfthieves);
  71. SET_HANDLER("event", CGEvent);
  72. SET_HANDLER("garrison", CGGarrison);
  73. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  74. SET_HANDLER("keymaster", CGKeymasterTent);
  75. SET_HANDLER("lighthouse", CGLighthouse);
  76. SET_HANDLER("magi", CGMagi);
  77. SET_HANDLER("mine", CGMine);
  78. SET_HANDLER("obelisk", CGObelisk);
  79. SET_HANDLER("pandora", CGPandoraBox);
  80. SET_HANDLER("prison", CGHeroInstance);
  81. SET_HANDLER("questGuard", CGQuestGuard);
  82. SET_HANDLER("seerHut", CGSeerHut);
  83. SET_HANDLER("sign", CGSignBottle);
  84. SET_HANDLER("siren", CGSirens);
  85. SET_HANDLER("monolith", CGMonolith);
  86. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  87. SET_HANDLER("whirlpool", CGWhirlpool);
  88. SET_HANDLER("terrain", CGTerrainPatch);
  89. #undef SET_HANDLER_CLASS
  90. #undef SET_HANDLER
  91. }
  92. CObjectClassesHandler::~CObjectClassesHandler() = default;
  93. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  94. {
  95. size_t dataSize = VLC->engineSettings()->getInteger(EGameSettings::TEXTS_OBJECT);
  96. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  97. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  98. parser.endLine();
  99. for (size_t i = 0; i < totalNumber; i++)
  100. {
  101. auto tmpl = std::make_shared<ObjectTemplate>();
  102. tmpl->readTxt(parser);
  103. parser.endLine();
  104. std::pair key(tmpl->id, tmpl->subid);
  105. legacyTemplates.insert(std::make_pair(key, tmpl));
  106. }
  107. mapObjectTypes.resize(256);
  108. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  109. assert(dataSize == 256);
  110. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  111. for (size_t i=0; i<256; i++)
  112. {
  113. ret[i]["name"].String() = namesParser.readString();
  114. namesParser.endLine();
  115. }
  116. JsonNode cregen1;
  117. JsonNode cregen4;
  118. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  119. do
  120. {
  121. JsonNode subObject;
  122. subObject["name"].String() = cregen1Parser.readString();
  123. cregen1.Vector().push_back(subObject);
  124. }
  125. while(cregen1Parser.endLine());
  126. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  127. do
  128. {
  129. JsonNode subObject;
  130. subObject["name"].String() = cregen4Parser.readString();
  131. cregen4.Vector().push_back(subObject);
  132. }
  133. while(cregen4Parser.endLine());
  134. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  135. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  136. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  137. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  138. return ret;
  139. }
  140. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject)
  141. {
  142. auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, baseObject->objectTypeHandlers.size());
  143. assert(subObject);
  144. baseObject->objectTypeHandlers.push_back(subObject);
  145. registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
  146. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  147. registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
  148. }
  149. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
  150. {
  151. auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, index);
  152. assert(subObject);
  153. if (baseObject->objectTypeHandlers.at(index) != nullptr)
  154. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  155. baseObject->objectTypeHandlers.at(index) = subObject;
  156. registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
  157. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  158. registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
  159. }
  160. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
  161. {
  162. assert(identifier.find(':') == std::string::npos);
  163. assert(!scope.empty());
  164. std::string handler = baseObject->handlerName;
  165. if(!handlerConstructors.count(handler))
  166. {
  167. logMod->error("Handler with name %s was not found!", handler);
  168. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  169. handler = "generic";
  170. assert(handlerConstructors.count(handler) != 0);
  171. }
  172. // Compatibility with 1.5 mods for 1.6. To be removed in 1.7
  173. // Detect banks that use old format and load them using old bank hander
  174. if (baseObject->id == Obj::CREATURE_BANK && entry.Struct().count("levels") && !entry.Struct().count("rewards"))
  175. handler = "bank";
  176. auto createdObject = handlerConstructors.at(handler)();
  177. createdObject->modScope = scope;
  178. createdObject->typeName = baseObject->identifier;
  179. createdObject->subTypeName = identifier;
  180. createdObject->type = baseObject->id;
  181. createdObject->subtype = index;
  182. createdObject->init(entry);
  183. bool staticObject = createdObject->isStaticObject();
  184. if (staticObject)
  185. {
  186. for (auto & templ : createdObject->getTemplates())
  187. {
  188. // Register templates for new objects from mods
  189. VLC->biomeHandler->addTemplate(scope, templ->stringID, templ);
  190. }
  191. }
  192. auto range = legacyTemplates.equal_range(std::make_pair(baseObject->id, index));
  193. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  194. {
  195. if (staticObject)
  196. {
  197. // Register legacy templates as "core"
  198. // FIXME: Why does it clear stringID?
  199. VLC->biomeHandler->addTemplate("core", templ.second->stringID, templ.second);
  200. }
  201. createdObject->addTemplate(templ.second);
  202. }
  203. legacyTemplates.erase(range.first, range.second);
  204. logGlobal->debug("Loaded object %s(%d)::%s(%d)", baseObject->getJsonKey(), baseObject->id, identifier, index);
  205. return createdObject;
  206. }
  207. ObjectClass::ObjectClass() = default;
  208. ObjectClass::~ObjectClass() = default;
  209. std::string ObjectClass::getJsonKey() const
  210. {
  211. return modScope + ':' + identifier;
  212. }
  213. std::string ObjectClass::getNameTextID() const
  214. {
  215. return TextIdentifier("object", modScope, identifier, "name").get();
  216. }
  217. std::string ObjectClass::getNameTranslated() const
  218. {
  219. return VLC->generaltexth->translate(getNameTextID());
  220. }
  221. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  222. {
  223. auto newObject = std::make_unique<ObjectClass>();
  224. newObject->modScope = scope;
  225. newObject->identifier = name;
  226. newObject->handlerName = json["handler"].String();
  227. newObject->base = json["base"];
  228. newObject->id = index;
  229. VLC->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"].String());
  230. newObject->objectTypeHandlers.resize(json["lastReservedIndex"].Float() + 1);
  231. for (auto subData : json["types"].Struct())
  232. {
  233. if (!subData.second["index"].isNull())
  234. {
  235. const std::string & subMeta = subData.second["index"].getModScope();
  236. if ( subMeta == "core")
  237. {
  238. size_t subIndex = subData.second["index"].Integer();
  239. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get(), subIndex);
  240. }
  241. else
  242. {
  243. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  244. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
  245. }
  246. }
  247. else
  248. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
  249. }
  250. if (newObject->id == MapObjectID::MONOLITH_TWO_WAY)
  251. generateExtraMonolithsForRMG(newObject.get());
  252. return newObject;
  253. }
  254. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  255. {
  256. mapObjectTypes.push_back(loadFromJson(scope, data, name, mapObjectTypes.size()));
  257. VLC->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.back()->id);
  258. }
  259. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  260. {
  261. assert(mapObjectTypes.at(index) == nullptr); // ensure that this id was not loaded before
  262. mapObjectTypes.at(index) = loadFromJson(scope, data, name, index);
  263. VLC->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.at(index)->id);
  264. }
  265. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  266. {
  267. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  268. assert(mapObjectTypes.at(ID.getNum()));
  269. if (subID.getNum() >= mapObjectTypes.at(ID.getNum())->objectTypeHandlers.size())
  270. {
  271. mapObjectTypes.at(ID.getNum())->objectTypeHandlers.resize(subID.getNum() + 1);
  272. }
  273. JsonUtils::inherit(config, mapObjectTypes.at(ID.getNum())->base);
  274. loadSubObject(config.getModScope(), identifier, config, mapObjectTypes.at(ID.getNum()).get(), subID.getNum());
  275. }
  276. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  277. {
  278. assert(mapObjectTypes.at(ID.getNum()));
  279. mapObjectTypes.at(ID.getNum())->objectTypeHandlers.at(subID.getNum()) = nullptr;
  280. }
  281. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  282. {
  283. try
  284. {
  285. if (mapObjectTypes.at(type.getNum()) == nullptr)
  286. return mapObjectTypes.front()->objectTypeHandlers.front();
  287. auto subID = subtype.getNum();
  288. if (type == Obj::PRISON || type == Obj::HERO_PLACEHOLDER)
  289. subID = 0;
  290. auto result = mapObjectTypes.at(type.getNum())->objectTypeHandlers.at(subID);
  291. if (result != nullptr)
  292. return result;
  293. }
  294. catch (std::out_of_range & e)
  295. {
  296. // Leave catch block silently and handle error in block outside of try ... catch - all valid values should use 'return' in try block
  297. }
  298. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  299. logGlobal->error(errorString);
  300. throw std::out_of_range(errorString);
  301. }
  302. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  303. {
  304. std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
  305. if(id)
  306. {
  307. const auto & object = mapObjectTypes.at(id.value());
  308. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  309. if (subID)
  310. return object->objectTypeHandlers.at(subID.value());
  311. }
  312. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  313. logGlobal->error(errorString);
  314. throw std::runtime_error(errorString);
  315. }
  316. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  317. {
  318. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  319. }
  320. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  321. {
  322. std::set<MapObjectID> ret;
  323. for(auto & entry : mapObjectTypes)
  324. if (entry)
  325. ret.insert(entry->id);
  326. return ret;
  327. }
  328. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  329. {
  330. std::set<MapObjectSubID> ret;
  331. if (!mapObjectTypes.at(primaryID.getNum()))
  332. {
  333. logGlobal->error("Failed to find object %d", primaryID);
  334. return ret;
  335. }
  336. for(const auto & entry : mapObjectTypes.at(primaryID.getNum())->objectTypeHandlers)
  337. if (entry)
  338. ret.insert(entry->subtype);
  339. return ret;
  340. }
  341. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  342. {
  343. for (auto & entry : object["types"].Struct())
  344. {
  345. if (object.Struct().count("subObjects"))
  346. {
  347. const auto & vector = object["subObjects"].Vector();
  348. if (entry.second.Struct().count("index"))
  349. {
  350. size_t index = entry.second["index"].Integer();
  351. if (index < vector.size())
  352. JsonUtils::inherit(entry.second, vector[index]);
  353. }
  354. }
  355. JsonUtils::inherit(entry.second, object["base"]);
  356. for (auto & templ : entry.second["templates"].Struct())
  357. JsonUtils::inherit(templ.second, entry.second["base"]);
  358. }
  359. object.Struct().erase("subObjects");
  360. }
  361. void CObjectClassesHandler::afterLoadFinalization()
  362. {
  363. for(auto & entry : mapObjectTypes)
  364. {
  365. if (!entry)
  366. continue;
  367. for(const auto & obj : entry->objectTypeHandlers)
  368. {
  369. if (!obj)
  370. continue;
  371. obj->afterLoadFinalization();
  372. if(obj->getTemplates().empty())
  373. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  374. }
  375. }
  376. }
  377. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  378. {
  379. //duplicate existing two-way portals to make reserve for RMG
  380. auto& portalVec = container->objectTypeHandlers;
  381. //FIXME: Monoliths in this vector can be already not useful for every terrain
  382. const size_t portalCount = portalVec.size();
  383. //Invalid portals will be skipped and portalVec size stays unchanged
  384. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  385. {
  386. auto index = static_cast<si32>(i % portalCount);
  387. auto portal = portalVec[index];
  388. auto templates = portal->getTemplates();
  389. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  390. {
  391. continue; //Do not clone HoTA water-only portals or any others we can't use
  392. }
  393. //deep copy of noncopyable object :?
  394. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  395. newPortal->rmgInfo = portal->getRMGInfo();
  396. newPortal->templates = portal->getTemplates();
  397. newPortal->sounds = portal->getSounds();
  398. newPortal->aiValue = portal->getAiValue();
  399. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  400. newPortal->modScope = portal->modScope; //private
  401. newPortal->typeName = portal->getTypeName();
  402. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  403. newPortal->type = portal->getIndex();
  404. // Inconsintent original indexing: monolith1 has index 0
  405. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  406. newPortal->blockVisit = portal->blockVisit;
  407. newPortal->removable = portal->removable;
  408. portalVec.push_back(newPortal);
  409. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  410. }
  411. }
  412. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  413. {
  414. const auto handler = getHandlerFor(type, subtype);
  415. if (handler && handler->hasNameTextID())
  416. return handler->getNameTranslated();
  417. if (mapObjectTypes.at(type.getNum()))
  418. return mapObjectTypes.at(type.getNum())->getNameTranslated();
  419. return mapObjectTypes.front()->getNameTranslated();
  420. }
  421. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  422. {
  423. // TODO: these objects may have subID's that does not have associated handler:
  424. // Prison: uses hero type as subID
  425. // Hero: uses hero type as subID, but registers hero classes as subtypes
  426. // Spell scroll: uses spell ID as subID
  427. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  428. subtype = 0;
  429. if(mapObjectTypes.at(type.getNum()))
  430. return getHandlerFor(type, subtype)->getSounds();
  431. else
  432. return mapObjectTypes.front()->objectTypeHandlers.front()->getSounds();
  433. }
  434. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  435. {
  436. if (mapObjectTypes.at(type.getNum()))
  437. return mapObjectTypes.at(type.getNum())->handlerName;
  438. else
  439. return mapObjectTypes.front()->handlerName;
  440. }
  441. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  442. {
  443. if (mapObjectTypes.at(type.getNum()) != nullptr)
  444. return mapObjectTypes.at(type.getNum())->getJsonKey();
  445. logGlobal->warn("Unknown object of type %d!", type);
  446. return mapObjectTypes.front()->getJsonKey();
  447. }
  448. VCMI_LIB_NAMESPACE_END