CSerializer.h 4.8 KB

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  1. /*
  2. * CSerializer.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../ConstTransitivePtr.h"
  12. #include "../GameConstants.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. const std::string SAVEGAME_MAGIC = "VCMISVG";
  15. class CHero;
  16. class CGHeroInstance;
  17. class CGObjectInstance;
  18. class CGameState;
  19. class LibClasses;
  20. extern DLL_LINKAGE LibClasses * VLC;
  21. struct TypeComparer
  22. {
  23. bool operator()(const std::type_info *a, const std::type_info *b) const
  24. {
  25. //#ifndef __APPLE__
  26. // return a->before(*b);
  27. //#else
  28. return strcmp(a->name(), b->name()) < 0;
  29. //#endif
  30. }
  31. };
  32. template <typename ObjType, typename IdType>
  33. struct VectorizedObjectInfo
  34. {
  35. const std::vector<ConstTransitivePtr<ObjType> > *vector; //pointer to the appropriate vector
  36. std::function<IdType(const ObjType &)> idRetriever;
  37. VectorizedObjectInfo(const std::vector< ConstTransitivePtr<ObjType> > *Vector, std::function<IdType(const ObjType &)> IdGetter)
  38. :vector(Vector), idRetriever(IdGetter)
  39. {
  40. }
  41. };
  42. /// Base class for serializers capable of reading or writing data
  43. class DLL_LINKAGE CSerializer
  44. {
  45. template<typename Numeric, std::enable_if_t<std::is_arithmetic_v<Numeric>, bool> = true>
  46. static int32_t idToNumber(const Numeric &t)
  47. {
  48. return t;
  49. }
  50. template<typename IdentifierType, std::enable_if_t<std::is_base_of_v<IdentifierBase, IdentifierType>, bool> = true>
  51. static int32_t idToNumber(const IdentifierType &t)
  52. {
  53. return t.getNum();
  54. }
  55. template <typename T, typename U>
  56. void registerVectoredType(const std::vector<T*> *Vector, const std::function<U(const T&)> &idRetriever)
  57. {
  58. vectors[&typeid(T)] = VectorizedObjectInfo<T, U>(Vector, idRetriever);
  59. }
  60. template <typename T, typename U>
  61. void registerVectoredType(const std::vector<ConstTransitivePtr<T> > *Vector, const std::function<U(const T&)> &idRetriever)
  62. {
  63. vectors[&typeid(T)] = VectorizedObjectInfo<T, U>(Vector, idRetriever);
  64. }
  65. using TTypeVecMap = std::map<const std::type_info *, std::any, TypeComparer>;
  66. TTypeVecMap vectors; //entry must be a pointer to vector containing pointers to the objects of key type
  67. public:
  68. bool smartVectorMembersSerialization = false;
  69. bool sendStackInstanceByIds = false;
  70. ~CSerializer();
  71. virtual void reportState(vstd::CLoggerBase * out){};
  72. template <typename T, typename U>
  73. const VectorizedObjectInfo<T, U> *getVectorizedTypeInfo()
  74. {
  75. const std::type_info *myType = nullptr;
  76. myType = &typeid(T);
  77. auto i = vectors.find(myType);
  78. if(i == vectors.end())
  79. return nullptr;
  80. else
  81. {
  82. assert(i->second.has_value());
  83. #ifndef __APPLE__
  84. assert(i->second.type() == typeid(VectorizedObjectInfo<T, U>));
  85. #endif
  86. auto *ret = std::any_cast<VectorizedObjectInfo<T, U>>(&i->second);
  87. return ret;
  88. }
  89. }
  90. template <typename T, typename U>
  91. T* getVectorItemFromId(const VectorizedObjectInfo<T, U> &oInfo, U id) const
  92. {
  93. si32 idAsNumber = idToNumber(id);
  94. assert(oInfo.vector);
  95. assert(static_cast<si32>(oInfo.vector->size()) > idAsNumber);
  96. return const_cast<T*>((*oInfo.vector)[idAsNumber].get());
  97. }
  98. template <typename T, typename U>
  99. U getIdFromVectorItem(const VectorizedObjectInfo<T, U> &oInfo, const T* obj) const
  100. {
  101. if(!obj)
  102. return U(-1);
  103. return oInfo.idRetriever(*obj);
  104. }
  105. void addStdVecItems(CGameState *gs, LibClasses *lib = VLC);
  106. };
  107. /// Helper to detect classes with user-provided serialize(S&, int version) method
  108. template<class S, class T>
  109. struct is_serializeable
  110. {
  111. using Yes = char (&)[1];
  112. using No = char (&)[2];
  113. template<class U>
  114. static Yes test(U * data, S* arg1 = nullptr, typename std::enable_if_t<std::is_void_v<decltype(data->serialize(*arg1))>> * = nullptr);
  115. static No test(...);
  116. static const bool value = sizeof(Yes) == sizeof(is_serializeable::test((typename std::remove_reference<typename std::remove_cv<T>::type>::type*)nullptr));
  117. };
  118. template <typename T> //metafunction returning CGObjectInstance if T is its derivate or T elsewise
  119. struct VectorizedTypeFor
  120. {
  121. using type = std::conditional_t<std::is_base_of_v<CGObjectInstance, T>, CGObjectInstance, T>;
  122. };
  123. template <>
  124. struct VectorizedTypeFor<CGHeroInstance>
  125. {
  126. using type = CGHeroInstance;
  127. };
  128. template <typename T>
  129. struct VectorizedIDType
  130. {
  131. using type = std::conditional_t<std::is_base_of_v<CGObjectInstance, T>, ObjectInstanceID, int32_t>;
  132. };
  133. template <>
  134. struct VectorizedIDType<CArtifactInstance>
  135. {
  136. using type = ArtifactInstanceID;
  137. };
  138. template <>
  139. struct VectorizedIDType<CGHeroInstance>
  140. {
  141. using type = HeroTypeID;
  142. };
  143. /// Base class for deserializers
  144. class DLL_LINKAGE IBinaryReader : public virtual CSerializer
  145. {
  146. public:
  147. virtual int read(void * data, unsigned size) = 0;
  148. };
  149. /// Base class for serializers
  150. class DLL_LINKAGE IBinaryWriter : public virtual CSerializer
  151. {
  152. public:
  153. virtual int write(const void * data, unsigned size) = 0;
  154. };
  155. VCMI_LIB_NAMESPACE_END