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							- /*
 
-  * ShortcutHandler.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- enum class EShortcut;
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonNode;
 
- VCMI_LIB_NAMESPACE_END
 
- class ShortcutHandler
 
- {
 
- 	std::multimap<std::string, EShortcut> mappedKeyboardShortcuts;
 
- 	std::multimap<std::string, EShortcut> mappedJoystickShortcuts;
 
- 	std::multimap<std::string, EShortcut> mappedJoystickAxes;
 
- 	std::multimap<std::string, EShortcut> loadShortcuts(const JsonNode & data) const;
 
- 	std::vector<EShortcut> translateShortcut(const std::multimap<std::string, EShortcut> & options, const std::string & key) const;
 
- public:
 
- 	ShortcutHandler();
 
- 	/// returns list of shortcuts assigned to provided SDL keycode
 
- 	std::vector<EShortcut> translateKeycode(const std::string & key) const;
 
- 	std::vector<EShortcut> translateJoystickButton(const std::string & key) const;
 
- 	std::vector<EShortcut> translateJoystickAxis(const std::string & key) const;
 
- 	/// attempts to find shortcut by its unique identifier. Returns EShortcut::NONE on failure
 
- 	EShortcut findShortcut(const std::string & identifier ) const;
 
- };
 
 
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