英雄无敌3(跨平台含手机)

Dydzio 9f3d718e3b Allow AI to be aware of invisible heroes deletion 7 years ago
AI 9f3d718e3b Allow AI to be aware of invisible heroes deletion 7 years ago
CI c1138d9df7 Travis CI: use mirror on Github Releases instead of MXE repository 7 years ago
Mods 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
client 9f3d718e3b Allow AI to be aware of invisible heroes deletion 7 years ago
cmake_modules 3c1c72319b CMake: update version on each compiling 7 years ago
config 8650a8eea8 allow json schema references to use relative file path 7 years ago
debian 6c8aa6e938 Linux version bump for 0.99 9 years ago
include 27953bd758 Add missing include guards 7 years ago
launcher 7be9aa4868 Prevent shadowing of function arguments by local vars 7 years ago
lib 845f0fbf5c Merge pull request #512 from godric3/jsonSchemas 7 years ago
osx dfe781945b CMake: try to enable automated DS_Store generation for Mac 8 years ago
rpm 99d593172d RPM: Fix date for 0.99 release 9 years ago
scripting 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
server 6ac987794c AI: first rule extracted for pathfinder 7 years ago
test 0ff2e1180d Throw std::runtime_exception instead of a pointer to new one 7 years ago
.gitignore 20161a2449 Ignore visual studio 2015 cache folder 7 years ago
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
.travis.yml eeb700cc7d try fix CI 7 years ago
AUTHORS 49c872e4ec AI: replace SectorMap with new PathfinderManager 7 years ago
CCallback.cpp 75f8c8b29a Gui cleanup4 (#446) 7 years ago
CCallback.h f327c46fa3 AI pathfinding: rename and add const to functions 7 years ago
CMakeLists.txt edcaaf036a MSVC: fixes for compatibility with latest Vcpkg packages 7 years ago
ChangeLog d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
Global.h f5d8e5b0cc Move Boost Asio compatibility code to Global.h. Fix by @dydzio06143 7 years ago
README.md ccc1639ab9 Update README.md 7 years ago
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 years ago
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 years ago
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 years ago
VCMI_global_release.props ea17b0f458 Major overhaul of VS related files 8 years ago
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 years ago
Version.cpp.in f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
Version.h 27953bd758 Add missing include guards 7 years ago
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
license.txt 645ed84978 * license (GPL v2 or later) 17 years ago
vcmi.workspace 22e1d5d3b1 [c::b] Move FuzzyLite project up one level to be prepared to submodule use 8 years ago
vcmibuilder d1bef9da13 Add vcmibuilder version check for innoextract (#408) 7 years ago
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 years ago

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2018 VCMI Team (check AUTHORS file for the contributors list)