AdapterLoaders.cpp 4.5 KB

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  1. #include "StdInc.h"
  2. #include "AdapterLoaders.h"
  3. #include "../JsonNode.h"
  4. #include "Filesystem.h"
  5. CMappedFileLoader::CMappedFileLoader(const std::string & mountPoint, const JsonNode &config)
  6. {
  7. for(auto entry : config.Struct())
  8. {
  9. //fileList[ResourceID(mountPoint + entry.first)] = ResourceID(mountPoint + entry.second.String());
  10. fileList.emplace(ResourceID(mountPoint + entry.first), ResourceID(mountPoint + entry.second.String()));
  11. }
  12. }
  13. std::unique_ptr<CInputStream> CMappedFileLoader::load(const ResourceID & resourceName) const
  14. {
  15. return CResourceHandler::get()->load(fileList.at(resourceName));
  16. }
  17. bool CMappedFileLoader::existsResource(const ResourceID & resourceName) const
  18. {
  19. return fileList.count(resourceName) != 0;
  20. }
  21. std::string CMappedFileLoader::getMountPoint() const
  22. {
  23. return ""; // does not have any meaning with this type of data source
  24. }
  25. boost::optional<boost::filesystem::path> CMappedFileLoader::getResourceName(const ResourceID & resourceName) const
  26. {
  27. return CResourceHandler::get()->getResourceName(fileList.at(resourceName));
  28. }
  29. std::unordered_set<ResourceID> CMappedFileLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
  30. {
  31. std::unordered_set<ResourceID> foundID;
  32. for (auto & file : fileList)
  33. {
  34. if (filter(file.first))
  35. foundID.insert(file.first);
  36. }
  37. return foundID;
  38. }
  39. CFilesystemList::CFilesystemList()
  40. {
  41. //loaders = new std::vector<std::unique_ptr<ISimpleResourceLoader> >;
  42. }
  43. CFilesystemList::~CFilesystemList()
  44. {
  45. //delete loaders;
  46. }
  47. std::unique_ptr<CInputStream> CFilesystemList::load(const ResourceID & resourceName) const
  48. {
  49. // load resource from last loader that have it (last overridden version)
  50. for (auto & loader : boost::adaptors::reverse(loaders))
  51. {
  52. if (loader->existsResource(resourceName))
  53. return loader->load(resourceName);
  54. }
  55. throw std::runtime_error("Resource with name " + resourceName.getName() + " and type "
  56. + EResTypeHelper::getEResTypeAsString(resourceName.getType()) + " wasn't found.");
  57. }
  58. bool CFilesystemList::existsResource(const ResourceID & resourceName) const
  59. {
  60. for (auto & loader : loaders)
  61. if (loader->existsResource(resourceName))
  62. return true;
  63. return false;
  64. }
  65. std::string CFilesystemList::getMountPoint() const
  66. {
  67. return "";
  68. }
  69. boost::optional<boost::filesystem::path> CFilesystemList::getResourceName(const ResourceID & resourceName) const
  70. {
  71. if (existsResource(resourceName))
  72. return getResourcesWithName(resourceName).back()->getResourceName(resourceName);
  73. return boost::optional<boost::filesystem::path>();
  74. }
  75. std::set<boost::filesystem::path> CFilesystemList::getResourceNames(const ResourceID & resourceName) const
  76. {
  77. std::set<boost::filesystem::path> paths;
  78. for(auto& loader : getResourcesWithName(resourceName))
  79. {
  80. auto rn = loader->getResourceName(resourceName);
  81. if(rn)
  82. {
  83. paths.insert(rn->string());
  84. }
  85. }
  86. return std::move(paths);
  87. }
  88. void CFilesystemList::updateFilteredFiles(std::function<bool(const std::string &)> filter) const
  89. {
  90. for (auto & loader : loaders)
  91. loader->updateFilteredFiles(filter);
  92. }
  93. std::unordered_set<ResourceID> CFilesystemList::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
  94. {
  95. std::unordered_set<ResourceID> ret;
  96. for (auto & loader : loaders)
  97. for (auto & entry : loader->getFilteredFiles(filter))
  98. ret.insert(entry);
  99. return ret;
  100. }
  101. bool CFilesystemList::createResource(std::string filename, bool update)
  102. {
  103. logGlobal->traceStream()<< "Creating " << filename;
  104. for (auto & loader : boost::adaptors::reverse(loaders))
  105. {
  106. if (writeableLoaders.count(loader.get()) != 0 // writeable,
  107. && loader->createResource(filename, update)) // successfully created
  108. {
  109. // Check if resource was created successfully. Possible reasons for this to fail
  110. // a) loader failed to create resource (e.g. read-only FS)
  111. // b) in update mode, call with filename that does not exists
  112. assert(load(ResourceID(filename)));
  113. logGlobal->traceStream()<< "Resource created successfully";
  114. return true;
  115. }
  116. }
  117. logGlobal->traceStream()<< "Failed to create resource";
  118. return false;
  119. }
  120. std::vector<const ISimpleResourceLoader *> CFilesystemList::getResourcesWithName(const ResourceID & resourceName) const
  121. {
  122. std::vector<const ISimpleResourceLoader *> ret;
  123. for (auto & loader : loaders)
  124. boost::range::copy(loader->getResourcesWithName(resourceName), std::back_inserter(ret));
  125. return ret;
  126. }
  127. void CFilesystemList::addLoader(ISimpleResourceLoader * loader, bool writeable)
  128. {
  129. loaders.push_back(std::unique_ptr<ISimpleResourceLoader>(loader));
  130. if (writeable)
  131. writeableLoaders.insert(loader);
  132. }