CFilesystemLoader.cpp 4.1 KB

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  1. #include "StdInc.h"
  2. #include "CFilesystemLoader.h"
  3. #include "CFileInputStream.h"
  4. #include "FileStream.h"
  5. namespace bfs = boost::filesystem;
  6. CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial):
  7. baseDirectory(std::move(baseDirectory)),
  8. mountPoint(std::move(_mountPoint)),
  9. fileList(listFiles(mountPoint, depth, initial))
  10. {
  11. logGlobal->traceStream() << "File system loaded, " << fileList.size() << " files found";
  12. }
  13. std::unique_ptr<CInputStream> CFilesystemLoader::load(const ResourceID & resourceName) const
  14. {
  15. assert(fileList.count(resourceName));
  16. return make_unique<CFileInputStream>(baseDirectory / fileList.at(resourceName));
  17. }
  18. bool CFilesystemLoader::existsResource(const ResourceID & resourceName) const
  19. {
  20. return fileList.count(resourceName);
  21. }
  22. std::string CFilesystemLoader::getMountPoint() const
  23. {
  24. return mountPoint;
  25. }
  26. boost::optional<boost::filesystem::path> CFilesystemLoader::getResourceName(const ResourceID & resourceName) const
  27. {
  28. assert(existsResource(resourceName));
  29. return baseDirectory / fileList.at(resourceName);
  30. }
  31. void CFilesystemLoader::updateFilteredFiles(std::function<bool(const std::string &)> filter) const
  32. {
  33. if (filter(mountPoint))
  34. {
  35. fileList = listFiles(mountPoint, 1, false);
  36. }
  37. }
  38. std::unordered_set<ResourceID> CFilesystemLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
  39. {
  40. std::unordered_set<ResourceID> foundID;
  41. for (auto & file : fileList)
  42. {
  43. if (filter(file.first))
  44. foundID.insert(file.first);
  45. }
  46. return foundID;
  47. }
  48. bool CFilesystemLoader::createResource(std::string filename, bool update)
  49. {
  50. ResourceID resID(filename);
  51. if (fileList.find(resID) != fileList.end())
  52. return true;
  53. if (!boost::iequals(mountPoint, filename.substr(0, mountPoint.size())))
  54. {
  55. logGlobal->traceStream() << "Can't create file: wrong mount point: " << mountPoint;
  56. return false;
  57. }
  58. filename = filename.substr(mountPoint.size());
  59. if (!update)
  60. {
  61. if (!FileStream::CreateFile(baseDirectory / filename))
  62. return false;
  63. }
  64. fileList[resID] = filename;
  65. return true;
  66. }
  67. std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const
  68. {
  69. static const EResType::Type initArray[] = {
  70. EResType::DIRECTORY,
  71. EResType::TEXT,
  72. EResType::ARCHIVE_LOD,
  73. EResType::ARCHIVE_VID,
  74. EResType::ARCHIVE_SND,
  75. EResType::ARCHIVE_ZIP };
  76. static const std::set<EResType::Type> initialTypes(initArray, initArray + ARRAY_COUNT(initArray));
  77. assert(bfs::is_directory(baseDirectory));
  78. std::unordered_map<ResourceID, bfs::path> fileList;
  79. std::vector<bfs::path> path; //vector holding relative path to our file
  80. bfs::recursive_directory_iterator enddir;
  81. bfs::recursive_directory_iterator it(baseDirectory, bfs::symlink_option::recurse);
  82. for(; it != enddir; ++it)
  83. {
  84. EResType::Type type;
  85. if (bfs::is_directory(it->status()))
  86. {
  87. path.resize(it.level() + 1);
  88. path.back() = it->path().filename();
  89. // don't iterate into directory if depth limit reached
  90. it.no_push(depth <= it.level());
  91. type = EResType::DIRECTORY;
  92. }
  93. else
  94. type = EResTypeHelper::getTypeFromExtension(it->path().extension().string());
  95. if (!initial || vstd::contains(initialTypes, type))
  96. {
  97. //reconstruct relative filename (not possible via boost AFAIK)
  98. bfs::path filename;
  99. const size_t iterations = std::min((size_t)it.level(), path.size());
  100. if (iterations)
  101. {
  102. filename = path.front();
  103. for (size_t i = 1; i < iterations; ++i)
  104. filename /= path[i];
  105. filename /= it->path().filename();
  106. }
  107. else
  108. filename = it->path().filename();
  109. std::string resName;
  110. if (bfs::path::preferred_separator != '/')
  111. {
  112. // resource names are using UNIX slashes (/)
  113. resName.reserve(resName.size() + filename.native().size());
  114. resName = mountPoint;
  115. for (const char c : filename.string())
  116. if (c != bfs::path::preferred_separator)
  117. resName.push_back(c);
  118. else
  119. resName.push_back('/');
  120. }
  121. else
  122. resName = mountPoint + filename.string();
  123. fileList[ResourceID(resName, type)] = std::move(filename);
  124. }
  125. }
  126. return fileList;
  127. }