CMakeLists.txt 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177
  1. project(vcmi)
  2. cmake_minimum_required(VERSION 2.6)
  3. # where to look for cmake modules
  4. set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
  5. # enable Release mode but only if it was not set
  6. if (NOT CMAKE_BUILD_TYPE)
  7. set(CMAKE_BUILD_TYPE Release)
  8. endif()
  9. # VCMI version
  10. set(VCMI_VERSION_MAJOR 0)
  11. set(VCMI_VERSION_MINOR 91)
  12. set(VCMI_VERSION_PATCH 0)
  13. option(DISABLE_ERM "Disable compilation of ERM scripting module" ON)
  14. option(ENABLE_EDITOR "Enable compilation of map editor" OFF)
  15. ############################################
  16. # Building section #
  17. ############################################
  18. if (APPLE)
  19. # Default location for thirdparty libs
  20. set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
  21. set(CMAKE_LIBRARY_PATH "../lib")
  22. set(CMAKE_FRAMEWORK_PATH "../Frameworks")
  23. set(BOOST_ROOT "../")
  24. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
  25. set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
  26. set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
  27. set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
  28. set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks")
  29. # Build with clang ang libc++
  30. set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
  31. set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
  32. endif()
  33. find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread REQUIRED)
  34. find_package(SDL REQUIRED)
  35. find_package(SDL_image REQUIRED)
  36. find_package(SDL_mixer REQUIRED)
  37. find_package(SDL_ttf REQUIRED)
  38. find_package(ZLIB REQUIRED)
  39. if (ENABLE_EDITOR)
  40. # Widgets finds its own dependencies (QtGui and QtCore).
  41. find_package(Qt5Widgets REQUIRED)
  42. endif()
  43. if(NOT WIN32)
  44. set(FFmpeg_FIND_COMPONENTS AVFORMAT SWSCALE)
  45. find_package(FFmpeg REQUIRED)
  46. INCLUDE(CheckLibraryExists)
  47. #check if some platform-specific libraries are needed for linking client and server
  48. CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
  49. if(HAVE_RT_LIB)
  50. set(RT_LIB -lrt)
  51. endif()
  52. CHECK_LIBRARY_EXISTS(dl dlopen "" HAVE_DL_LIB)
  53. if(HAVE_DL_LIB)
  54. set(DL_LIB -ldl)
  55. endif()
  56. endif()
  57. if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
  58. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-switch -Wno-sign-compare -Wno-unused-parameter -Wno-overloaded-virtual")
  59. endif()
  60. if(WIN32) # on Win everything goes into H3 root directory
  61. set(BIN_DIR "" CACHE STRING "Where to install binaries")
  62. set(LIB_DIR "" CACHE STRING "Where to install main library")
  63. set(DATA_DIR "" CACHE STRING "Where to install data files")
  64. elseif(APPLE)
  65. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  66. include(GNUInstallDirs)
  67. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  68. set(LIB_DIR "." CACHE STRING "Where to install main library")
  69. set(DATA_DIR "../h3" CACHE STRING "Where to install data files")
  70. else()
  71. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  72. include(GNUInstallDirs)
  73. set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
  74. set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
  75. set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
  76. endif()
  77. set (AI_LIB_DIR "${LIB_DIR}/AI")
  78. set (SCRIPTING_LIB_DIR "${LIB_DIR}/Scripting")
  79. #define required constants
  80. add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
  81. add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
  82. add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
  83. SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/vcmi")
  84. SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
  85. add_subdirectory(lib)
  86. add_subdirectory(client)
  87. add_subdirectory(server)
  88. add_subdirectory(AI)
  89. if (NOT DISABLE_ERM)
  90. add_subdirectory(Scripting/ERM)
  91. endif()
  92. if (ENABLE_EDITOR)
  93. add_subdirectory(Editor)
  94. endif()
  95. #######################################
  96. # Installation section #
  97. #######################################
  98. # For apple this files will be already inside vcmiclient bundle
  99. if (NOT APPLE)
  100. # copy whole directory but .svn control files and user-specific settings.json
  101. install(DIRECTORY config DESTINATION ${DATA_DIR} PATTERN ".svn" EXCLUDE PATTERN "settings.json" EXCLUDE)
  102. # copy vcmi mod along with all its content
  103. install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods PATTERN ".svn" EXCLUDE)
  104. # copy only mod.json for WoG
  105. install(FILES Mods/WoG/mod.json DESTINATION ${DATA_DIR}/Mods/WoG)
  106. install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
  107. OWNER_WRITE OWNER_READ OWNER_EXECUTE
  108. GROUP_READ GROUP_EXECUTE
  109. WORLD_READ WORLD_EXECUTE)
  110. endif()
  111. if(WIN32)
  112. #TODO: install any additional dll's. This version (may be broken) will copy all dll's including H3 ones
  113. #FILE(GLOB dll_files "${CMAKE_BINARY_DIR}/*.dll")
  114. #INSTALL(FILES ${dll_files} DESTINATION ${BIN_DIR})
  115. elseif(APPLE)
  116. else()
  117. #install icons and desktop file on Linux
  118. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
  119. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
  120. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
  121. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
  122. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
  123. endif()
  124. #######################################
  125. # Packaging section #
  126. #######################################
  127. set(CPACK_PACKAGE_VERSION_MAJOR ${VCMI_VERSION_MAJOR})
  128. set(CPACK_PACKAGE_VERSION_MINOR ${VCMI_VERSION_MINOR})
  129. set(CPACK_PACKAGE_VERSION_PATCH ${VCMI_VERSION_PATCH})
  130. # vcmi does not have "patch version" in version string
  131. set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
  132. #TODO: remove version from Global.h and use this one as define?
  133. set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
  134. if(WIN32)
  135. set(CPACK_GENERATOR ZIP) # just use zip? CPack has some GUI install as well
  136. elseif(APPLE)
  137. set(CPACK_GENERATOR DragNDrop)
  138. set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
  139. set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
  140. else()
  141. set(CPACK_GENERATOR TGZ)
  142. endif()
  143. INCLUDE(CPack)