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SelectionTab.cpp 28 KB

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  1. /*
  2. * SelectionTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SelectionTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "../CGameInfo.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/Shortcut.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/Buttons.h"
  22. #include "../widgets/CTextInput.h"
  23. #include "../widgets/MiscWidgets.h"
  24. #include "../widgets/ObjectLists.h"
  25. #include "../widgets/Slider.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../windows/GUIClasses.h"
  28. #include "../windows/InfoWindows.h"
  29. #include "../windows/CMapOverview.h"
  30. #include "../render/CAnimation.h"
  31. #include "../render/IImage.h"
  32. #include "../render/IRenderHandler.h"
  33. #include "../../CCallback.h"
  34. #include "../../lib/CConfigHandler.h"
  35. #include "../../lib/GameSettings.h"
  36. #include "../../lib/filesystem/Filesystem.h"
  37. #include "../../lib/campaign/CampaignState.h"
  38. #include "../../lib/mapping/CMapInfo.h"
  39. #include "../../lib/mapping/CMapHeader.h"
  40. #include "../../lib/mapping/MapFormat.h"
  41. #include "../../lib/texts/CGeneralTextHandler.h"
  42. #include "../../lib/texts/TextOperations.h"
  43. #include "../../lib/TerrainHandler.h"
  44. bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
  45. {
  46. if(aaa->isFolder || bbb->isFolder)
  47. {
  48. if(aaa->isFolder != bbb->isFolder)
  49. return (aaa->isFolder > bbb->isFolder);
  50. else
  51. {
  52. if(boost::algorithm::starts_with(aaa->folderName, "..") || boost::algorithm::starts_with(bbb->folderName, ".."))
  53. return boost::algorithm::starts_with(aaa->folderName, "..");
  54. return boost::ilexicographical_compare(aaa->folderName, bbb->folderName);
  55. }
  56. }
  57. auto a = aaa->mapHeader.get();
  58. auto b = bbb->mapHeader.get();
  59. if(a && b) //if we are sorting scenarios
  60. {
  61. switch(sortBy)
  62. {
  63. case _format: //by map format (RoE, WoG, etc)
  64. return (a->version < b->version);
  65. break;
  66. case _loscon: //by loss conditions
  67. return (a->defeatIconIndex < b->defeatIconIndex);
  68. break;
  69. case _playerAm: //by player amount
  70. int playerAmntB;
  71. int humenPlayersB;
  72. int playerAmntA;
  73. int humenPlayersA;
  74. playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
  75. for(int i = 0; i < 8; i++)
  76. {
  77. if(a->players[i].canHumanPlay)
  78. {
  79. playerAmntA++;
  80. humenPlayersA++;
  81. }
  82. else if(a->players[i].canComputerPlay)
  83. {
  84. playerAmntA++;
  85. }
  86. if(b->players[i].canHumanPlay)
  87. {
  88. playerAmntB++;
  89. humenPlayersB++;
  90. }
  91. else if(b->players[i].canComputerPlay)
  92. {
  93. playerAmntB++;
  94. }
  95. }
  96. if(playerAmntB != playerAmntA)
  97. return (playerAmntA < playerAmntB);
  98. else
  99. return (humenPlayersA < humenPlayersB);
  100. break;
  101. case _size: //by size of map
  102. return (a->width < b->width);
  103. break;
  104. case _viccon: //by victory conditions
  105. return (a->victoryIconIndex < b->victoryIconIndex);
  106. break;
  107. case _name: //by name
  108. return boost::ilexicographical_compare(a->name.toString(), b->name.toString());
  109. case _fileName: //by filename
  110. return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
  111. case _changeDate: //by changedate
  112. return aaa->lastWrite < bbb->lastWrite;
  113. default:
  114. return boost::ilexicographical_compare(a->name.toString(), b->name.toString());
  115. }
  116. }
  117. else //if we are sorting campaigns
  118. {
  119. switch(sortBy)
  120. {
  121. case _numOfMaps: //by number of maps in campaign
  122. return aaa->campaign->scenariosCount() < bbb->campaign->scenariosCount();
  123. case _name: //by name
  124. return boost::ilexicographical_compare(aaa->campaign->getNameTranslated(), bbb->campaign->getNameTranslated());
  125. default:
  126. return boost::ilexicographical_compare(aaa->campaign->getNameTranslated(), bbb->campaign->getNameTranslated());
  127. }
  128. }
  129. }
  130. // pick sorting order based on selection
  131. static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
  132. {
  133. switch(Type)
  134. {
  135. case ESelectionScreen::newGame:
  136. return ESortBy::_name;
  137. case ESelectionScreen::loadGame:
  138. case ESelectionScreen::saveGame:
  139. return ESortBy::_fileName;
  140. case ESelectionScreen::campaignList:
  141. return ESortBy::_name;
  142. }
  143. // Should not reach here. But let's not crash the game.
  144. return ESortBy::_name;
  145. }
  146. SelectionTab::SelectionTab(ESelectionScreen Type)
  147. : CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0), showRandom(false)
  148. {
  149. OBJECT_CONSTRUCTION;
  150. generalSortingBy = getSortBySelectionScreen(tabType);
  151. sortingBy = _format;
  152. bool enableUiEnhancements = settings["general"]["enableUiEnhancements"].Bool();
  153. if(tabType != ESelectionScreen::campaignList)
  154. {
  155. background = std::make_shared<CPicture>(ImagePath::builtin("SCSELBCK.bmp"), 0, 6);
  156. pos = background->pos;
  157. inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), ImagePath::builtin("GSSTRIP.bmp"));
  158. inputName->setFilterFilename();
  159. labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
  160. // TODO: Global constants?
  161. constexpr std::array sizes = {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, 0};
  162. constexpr std::array filterIconNmes = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
  163. constexpr std::array filterShortcuts = { EShortcut::MAPS_SIZE_S, EShortcut::MAPS_SIZE_M, EShortcut::MAPS_SIZE_L, EShortcut::MAPS_SIZE_XL, EShortcut::MAPS_SIZE_ALL };
  164. for(int i = 0; i < 5; i++)
  165. buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), AnimationPath::builtin(filterIconNmes[i]), CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true), filterShortcuts[i]));
  166. constexpr std::array xpos = {23, 55, 88, 121, 306, 339};
  167. constexpr std::array sortIconNames = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
  168. constexpr std::array sortShortcuts = { EShortcut::MAPS_SORT_PLAYERS, EShortcut::MAPS_SORT_SIZE, EShortcut::MAPS_SORT_FORMAT, EShortcut::MAPS_SORT_NAME, EShortcut::MAPS_SORT_VICTORY, EShortcut::MAPS_SORT_DEFEAT };
  169. for(int i = 0; i < 6; i++)
  170. {
  171. ESortBy criteria = (ESortBy)i;
  172. if(criteria == _name)
  173. criteria = generalSortingBy;
  174. buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), AnimationPath::builtin(sortIconNames[i]), CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria), sortShortcuts[i]));
  175. }
  176. }
  177. int positionsToShow = 18;
  178. std::string tabTitle;
  179. switch(tabType)
  180. {
  181. case ESelectionScreen::newGame:
  182. tabTitle = CGI->generaltexth->arraytxt[229];
  183. break;
  184. case ESelectionScreen::loadGame:
  185. tabTitle = CGI->generaltexth->arraytxt[230];
  186. break;
  187. case ESelectionScreen::saveGame:
  188. positionsToShow = 16;
  189. tabTitle = CGI->generaltexth->arraytxt[231];
  190. break;
  191. case ESelectionScreen::campaignList:
  192. tabTitle = CGI->generaltexth->allTexts[726];
  193. setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
  194. pos.w = parent->pos.w;
  195. pos.h = parent->pos.h;
  196. pos.x += 3;
  197. pos.y += 6;
  198. buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), AnimationPath::builtin("CamCusM.DEF"), CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps), EShortcut::MAPS_SORT_MAPS));
  199. buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), AnimationPath::builtin("CamCusL.DEF"), CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name), EShortcut::MAPS_SORT_NAME));
  200. break;
  201. default:
  202. assert(0);
  203. break;
  204. }
  205. if(enableUiEnhancements)
  206. {
  207. auto sortByDate = std::make_shared<CButton>(Point(371, 85), AnimationPath::builtin("selectionTabSortDate"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.sortDate")), std::bind(&SelectionTab::sortBy, this, ESortBy::_changeDate), EShortcut::MAPS_SORT_CHANGEDATE);
  208. sortByDate->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/selectionTabSortDate")));
  209. buttonsSortBy.push_back(sortByDate);
  210. }
  211. for(int i = 0; i < positionsToShow; i++)
  212. listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25)));
  213. labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
  214. slider = std::make_shared<CSlider>(Point(372, 86 + (enableUiEnhancements ? 30 : 0)), (tabType != ESelectionScreen::saveGame ? 480 : 430) - (enableUiEnhancements ? 30 : 0), std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
  215. slider->setPanningStep(24);
  216. // create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
  217. // entire screen can't be used in here since map description might also have slider
  218. slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
  219. filter(0);
  220. }
  221. void SelectionTab::toggleMode()
  222. {
  223. if(CSH->isGuest())
  224. {
  225. allItems.clear();
  226. curItems.clear();
  227. if(slider)
  228. slider->block(true);
  229. }
  230. else
  231. {
  232. switch(tabType)
  233. {
  234. case ESelectionScreen::newGame:
  235. {
  236. inputName->disable();
  237. auto files = getFiles("Maps/", EResType::MAP);
  238. files.erase(ResourcePath("Maps/Tutorial.tut", EResType::MAP));
  239. parseMaps(files);
  240. break;
  241. }
  242. case ESelectionScreen::loadGame:
  243. inputName->disable();
  244. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  245. break;
  246. case ESelectionScreen::saveGame:
  247. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  248. inputName->enable();
  249. inputName->activate();
  250. restoreLastSelection();
  251. break;
  252. case ESelectionScreen::campaignList:
  253. parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
  254. break;
  255. default:
  256. assert(0);
  257. break;
  258. }
  259. if(slider)
  260. {
  261. slider->block(false);
  262. filter(0);
  263. }
  264. if(CSH->campaignStateToSend)
  265. {
  266. CSH->setCampaignState(CSH->campaignStateToSend);
  267. CSH->campaignStateToSend.reset();
  268. }
  269. else
  270. {
  271. restoreLastSelection();
  272. }
  273. }
  274. slider->setAmount((int)curItems.size());
  275. updateListItems();
  276. redraw();
  277. }
  278. void SelectionTab::clickReleased(const Point & cursorPosition)
  279. {
  280. int line = getLine();
  281. if(line != -1)
  282. {
  283. select(line);
  284. }
  285. #ifdef VCMI_MOBILE
  286. // focus input field if clicked inside it
  287. else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
  288. inputName->giveFocus();
  289. #endif
  290. }
  291. void SelectionTab::keyPressed(EShortcut key)
  292. {
  293. int moveBy = 0;
  294. switch(key)
  295. {
  296. case EShortcut::MOVE_UP:
  297. moveBy = -1;
  298. break;
  299. case EShortcut::MOVE_DOWN:
  300. moveBy = +1;
  301. break;
  302. case EShortcut::MOVE_PAGE_UP:
  303. moveBy = -(int)listItems.size() + 1;
  304. break;
  305. case EShortcut::MOVE_PAGE_DOWN:
  306. moveBy = +(int)listItems.size() - 1;
  307. break;
  308. case EShortcut::MOVE_FIRST:
  309. select(-slider->getValue());
  310. return;
  311. case EShortcut::MOVE_LAST:
  312. select((int)curItems.size() - slider->getValue());
  313. return;
  314. default:
  315. return;
  316. }
  317. select((int)selectionPos - slider->getValue() + moveBy);
  318. }
  319. void SelectionTab::clickDouble(const Point & cursorPosition)
  320. {
  321. int position = getLine();
  322. int itemIndex = position + slider->getValue();
  323. if(itemIndex >= curItems.size())
  324. return;
  325. auto clickedItem = curItems[itemIndex];
  326. auto selectedItem = getSelectedMapInfo();
  327. if (clickedItem != selectedItem)
  328. {
  329. // double-click BUT player hit different item than he had selected
  330. // ignore - clickReleased would still trigger and update selection.
  331. // After which another (3rd) click if it happens would still register as double-click
  332. return;
  333. }
  334. if(itemIndex >= 0 && curItems[itemIndex]->isFolder)
  335. {
  336. select(position);
  337. return;
  338. }
  339. if(getLine() != -1) //double clicked scenarios list
  340. {
  341. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickPressed(cursorPosition);
  342. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickReleased(cursorPosition);
  343. }
  344. }
  345. void SelectionTab::showPopupWindow(const Point & cursorPosition)
  346. {
  347. int position = getLine();
  348. int py = position + slider->getValue();
  349. if(py >= curItems.size())
  350. return;
  351. if(!curItems[py]->isFolder)
  352. {
  353. auto creationDateTime = tabType == ESelectionScreen::newGame && curItems[py]->mapHeader->creationDateTime ? TextOperations::getFormattedDateTimeLocal(curItems[py]->mapHeader->creationDateTime) : curItems[py]->date;
  354. auto author = curItems[py]->mapHeader->author.toString() + (!curItems[py]->mapHeader->authorContact.toString().empty() ? (" <" + curItems[py]->mapHeader->authorContact.toString() + ">") : "");
  355. GH.windows().createAndPushWindow<CMapOverview>(
  356. curItems[py]->getNameTranslated(),
  357. curItems[py]->fullFileURI,
  358. creationDateTime,
  359. author,
  360. curItems[py]->mapHeader->mapVersion.toString(),
  361. ResourcePath(curItems[py]->fileURI),
  362. tabType
  363. );
  364. }
  365. else
  366. CRClickPopup::createAndPush(curItems[py]->folderName);
  367. }
  368. auto SelectionTab::checkSubfolder(std::string path)
  369. {
  370. struct Ret
  371. {
  372. std::string folderName;
  373. std::string baseFolder;
  374. bool parentExists;
  375. bool fileInFolder;
  376. } ret;
  377. ret.parentExists = (curFolder != "");
  378. ret.fileInFolder = false;
  379. std::vector<std::string> filetree;
  380. // delete first element (e.g. 'MAPS')
  381. boost::split(filetree, path, boost::is_any_of("/"));
  382. filetree.erase(filetree.begin());
  383. std::string pathWithoutPrefix = boost::algorithm::join(filetree, "/");
  384. if(!filetree.empty())
  385. {
  386. filetree.pop_back();
  387. ret.baseFolder = boost::algorithm::join(filetree, "/");
  388. }
  389. else
  390. ret.baseFolder = "";
  391. if(boost::algorithm::starts_with(ret.baseFolder, curFolder))
  392. {
  393. std::string folder = ret.baseFolder.substr(curFolder.size());
  394. if(folder != "")
  395. {
  396. boost::split(filetree, folder, boost::is_any_of("/"));
  397. ret.folderName = filetree[0];
  398. }
  399. }
  400. if(boost::algorithm::starts_with(pathWithoutPrefix, curFolder))
  401. if(boost::count(pathWithoutPrefix.substr(curFolder.size()), '/') == 0)
  402. ret.fileInFolder = true;
  403. return ret;
  404. }
  405. // A new size filter (Small, Medium, ...) has been selected. Populate
  406. // selMaps with the relevant data.
  407. void SelectionTab::filter(int size, bool selectFirst)
  408. {
  409. if(size == -1)
  410. size = currentMapSizeFilter;
  411. currentMapSizeFilter = size;
  412. curItems.clear();
  413. for(auto elem : allItems)
  414. {
  415. if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
  416. {
  417. if(showRandom)
  418. curFolder = "RANDOMMAPS/";
  419. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(elem->originalFileURI);
  420. if((showRandom && baseFolder != "RANDOMMAPS") || (!showRandom && baseFolder == "RANDOMMAPS"))
  421. continue;
  422. if(parentExists && !showRandom)
  423. {
  424. auto folder = std::make_shared<ElementInfo>();
  425. folder->isFolder = true;
  426. folder->folderName = ".. (" + curFolder + ")";
  427. auto itemIt = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return boost::starts_with(e->folderName, ".."); });
  428. if (itemIt == curItems.end()) {
  429. curItems.push_back(folder);
  430. }
  431. }
  432. auto folder = std::make_shared<ElementInfo>();
  433. folder->isFolder = true;
  434. folder->folderName = folderName;
  435. auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });
  436. if (itemIt == curItems.end() && folderName != "") {
  437. curItems.push_back(folder);
  438. }
  439. if(fileInFolder)
  440. curItems.push_back(elem);
  441. }
  442. }
  443. if(curItems.size())
  444. {
  445. slider->block(false);
  446. slider->setAmount((int)curItems.size());
  447. sort();
  448. if(selectFirst)
  449. {
  450. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  451. if(firstPos < curItems.size())
  452. {
  453. slider->scrollTo(firstPos);
  454. callOnSelect(curItems[firstPos]);
  455. selectAbs(firstPos);
  456. }
  457. }
  458. }
  459. else
  460. {
  461. updateListItems();
  462. redraw();
  463. slider->block(true);
  464. if(callOnSelect)
  465. callOnSelect(nullptr);
  466. }
  467. }
  468. void SelectionTab::sortBy(int criteria)
  469. {
  470. if(criteria == sortingBy)
  471. {
  472. sortModeAscending = !sortModeAscending;
  473. }
  474. else
  475. {
  476. sortingBy = (ESortBy)criteria;
  477. sortModeAscending = true;
  478. }
  479. sort();
  480. selectAbs(-1);
  481. }
  482. void SelectionTab::sort()
  483. {
  484. if(sortingBy != generalSortingBy)
  485. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
  486. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
  487. int firstMapIndex = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  488. if(!sortModeAscending)
  489. std::reverse(std::next(curItems.begin(), firstMapIndex), curItems.end());
  490. updateListItems();
  491. redraw();
  492. }
  493. void SelectionTab::select(int position)
  494. {
  495. if(!curItems.size())
  496. return;
  497. // New selection. py is the index in curItems.
  498. int py = position + slider->getValue();
  499. vstd::amax(py, 0);
  500. vstd::amin(py, curItems.size() - 1);
  501. selectionPos = py;
  502. if(position < 0)
  503. slider->scrollBy(position);
  504. else if(position >= listItems.size())
  505. slider->scrollBy(position - (int)listItems.size() + 1);
  506. if(curItems[py]->isFolder) {
  507. if(boost::starts_with(curItems[py]->folderName, ".."))
  508. {
  509. std::vector<std::string> filetree;
  510. boost::split(filetree, curFolder, boost::is_any_of("/"));
  511. filetree.pop_back();
  512. filetree.pop_back();
  513. curFolder = filetree.size() > 0 ? boost::algorithm::join(filetree, "/") + "/" : "";
  514. }
  515. else
  516. curFolder += curItems[py]->folderName + "/";
  517. filter(-1);
  518. slider->scrollTo(0);
  519. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  520. if(firstPos < curItems.size())
  521. {
  522. selectAbs(firstPos);
  523. }
  524. return;
  525. }
  526. rememberCurrentSelection();
  527. if(inputName && inputName->isActive())
  528. {
  529. auto filename = *CResourceHandler::get()->getResourceName(ResourcePath(curItems[py]->fileURI, EResType::SAVEGAME));
  530. inputName->setText(filename.stem().string());
  531. }
  532. updateListItems();
  533. redraw();
  534. if(callOnSelect)
  535. callOnSelect(curItems[py]);
  536. }
  537. void SelectionTab::selectAbs(int position)
  538. {
  539. if(position == -1)
  540. position = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  541. select(position - slider->getValue());
  542. }
  543. void SelectionTab::sliderMove(int slidPos)
  544. {
  545. if(!slider)
  546. return; // ignore spurious call when slider is being created
  547. updateListItems();
  548. redraw();
  549. }
  550. void SelectionTab::updateListItems()
  551. {
  552. // elemIdx is the index of the maps or saved game to display on line 0
  553. // slider->capacity contains the number of available screen lines
  554. // slider->positionsAmnt is the number of elements after filtering
  555. int elemIdx = slider->getValue();
  556. for(auto item : listItems)
  557. {
  558. if(elemIdx < curItems.size())
  559. {
  560. item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
  561. elemIdx++;
  562. }
  563. else
  564. {
  565. item->updateItem();
  566. }
  567. }
  568. }
  569. bool SelectionTab::receiveEvent(const Point & position, int eventType) const
  570. {
  571. // FIXME: widget should instead have well-defined pos so events will be filtered using standard routine
  572. return getLine(position - pos.topLeft()) != -1;
  573. }
  574. int SelectionTab::getLine() const
  575. {
  576. Point clickPos = GH.getCursorPosition() - pos.topLeft();
  577. return getLine(clickPos);
  578. }
  579. int SelectionTab::getLine(const Point & clickPos) const
  580. {
  581. int line = -1;
  582. // Ignore clicks on save name area
  583. int maxPosY;
  584. if(tabType == ESelectionScreen::saveGame)
  585. maxPosY = 516;
  586. else
  587. maxPosY = 564;
  588. if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
  589. {
  590. line = (clickPos.y - 115) / 25; //which line
  591. }
  592. return line;
  593. }
  594. void SelectionTab::selectFileName(std::string fname)
  595. {
  596. boost::to_upper(fname);
  597. for(int i = (int)allItems.size() - 1; i >= 0; i--)
  598. {
  599. if(allItems[i]->fileURI == fname)
  600. {
  601. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(allItems[i]->originalFileURI);
  602. curFolder = baseFolder != "" ? baseFolder + "/" : "";
  603. }
  604. }
  605. filter(-1);
  606. for(int i = (int)curItems.size() - 1; i >= 0; i--)
  607. {
  608. if(curItems[i]->fileURI == fname)
  609. {
  610. slider->scrollTo(i);
  611. selectAbs(i);
  612. return;
  613. }
  614. }
  615. selectAbs(-1);
  616. if(tabType == ESelectionScreen::saveGame && inputName->getText().empty())
  617. inputName->setText("NEWGAME");
  618. }
  619. void SelectionTab::selectNewestFile()
  620. {
  621. time_t newestTime = 0;
  622. std::string newestFile = "";
  623. for(int i = static_cast<int>(allItems.size()) - 1; i >= 0; i--)
  624. if(allItems[i]->lastWrite > newestTime)
  625. {
  626. newestTime = allItems[i]->lastWrite;
  627. newestFile = allItems[i]->fileURI;
  628. }
  629. selectFileName(newestFile);
  630. }
  631. std::shared_ptr<ElementInfo> SelectionTab::getSelectedMapInfo() const
  632. {
  633. return curItems.empty() || curItems[selectionPos]->isFolder ? nullptr : curItems[selectionPos];
  634. }
  635. void SelectionTab::rememberCurrentSelection()
  636. {
  637. if(getSelectedMapInfo()->isFolder)
  638. return;
  639. // TODO: this can be more elegant
  640. if(tabType == ESelectionScreen::newGame)
  641. {
  642. Settings lastMap = settings.write["general"]["lastMap"];
  643. lastMap->String() = getSelectedMapInfo()->fileURI;
  644. }
  645. else if(tabType == ESelectionScreen::loadGame)
  646. {
  647. Settings lastSave = settings.write["general"]["lastSave"];
  648. lastSave->String() = getSelectedMapInfo()->fileURI;
  649. }
  650. else if(tabType == ESelectionScreen::campaignList)
  651. {
  652. Settings lastCampaign = settings.write["general"]["lastCampaign"];
  653. lastCampaign->String() = getSelectedMapInfo()->fileURI;
  654. }
  655. }
  656. void SelectionTab::restoreLastSelection()
  657. {
  658. switch(tabType)
  659. {
  660. case ESelectionScreen::newGame:
  661. selectFileName(settings["general"]["lastMap"].String());
  662. break;
  663. case ESelectionScreen::campaignList:
  664. selectFileName(settings["general"]["lastCampaign"].String());
  665. break;
  666. case ESelectionScreen::loadGame:
  667. selectNewestFile();
  668. break;
  669. case ESelectionScreen::saveGame:
  670. selectFileName(settings["general"]["lastSave"].String());
  671. }
  672. }
  673. bool SelectionTab::isMapSupported(const CMapInfo & info)
  674. {
  675. switch (info.mapHeader->version)
  676. {
  677. case EMapFormat::ROE:
  678. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["supported"].Bool();
  679. case EMapFormat::AB:
  680. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["supported"].Bool();
  681. case EMapFormat::SOD:
  682. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["supported"].Bool();
  683. case EMapFormat::WOG:
  684. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["supported"].Bool();
  685. case EMapFormat::HOTA:
  686. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["supported"].Bool();
  687. case EMapFormat::VCMI:
  688. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["supported"].Bool();
  689. }
  690. return false;
  691. }
  692. void SelectionTab::parseMaps(const std::unordered_set<ResourcePath> & files)
  693. {
  694. logGlobal->debug("Parsing %d maps", files.size());
  695. allItems.clear();
  696. for(auto & file : files)
  697. {
  698. try
  699. {
  700. auto mapInfo = std::make_shared<ElementInfo>();
  701. mapInfo->mapInit(file.getName());
  702. if (isMapSupported(*mapInfo))
  703. allItems.push_back(mapInfo);
  704. }
  705. catch(std::exception & e)
  706. {
  707. logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
  708. }
  709. }
  710. }
  711. void SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
  712. {
  713. for(auto & file : files)
  714. {
  715. try
  716. {
  717. auto mapInfo = std::make_shared<ElementInfo>();
  718. mapInfo->saveInit(file);
  719. // Filter out other game modes
  720. bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == EStartMode::CAMPAIGN;
  721. bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
  722. bool isTutorial = boost::to_upper_copy(mapInfo->scenarioOptionsOfSave->mapname) == "MAPS/TUTORIAL";
  723. switch(CSH->getLoadMode())
  724. {
  725. case ELoadMode::SINGLE:
  726. if(isCampaign || isTutorial)
  727. mapInfo->mapHeader.reset();
  728. break;
  729. case ELoadMode::CAMPAIGN:
  730. if(!isCampaign)
  731. mapInfo->mapHeader.reset();
  732. break;
  733. case ELoadMode::TUTORIAL:
  734. if(!isTutorial)
  735. mapInfo->mapHeader.reset();
  736. break;
  737. case ELoadMode::MULTI:
  738. if(!isMultiplayer)
  739. mapInfo->mapHeader.reset();
  740. break;
  741. default:
  742. assert(0);
  743. mapInfo->mapHeader.reset();
  744. break;
  745. }
  746. allItems.push_back(mapInfo);
  747. }
  748. catch(const std::exception & e)
  749. {
  750. logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
  751. }
  752. }
  753. }
  754. void SelectionTab::parseCampaigns(const std::unordered_set<ResourcePath> & files)
  755. {
  756. allItems.reserve(files.size());
  757. for(auto & file : files)
  758. {
  759. auto info = std::make_shared<ElementInfo>();
  760. //allItems[i].date = std::asctime(std::localtime(&files[i].date));
  761. info->fileURI = file.getName();
  762. info->campaignInit();
  763. if(info->campaign)
  764. allItems.push_back(info);
  765. }
  766. }
  767. std::unordered_set<ResourcePath> SelectionTab::getFiles(std::string dirURI, EResType resType)
  768. {
  769. boost::to_upper(dirURI);
  770. CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
  771. {
  772. return boost::algorithm::starts_with(mount, dirURI);
  773. });
  774. std::unordered_set<ResourcePath> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourcePath & ident)
  775. {
  776. return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
  777. });
  778. return ret;
  779. }
  780. SelectionTab::ListItem::ListItem(Point position)
  781. : CIntObject(LCLICK, position)
  782. {
  783. OBJECT_CONSTRUCTION;
  784. pictureEmptyLine = std::make_shared<CPicture>(ImagePath::builtin("camcust"), Rect(25, 121, 349, 26), -8, -14);
  785. labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "", 185);
  786. labelName->setAutoRedraw(false);
  787. labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  788. labelAmountOfPlayers->setAutoRedraw(false);
  789. labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  790. labelNumberOfCampaignMaps->setAutoRedraw(false);
  791. labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  792. labelMapSizeLetter->setAutoRedraw(false);
  793. // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
  794. iconFolder = std::make_shared<CPicture>(ImagePath::builtin("lobby/iconFolder.png"), -8, -12);
  795. iconFormat = std::make_shared<CAnimImage>(AnimationPath::builtin("SCSELC.DEF"), 0, 0, 59, -12);
  796. iconVictoryCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRVICT.DEF"), 0, 0, 277, -12);
  797. iconLossCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRLOSS.DEF"), 0, 0, 310, -12);
  798. }
  799. void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)
  800. {
  801. if(!info)
  802. {
  803. labelAmountOfPlayers->disable();
  804. labelMapSizeLetter->disable();
  805. iconFolder->disable();
  806. pictureEmptyLine->disable();
  807. iconFormat->disable();
  808. iconVictoryCondition->disable();
  809. iconLossCondition->disable();
  810. labelNumberOfCampaignMaps->disable();
  811. labelName->disable();
  812. return;
  813. }
  814. auto color = selected ? Colors::YELLOW : Colors::WHITE;
  815. if(info->isFolder)
  816. {
  817. labelAmountOfPlayers->disable();
  818. labelMapSizeLetter->disable();
  819. iconFolder->enable();
  820. pictureEmptyLine->enable();
  821. iconFormat->disable();
  822. iconVictoryCondition->disable();
  823. iconLossCondition->disable();
  824. labelNumberOfCampaignMaps->disable();
  825. labelName->enable();
  826. labelName->setMaxWidth(316);
  827. labelName->setText(info->folderName);
  828. labelName->setColor(color);
  829. return;
  830. }
  831. labelName->enable();
  832. if(info->campaign)
  833. {
  834. labelAmountOfPlayers->disable();
  835. labelMapSizeLetter->disable();
  836. iconFolder->disable();
  837. pictureEmptyLine->disable();
  838. iconFormat->disable();
  839. iconVictoryCondition->disable();
  840. iconLossCondition->disable();
  841. labelNumberOfCampaignMaps->enable();
  842. std::ostringstream ostr(std::ostringstream::out);
  843. ostr << info->campaign->scenariosCount();
  844. labelNumberOfCampaignMaps->setText(ostr.str());
  845. labelNumberOfCampaignMaps->setColor(color);
  846. labelName->setMaxWidth(316);
  847. }
  848. else
  849. {
  850. labelNumberOfCampaignMaps->disable();
  851. std::ostringstream ostr(std::ostringstream::out);
  852. ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
  853. labelAmountOfPlayers->enable();
  854. labelAmountOfPlayers->setText(ostr.str());
  855. labelAmountOfPlayers->setColor(color);
  856. labelMapSizeLetter->enable();
  857. labelMapSizeLetter->setText(info->getMapSizeName());
  858. labelMapSizeLetter->setColor(color);
  859. iconFolder->disable();
  860. pictureEmptyLine->disable();
  861. iconFormat->enable();
  862. iconFormat->setFrame(info->getMapSizeFormatIconId());
  863. iconVictoryCondition->enable();
  864. iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
  865. iconLossCondition->enable();
  866. iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
  867. labelName->setMaxWidth(185);
  868. }
  869. labelName->setText(info->getNameForList());
  870. labelName->setColor(color);
  871. }